Player Matchup

Fenrir
Fenrir
Aiskrims
Fenrir
Level 67
God Stats
0W - 2L
1,195 SR
Queue Stats
16W - 49L
1,262 Elo+
Party 2
Bellona
Bellona
DarusX
Bellona
Level 24
God Stats
0W - 5L
1,262 SR
Queue Stats
7W - 22L
1,124 Elo+
Party 2
Hou Yi
Hou Yi
LINNKY92
Hou Yi
Level 62
God Stats
0W - 9L
1,254 SR
Queue Stats
0W - 13L
990 Elo+
Party 2
Anubis
Anubis
ReshiftHaze
Anubis
Level 58
God Stats
3W - 11L
1,224 SR
Queue Stats
9W - 28L
1,271 Elo+
Party 2
Vamana
Vamana
eliot117
Vamana
Level 38
God Stats
0W - 6L
1,186 SR
Queue Stats
7W - 36L
1,066 Elo+
Party 2
Team Averages
Level 50
1,224 SR
1,142 Elo+

VS

Team Averages
Level 47
1,551 SR
1,371 Elo+
Erlang Shen
Erlang Shen
DannyTBE
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,344 Elo+
Party 1
Geb
Geb
DarkOPSlayer
Geb
Level 28
God Stats
41W - 30L
1,564 SR
Queue Stats
83W - 108L
1,435 Elo+
Party 3
Nemesis
Nemesis
GlyphMCXVIII
Nemesis
Level 49
God Stats
2W - 1L
1,561 SR
Queue Stats
11W - 21L
1,330 Elo+
Party 1
Neith
Neith
SticksTx
Neith
Level 45
God Stats
18W - 17L
1,629 SR
Queue Stats
305W - 350L
1,429 Elo+
Party 3
Ra
Ra
iGrayV
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aiskrims
Fenrir
16
8 / 6 / 10
11,050
480
14,273
21,243
17,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
DarusX
Bellona
15
2 / 10 / 4
10,252
446
4,531
19,309
20,320
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
LINNKY92
Hou Yi
15
3 / 8 / 3
10,036
436
7,464
13,326
3,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
5 / 5 / 7
10,247
446
11,533
13,572
5,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
eliot117
Vamana
16
2 / 2 / 2
9,973
434
5,025
8,436
9,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DannyTBE
Erlang Shen
19
6 / 1 / 14
12,847
559
14,409
10,378
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 8
10,501
457
4,148
19,687
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
GlyphMCXVIII
Nemesis
19
9 / 5 / 7
12,618
549
12,390
15,681
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Neith
SticksTx
Neith
18
8 / 1 / 6
12,032
523
15,376
10,589
3,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
19
5 / 8 / 7
12,232
532
10,698
15,132
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
20
Kills
30
31
Deaths
20
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aiskrims
Fenrir
8
6
10
2.17
W
Erlang Shen
DannyTBE
Erlang Shen
6
1
14
13
W
2
5
8
1.2
L
Bellona
DarusX
Bellona
2
10
4
0.4
W
Nemesis
GlyphMCXVIII
Nemesis
9
5
7
2.5
L
Hou Yi
LINNKY92
Hou Yi
3
8
3
0.56
L
Anubis
5
5
7
1.7
W
Neith
SticksTx
Neith
8
1
6
11
L
Vamana
eliot117
Vamana
2
2
2
1.5
W
Ra
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
57,021
75,886
Taken
71,467
55,558
Mitigated
44,464
10,200
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aiskrims
Fenrir
14,273
2,621
0
1,201
21,243
17,057
561
5,084
15,915
799
61,700
W
Erlang Shen
DannyTBE
Erlang Shen
14,409
7,507
0
2,750
10,378
8,278
7,651
389
9,989
0
79,779
W
4,148
619
0
2,582
19,687
19,664
175
2,519
17,168
23,372
0
L
Bellona
DarusX
Bellona
4,531
1,294
0
600
19,309
20,320
1,897
3,443
15,834
0
48,846
W
Nemesis
GlyphMCXVIII
Nemesis
12,390
6,263
655
6,539
15,681
7,794
655
2,135
13,546
0
86,105
L
Hou Yi
LINNKY92
Hou Yi
7,464
3,080
0
1,395
13,326
3,718
1,589
927
12,339
0
46,201
L
Anubis
11,533
423
253
5,085
13,572
5,158
259
3,467
9,801
61,974
0
W
Neith
SticksTx
Neith
15,376
9,344
0
4,972
10,589
3,562
1,962
3,511
7,078
0
95,273
L
Vamana
eliot117
Vamana
5,025
2,869
0
1,666
8,436
9,305
0
1,415
7,013
0
46,271
W
Ra
10,698
1,173
751
5,116
15,132
5,166
1,562
3,435
11,697
86,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
60,230
452
Minions Killed
582
0
Camps Cleared
0
1,987,332
Distance Traveled
2,197,884
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,050
480
80
3
0
444,203
2
W
Erlang Shen
12,847
559
125
5
0
528,570
4
W
Geb
10,501
457
27
1
0
415,060
4
L
Bellona
10,252
446
107
5
0
361,787
0
W
Nemesis
12,618
549
124
5
0
493,714
1
L
Hou Yi
10,036
436
84
4
0
353,031
2
L
Anubis
10,247
446
90
4
0
387,704
2
W
Neith
12,032
523
155
7
0
380,526
3
L
Vamana
9,973
434
91
4
0
440,607
2
W
Ra
12,232
532
151
7
0
380,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role