Player Matchup

Skadi
Skadi
Brokenisis
Skadi
Level 88
God Stats
6W - 3L
1,699 SR
Queue Stats
283W - 253L
1,558 Elo+
Party 1
Chaac
Chaac
Derysive
Chaac
Level 148
God Stats
3W - 4L
1,563 SR
Queue Stats
264W - 262L
1,604 Elo+
Party 2
Hades
Hades
FVJsama
Hades
Level 25
God Stats
7W - 5L
1,924 SR
Queue Stats
202W - 158L
1,584 Elo+
Party 1
Artio
Artio
HeavyRunner
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
nlang600
Amaterasu
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
255W - 231L
1,543 Elo+
Party 2
Team Averages
Level 81
1,637 SR
1,536 Elo+

VS

Team Averages
Level 94
1,608 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Aaron115420
Geb
Level 136
God Stats
2W - 1L
1,495 SR
Queue Stats
40W - 39L
1,514 Elo+
Solo
Rama
Rama
Hexcalibr
Rama
Level 105
God Stats
4W - 2L
1,639 SR
Queue Stats
147W - 150L
1,523 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lalii_Chu
Kumbhakarna
Level 63
God Stats
2W - 1L
1,907 SR
Queue Stats
168W - 179L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thairish1
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 8 / 6
12,191
677
31,465
20,845
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Derysive
Chaac
20
7 / 5 / 7
13,334
741
20,468
26,648
40,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
FVJsama
Hades
18
2 / 10 / 8
11,340
630
17,258
24,237
20,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 10 / 9
10,830
602
4,649
23,439
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
nlang600
Amaterasu
20
4 / 6 / 9
11,662
648
15,559
39,837
20,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 3 / 27
13,361
742
30,967
11,187
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 29
14,033
780
18,799
34,547
28,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
20
15 / 3 / 16
14,981
832
36,370
18,173
8,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Lalii_Chu
Kumbhakarna
20
2 / 4 / 31
13,163
731
11,528
23,128
33,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Thairish1
Morgan Le Fay
20
10 / 6 / 18
13,995
778
22,124
16,339
7,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
160
19
Kills
39
39
Deaths
19
39
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
3
27
6.5
W
6
3
29
6.83
L
Skadi
6
8
6
1.13
L
Chaac
Derysive
Chaac
7
5
7
2.1
L
Hades
FVJsama
Hades
2
10
8
0.6
L
0
10
9
0.45
W
Rama
15
3
16
7.67
W
Kumbhakarna
Lalii_Chu
Kumbhakarna
2
4
31
4.38
W
Morgan Le Fay
Thairish1
Morgan Le Fay
10
6
18
3.17
L
Amaterasu
nlang600
Amaterasu
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,399
Damage
119,788
135,006
Taken
103,374
115,234
Mitigated
82,096
48,319
Healing
44,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
30,967
10,255
5,164
2,323
11,187
4,725
1,724
1,955
8,755
65,025
0
W
18,799
2,696
4,990
15,896
34,547
28,439
1,245
6,287
27,324
28,614
0
L
Skadi
31,465
11,998
2,701
4,625
20,845
6,535
0
16,245
4,600
0
87,691
L
Chaac
Derysive
Chaac
20,468
1,615
1,003
12,467
26,648
40,715
36
16,482
10,166
0
38,373
L
Hades
FVJsama
Hades
17,258
1,032
1,790
5,442
24,237
20,602
0
11,321
12,916
42,156
0
L
4,649
802
714
1,545
23,439
27,181
0
15,633
7,806
15,854
0
W
Rama
36,370
24,343
0
6,254
18,173
8,267
2,400
5,286
12,181
0
57,624
W
Kumbhakarna
Lalii_Chu
Kumbhakarna
11,528
1,413
1,244
4,391
23,128
33,317
354
5,006
16,676
30,365
0
W
Morgan Le Fay
Thairish1
Morgan Le Fay
22,124
1,914
1,621
2,877
16,339
7,348
1,359
3,373
12,562
39,968
0
L
Amaterasu
nlang600
Amaterasu
15,559
4,236
831
17,201
39,837
20,201
0
23,737
16,100
0
25,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,357
Gold Earned
69,533
214
Minions Killed
180
0
Camps Cleared
0
1,367,558
Distance Traveled
1,561,042
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,361
742
59
3
0
318,622
2
W
Geb
14,033
780
14
1
0
312,174
0
L
Skadi
12,191
677
103
6
0
253,018
0
L
Chaac
13,334
741
20
1
0
304,890
0
L
Hades
11,340
630
65
4
0
235,658
0
L
Artio
10,830
602
11
1
0
241,465
0
W
Rama
14,981
832
48
3
0
292,321
0
W
Kumbhakarna
13,163
731
23
1
0
341,919
0
W
Morgan Le Fay
13,995
778
36
2
0
296,006
0
L
Amaterasu
11,662
648
15
1
0
332,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role