Player Matchup

Neith
Neith
BackDoorEater
Neith
Level 8
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Circian
Susano
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Generalize
Cthulhu
Level 67
God Stats
1W - 1L
1,594 SR
Queue Stats
24W - 18L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
TerraBreaker
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 1
Sol
Sol
Wyce
Sol
Level 28
God Stats
0W - 1L
1,297 SR
Queue Stats
40W - 24L
1,589 Elo+
Party 1
Team Averages
Level 52
1,474 SR
1,531 Elo+

VS

Team Averages
Level 61
1,547 SR
1,472 Elo+
Skadi
Skadi
Ezirbel
Skadi
Level 68
God Stats
4W - 1L
1,665 SR
Queue Stats
387W - 397L
1,485 Elo+
Party 2
Mulan
Mulan
Romanadas
Mulan
Level 136
God Stats
47W - 43L
1,520 SR
Queue Stats
193W - 169L
1,483 Elo+
Solo
Cabrakan
Cabrakan
SenorChoch
Cabrakan
Level 16
God Stats
4W - 2L
1,539 SR
Queue Stats
99W - 97L
1,532 Elo+
Party 2
Anubis
Anubis
Yzermanl19l
Anubis
Level 44
God Stats
27W - 23L
1,501 SR
Queue Stats
199W - 212L
1,470 Elo+
Party 2
Fenrir
Fenrir
kuunlagoon
Fenrir
Level 39
God Stats
7W - 7L
1,509 SR
Queue Stats
218W - 226L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,187
372
3,272
10,017
2,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Circian
Susano
18
5 / 5 / 2
11,936
543
9,857
16,832
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Generalize
Cthulhu
13
1 / 5 / 1
9,498
432
6,003
18,045
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
TerraBreaker
Erlang Shen
16
2 / 7 / 0
9,765
444
11,535
23,873
16,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Wyce
Sol
17
0 / 3 / 5
10,493
477
10,276
13,149
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ezirbel
Skadi
19
7 / 1 / 8
11,901
541
15,839
10,118
4,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Romanadas
Mulan
19
5 / 3 / 13
12,322
560
14,630
13,460
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
SenorChoch
Cabrakan
17
3 / 1 / 7
11,429
520
10,622
15,532
13,877
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
19
8 / 3 / 5
12,915
587
14,501
10,669
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kuunlagoon
Fenrir
17
4 / 0 / 8
11,294
513
5,995
14,830
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
27
27
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Susano
Circian
Susano
5
5
2
1.2
W
Skadi
Ezirbel
Skadi
7
1
8
11
L
Cthulhu
Generalize
Cthulhu
1
5
1
0.3
W
Mulan
Romanadas
Mulan
5
3
13
3.83
W
Cabrakan
SenorChoch
Cabrakan
3
1
7
6.5
L
Erlang Shen
TerraBreaker
Erlang Shen
2
7
0
0.29
L
Sol
Wyce
Sol
0
3
5
0.83
W
Anubis
8
3
5
3.5
W
Fenrir
kuunlagoon
Fenrir
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
61,587
81,916
Taken
64,609
47,371
Mitigated
47,440
22,040
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
1,166
0
712
10,017
2,734
560
0
10,017
0
33,345
L
Susano
Circian
Susano
9,857
1,771
0
4,579
16,832
7,228
1,782
5,628
11,204
0
88,577
W
Skadi
Ezirbel
Skadi
15,839
6,693
0
5,335
10,118
4,207
276
3,587
6,483
0
114,791
L
Cthulhu
Generalize
Cthulhu
6,003
216
266
2,243
18,045
15,784
0
4,180
13,541
36,172
0
W
Mulan
Romanadas
Mulan
14,630
1,584
0
5,011
13,460
7,649
90
2,899
10,437
0
85,389
W
Cabrakan
SenorChoch
Cabrakan
10,622
2,458
0
6,387
15,532
13,877
164
2,583
12,113
62,430
0
L
Erlang Shen
TerraBreaker
Erlang Shen
11,535
6,234
0
8,388
23,873
16,825
650
9,655
14,131
0
71,346
L
Sol
Wyce
Sol
10,276
2,362
0
5,852
13,149
4,800
0
5,407
7,742
63,548
4,943
W
Anubis
14,501
485
0
5,385
10,669
5,504
168
3,493
7,086
102,602
0
W
Fenrir
kuunlagoon
Fenrir
5,995
1,035
0
3,904
14,830
16,203
226
5,097
9,633
158
43,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
59,861
526
Minions Killed
607
0
Camps Cleared
0
1,908,048
Distance Traveled
2,005,905
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,187
372
86
4
0
353,849
0
L
Susano
11,936
543
139
6
0
415,243
5
W
Skadi
11,901
541
147
7
0
409,154
6
L
Cthulhu
9,498
432
49
2
0
384,657
6
W
Mulan
12,322
560
129
6
0
455,578
0
W
Cabrakan
11,429
520
124
6
0
384,507
7
L
Erlang Shen
9,765
444
105
5
0
362,824
1
L
Sol
10,493
477
147
7
0
391,475
6
W
Anubis
12,915
587
144
7
0
357,161
6
W
Fenrir
11,294
513
63
3
0
399,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role