Player Matchup

Agni
Agni
I-ProdigY-I-_-
Agni
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 104L
1,587 Elo+
Solo
Bastet
Bastet
JayDubbIAm
Bastet
Level 24
God Stats
5W - 3L
1,737 SR
Queue Stats
100W - 96L
1,526 Elo+
Solo
Danzaburou
Danzaburou
MurdaManMalo
Danzaburou
Level 26
God Stats
3W - 7L
1,352 SR
Queue Stats
21W - 23L
1,543 Elo+
Solo
Bellona
Bellona
OutlawDrum8
Bellona
Level 15
God Stats
0W - 2L
1,273 SR
Queue Stats
34W - 45L
1,610 Elo+
Solo
Cthulhu
Cthulhu
unitedhcks
Cthulhu
Level 29
God Stats
69W - 61L
1,653 SR
Queue Stats
272W - 281L
1,560 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,565 Elo+

VS

Team Averages
Level 13
1,619 SR
1,563 Elo+
Hachiman
Hachiman
Colydan
Hachiman
Level 29
God Stats
1W - 0L
1,818 SR
Queue Stats
38W - 41L
1,388 Elo+
Solo
Anubis
Anubis
Itsfatalblade
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,658 Elo+
Solo
Chiron
Chiron
Merlin Carry
Chiron
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,670 Elo+
Solo
Olorun
Olorun
jdariio
Olorun
Level 8
God Stats
15W - 14L
1,655 SR
Queue Stats
58W - 67L
1,507 Elo+
Solo
Cliodhna
Cliodhna
ray_wn
Cliodhna
Level 14
God Stats
12W - 5L
1,620 SR
Queue Stats
22W - 13L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,860
528
3,197
8,268
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
JayDubbIAm
Bastet
13
4 / 1 / 3
7,682
591
5,118
8,155
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
MurdaManMalo
Danzaburou
10
2 / 2 / 1
6,248
481
5,157
6,411
1,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OutlawDrum8
Bellona
12
3 / 2 / 1
7,328
564
5,960
10,222
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
unitedhcks
Cthulhu
10
2 / 2 / 3
6,503
500
4,450
13,644
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Colydan
Hachiman
10
0 / 4 / 3
5,913
455
2,115
8,015
1,962
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,151
550
3,312
6,147
2,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
7 / 1 / 3
8,240
634
10,986
7,708
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
jdariio
Olorun
11
1 / 2 / 3
6,654
512
5,348
6,253
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
ray_wn
Cliodhna
13
4 / 4 / 3
7,821
602
7,773
8,291
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
14
Kills
13
13
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Colydan
Hachiman
0
4
3
0.38
L
3
6
1
0.58
W
1
3
1
0.5
L
Bastet
JayDubbIAm
Bastet
4
1
3
5.5
W
Chiron
7
1
3
8.5
L
Danzaburou
MurdaManMalo
Danzaburou
2
2
1
1.25
L
Bellona
OutlawDrum8
Bellona
3
2
1
1.75
W
Olorun
jdariio
Olorun
1
2
3
1.25
W
Cliodhna
ray_wn
Cliodhna
4
4
3
1.38
L
Cthulhu
unitedhcks
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,882
Damage
29,534
46,700
Taken
36,414
21,926
Mitigated
12,014
15,297
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Colydan
Hachiman
2,115
1,641
0
1,200
8,015
1,962
0
1,368
6,647
0
17,103
L
3,197
356
0
1,378
8,268
2,288
720
271
7,997
33,848
0
W
3,312
489
0
2,453
6,147
2,550
0
583
4,935
39,745
0
L
Bastet
JayDubbIAm
Bastet
5,118
1,584
0
3,732
8,155
2,301
360
0
8,155
0
45,168
W
Chiron
10,986
4,472
181
2,777
7,708
2,412
0
3,561
4,147
0
43,572
L
Danzaburou
MurdaManMalo
Danzaburou
5,157
1,520
0
1,677
6,411
1,797
1,660
398
6,013
0
34,736
L
Bellona
OutlawDrum8
Bellona
5,960
1,006
0
3,660
10,222
9,554
53
4,534
5,688
6,352
32,930
W
Olorun
jdariio
Olorun
5,348
2,592
133
1,998
6,253
2,410
0
1,209
4,862
27,125
4,255
W
Cliodhna
ray_wn
Cliodhna
7,773
1,798
0
3,291
8,291
2,680
0
1,889
6,363
0
47,648
L
Cthulhu
unitedhcks
Cthulhu
4,450
299
258
4,592
13,644
5,986
297
2,716
10,928
20,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
35,779
355
Minions Killed
343
0
Camps Cleared
0
1,267,630
Distance Traveled
1,242,175
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,913
455
34
3
0
234,804
2
L
Agni
6,860
528
76
6
0
256,710
0
W
Anubis
7,151
550
86
7
0
218,598
0
L
Bastet
7,682
591
94
7
0
319,810
3
W
Chiron
8,240
634
76
6
0
271,631
1
L
Danzaburou
6,248
481
68
5
0
195,350
3
L
Bellona
7,328
564
88
7
0
221,569
2
W
Olorun
6,654
512
61
5
0
227,287
0
W
Cliodhna
7,821
602
86
7
0
289,855
0
L
Cthulhu
6,503
500
29
2
0
274,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role