Player Matchup

Thor
Thor
HappyPillz365
Thor
Level 148
God Stats
8W - 5L
1,532 SR
Queue Stats
330W - 334L
1,528 Elo+
Party 3
Scylla
Scylla
KingSleepOn40z
Scylla
Level 49
God Stats
6W - 4L
1,564 SR
Queue Stats
23W - 31L
1,489 Elo+
Party 4
Izanami
Izanami
SilentNinjaFish
Izanami
Level 72
God Stats
5W - 8L
1,538 SR
Queue Stats
41W - 46L
1,507 Elo+
Party 4
Discordia
Discordia
TheGhosty209
Discordia
Level 57
God Stats
3W - 0L
1,643 SR
Queue Stats
10W - 4L
1,723 Elo+
Party 4
Gilgamesh
Gilgamesh
undeadpatriot_18
Gilgamesh
Level 98
God Stats
25W - 21L
1,522 SR
Queue Stats
212W - 261L
1,431 Elo+
Party 3
Team Averages
Level 85
1,560 SR
1,536 Elo+

VS

Team Averages
Level 96
1,587 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
K3lvin_03972
Ra
Level 156
God Stats
32W - 20L
1,702 SR
Queue Stats
203W - 189L
1,554 Elo+
Party 1
Ares
Ares
Vaiflow
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Visionss1997
Mulan
Level 154
God Stats
1W - 2L
1,499 SR
Queue Stats
133W - 123L
1,508 Elo+
Party 1
Ravana
Ravana
chewbacctopus
Ravana
Level 125
God Stats
6W - 3L
1,736 SR
Queue Stats
288W - 279L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
9,472
947
6,607
7,082
2,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 7
7,668
767
6,944
7,179
2,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 7
8,116
812
7,449
7,557
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TheGhosty209
Discordia
16
5 / 0 / 12
9,156
916
18,813
4,190
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
14
5 / 0 / 9
9,018
902
7,533
8,969
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 2
6,398
640
2,714
10,556
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 1
8,196
820
7,115
6,362
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Vaiflow
Ares
11
0 / 7 / 3
6,498
650
5,386
15,928
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
6,174
617
4,935
12,066
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 2
6,742
674
5,971
8,891
4,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
19
Kills
5
5
Deaths
20
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
W
6
2
6
4.5
L
4
2
1
2.25
W
2
2
7
2.75
W
1
1
7
4.5
W
Discordia
TheGhosty209
Discordia
5
0
12
11
L
Ares
Vaiflow
Ares
0
7
3
0.21
L
0
3
1
0.17
L
1
3
2
0.67
W
Gilgamesh
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
26,121
34,977
Taken
53,803
16,339
Mitigated
33,868
8,610
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,714
1,258
0
944
10,556
4,036
0
7,881
2,505
0
20,313
W
6,607
784
0
609
7,082
2,873
400
2,093
4,942
0
19,265
L
7,115
335
2,401
1,659
6,362
2,748
0
2,274
4,026
33,358
0
W
6,944
224
24
1,230
7,179
2,002
0
2,967
4,127
16,673
0
W
7,449
4,661
0
2,474
7,557
2,447
1,062
4,487
3,025
0
35,871
W
Discordia
TheGhosty209
Discordia
18,813
574
0
1,748
4,190
1,531
557
1,095
3,049
44,307
0
L
Ares
Vaiflow
Ares
5,386
391
0
610
15,928
14,293
0
6,741
8,552
8,762
0
L
4,935
580
0
1,026
12,066
8,363
0
6,875
4,870
0
11,662
L
5,971
1,300
0
1,116
8,891
4,428
0
3,607
5,091
0
18,470
W
Gilgamesh
7,533
1,108
0
2,525
8,969
7,486
459
2,105
6,570
3,723
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
34,008
246
Minions Killed
165
10
Camps Cleared
5
1,024,558
Distance Traveled
960,803
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,398
640
45
5
0
183,044
0
W
Thor
9,472
947
43
4
1
203,963
0
L
Ra
8,196
820
68
7
3
199,744
2
W
Scylla
7,668
767
21
2
1
198,417
0
W
Izanami
8,116
812
73
7
4
165,387
0
W
Discordia
9,156
916
80
8
2
230,457
1
L
Ares
6,498
650
9
1
1
172,335
1
L
Mulan
6,174
617
17
2
1
214,402
0
L
Ravana
6,742
674
26
3
0
191,278
6
W
Gilgamesh
9,018
902
29
3
2
226,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role