Player Matchup

Rama
Rama
ByLucioSM
Rama
Level 69
God Stats
1W - 0L
1,776 SR
Queue Stats
10W - 8L
1,590 Elo+
Party 3
Hades
Hades
Franquitobenitez
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,375 Elo+
Party 3
Neith
Neith
Gh666st
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 28L
1,530 Elo+
Party 2
Ares
Ares
paulokorat hue
Ares
Level 43
God Stats
5W - 11L
1,107 SR
Queue Stats
250W - 338L
1,499 Elo+
Party 2
Set
Set
smurfinsanityGOD
Set
Level 18
God Stats
9W - 5L
1,463 SR
Queue Stats
30W - 20L
1,544 Elo+
Solo
Team Averages
Level 29
1,469 SR
1,507 Elo+

VS

Team Averages
Level 14
1,358 SR
1,377 Elo+
Olorun
Olorun
GamerGalaxyR6
Olorun
Level 9
God Stats
0W - 3L
1,180 SR
Queue Stats
8W - 8L
1,395 Elo+
Party 1
Artemis
Artemis
TuMamaEsMiSeñora
Artemis
Level 19
God Stats
0W - 2L
1,270 SR
Queue Stats
37W - 27L
1,556 Elo+
Solo
Loki
Loki
alexyaworski
Loki
Level 25
God Stats
40W - 72L
1,360 SR
Queue Stats
200W - 303L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
novato_turquia
Gilgamesh
Level 7
God Stats
3W - 3L
1,449 SR
Queue Stats
6W - 10L
1,291 Elo+
Party 1
Ymir
Ymir
tuberculon18
Ymir
Level 10
God Stats
10W - 14L
1,532 SR
Queue Stats
15W - 30L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 3 / 3
4,445
445
2,197
5,199
1,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 5
5,137
514
3,151
4,260
1,349
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Gh666st
Neith
10
2 / 2 / 1
5,879
588
2,756
5,324
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 2
5,389
539
1,938
3,819
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
11 / 0 / 1
7,344
734
7,591
5,191
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,950
495
1,443
7,304
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 3 / 0
5,369
537
5,711
5,230
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 0
4,540
454
1,743
4,277
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
novato_turquia
Gilgamesh
10
2 / 2 / 0
5,988
599
3,655
5,079
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,425
443
697
4,966
3,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
6
6
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
0
3
3
0.5
W
0
1
5
2.5
L
0
4
0
0
W
Neith
Gh666st
Neith
2
2
1
1.25
L
3
3
0
1
L
1
3
0
0.33
L
Gilgamesh
novato_turquia
Gilgamesh
2
2
0
1
W
1
0
2
2
W
11
0
1
11.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
13,249
23,793
Taken
26,856
7,813
Mitigated
11,115
9,949
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,197
1,563
0
1,216
5,199
1,039
308
339
4,860
0
19,941
W
3,151
784
0
1,484
4,260
1,349
1,562
1,112
3,148
19,274
0
L
1,443
267
0
1,748
7,304
1,563
78
1,533
5,771
22,527
0
W
Neith
Gh666st
Neith
2,756
1,050
0
2,964
5,324
1,358
0
0
5,324
0
28,501
L
5,711
3,058
0
1,068
5,230
1,386
0
989
4,241
0
33,588
L
1,743
277
0
619
4,277
1,419
0
733
3,544
0
16,413
L
Gilgamesh
novato_turquia
Gilgamesh
3,655
1,072
0
1,151
5,079
3,307
0
0
5,079
0
25,741
W
1,938
96
0
1,446
3,819
2,176
200
662
3,157
12,619
0
W
7,591
3,394
0
2,839
5,191
1,891
0
331
4,860
0
48,287
L
697
304
0
0
4,966
3,440
0
1,834
3,132
8,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
25,272
273
Minions Killed
222
0
Camps Cleared
0
953,681
Distance Traveled
894,102
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,445
445
43
4
0
188,203
3
W
Hades
5,137
514
48
5
0
167,144
3
L
Olorun
4,950
495
46
5
0
163,973
0
W
Neith
5,879
588
73
7
0
182,963
1
L
Artemis
5,369
537
61
6
0
164,876
3
L
Loki
4,540
454
31
3
0
211,654
2
L
Gilgamesh
5,988
599
65
7
0
188,428
5
W
Ares
5,389
539
22
2
0
186,800
0
W
Set
7,344
734
87
9
0
228,571
4
L
Ymir
4,425
443
19
2
0
165,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role