Player Matchup

Chiron
Chiron
BOOMBOY01
Chiron
Level 103
God Stats
1W - 5L
1,378 SR
Queue Stats
83W - 85L
1,501 Elo+
Solo
Scylla
Scylla
Bimbollooo
Scylla
Level 124
God Stats
6W - 5L
1,540 SR
Queue Stats
42W - 32L
1,624 Elo+
Solo
Nike
Nike
BurgerInLaw
Nike
Level 83
God Stats
0W - 1L
1,673 SR
Queue Stats
17W - 24L
1,452 Elo+
Party 1
Fenrir
Fenrir
DeathlordOmega2
Fenrir
Level 127
God Stats
13W - 13L
1,670 SR
Queue Stats
114W - 115L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
JamJamUltra
Kuzenbo
Level 105
God Stats
1W - 3L
1,546 SR
Queue Stats
12W - 16L
1,468 Elo+
Party 1
Team Averages
Level 108
1,562 SR
1,519 Elo+

VS

Team Averages
Level 111
1,573 SR
1,538 Elo+
Bellona
Bellona
GoldenScoria
Bellona
Level 69
God Stats
3W - 3L
1,573 SR
Queue Stats
9W - 7L
1,522 Elo+
Solo
Olorun
Olorun
JohnnnyBgoods
Olorun
Level 155
God Stats
9W - 9L
1,500 SR
Queue Stats
304W - 272L
1,581 Elo+
Party 2
Achilles
Achilles
Migsta490
Achilles
Level 144
God Stats
33W - 32L
1,576 SR
Queue Stats
355W - 324L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
UnbanMyMain
Baron Samedi
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 197L
1,458 Elo+
Solo
Geb
Geb
hazydoom69
Geb
Level 83
God Stats
33W - 11L
1,715 SR
Queue Stats
54W - 35L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BOOMBOY01
Chiron
15
2 / 2 / 3
8,674
723
8,766
13,094
4,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Bimbollooo
Scylla
15
3 / 5 / 6
9,952
829
10,372
12,834
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 3
7,513
626
6,471
11,900
7,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 2 / 2
10,166
847
11,198
15,432
9,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
JamJamUltra
Kuzenbo
14
1 / 7 / 6
8,343
695
7,060
16,073
17,726
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoldenScoria
Bellona
16
6 / 4 / 6
10,545
879
11,375
15,389
15,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 12
11,515
960
18,069
12,929
11,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Migsta490
Achilles
16
8 / 4 / 8
10,998
917
17,575
15,648
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
UnbanMyMain
Baron Samedi
14
1 / 3 / 6
8,604
717
9,650
8,419
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 10
9,373
781
4,333
11,704
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
12
Kills
22
22
Deaths
12
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
BOOMBOY01
Chiron
2
2
3
1.75
L
Scylla
Bimbollooo
Scylla
3
5
6
1.2
L
1
6
3
0.42
L
5
2
2
3
W
Bellona
GoldenScoria
Bellona
6
4
6
2.25
L
Kuzenbo
JamJamUltra
Kuzenbo
1
7
6
0.57
W
7
0
12
13
W
Achilles
Migsta490
Achilles
8
4
8
3
W
Baron Samedi
UnbanMyMain
Baron Samedi
1
3
6
1.33
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,867
Damage
61,002
69,333
Taken
64,089
43,770
Mitigated
55,567
11,083
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BOOMBOY01
Chiron
8,766
3,003
893
3,100
13,094
4,820
0
7,732
5,192
0
29,579
L
Scylla
Bimbollooo
Scylla
10,372
1,584
0
2,973
12,834
3,876
0
4,680
7,722
29,439
0
L
6,471
1,029
0
0
11,900
7,450
0
6,226
5,496
0
20,082
L
11,198
2,557
0
3,886
15,432
9,898
0
7,118
8,093
0
37,506
W
Bellona
GoldenScoria
Bellona
11,375
4,707
0
345
15,389
15,132
1,775
4,741
10,571
0
38,074
L
Kuzenbo
JamJamUltra
Kuzenbo
7,060
2,211
0
231
16,073
17,726
26
6,999
8,771
12,240
0
W
18,069
9,221
900
9,126
12,929
11,848
3,872
2,835
10,055
47,365
0
W
Achilles
Migsta490
Achilles
17,575
2,726
0
3,981
15,648
12,805
0
4,959
10,650
0
31,704
W
Baron Samedi
UnbanMyMain
Baron Samedi
9,650
678
2,827
2,685
8,419
4,492
589
629
7,790
28,694
0
W
4,333
149
0
2,126
11,704
11,290
0
4,180
7,486
19,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
51,035
226
Minions Killed
270
6
Camps Cleared
9
1,159,143
Distance Traveled
1,240,529
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,674
723
63
5
0
247,209
4
L
Scylla
9,952
829
55
5
2
210,736
1
L
Nike
7,513
626
27
2
0
216,654
0
L
Fenrir
10,166
847
66
6
3
257,308
3
W
Bellona
10,545
879
63
5
6
241,604
1
L
Kuzenbo
8,343
695
15
1
1
227,236
0
W
Olorun
11,515
960
85
7
1
225,610
0
W
Achilles
10,998
917
44
4
1
255,265
3
W
Baron Samedi
8,604
717
53
4
0
239,556
2
W
Geb
9,373
781
25
2
1
278,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role