Player Matchup

Fenrir
Fenrir
Buttguy
Fenrir
Level 107
God Stats
2W - 0L
1,520 SR
Queue Stats
58W - 47L
1,578 Elo+
Party 1
Ymir
Ymir
CoolHandLuk3
Ymir
Level 69
God Stats
11W - 5L
1,714 SR
Queue Stats
43W - 35L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unclegurby
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,587 Elo+
Party 1
Team Averages
Level 101
1,578 SR
1,587 Elo+

VS

Team Averages
Level 89
1,585 SR
1,497 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
thiteenfps
Guan Yu
Level 14
God Stats
14W - 9L
1,558 SR
Queue Stats
18W - 16L
1,412 Elo+
Solo
Medusa
Medusa
xPeachEaglex
Medusa
Level 108
God Stats
2W - 2L
1,698 SR
Queue Stats
172W - 156L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buttguy
Fenrir
16
7 / 1 / 16
13,420
706
15,911
16,342
19,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 5 / 10
13,326
701
12,925
18,909
11,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Unclegurby
Tsukuyomi
18
8 / 4 / 12
13,236
697
13,660
17,517
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 9 / 6
11,556
608
8,699
14,111
5,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
thiteenfps
Guan Yu
14
3 / 8 / 3
11,689
615
8,404
20,677
22,619
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
5 / 8 / 5
12,769
672
21,197
16,503
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
25
Kills
10
10
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
9
6
0.56
W
Fenrir
Buttguy
Fenrir
7
1
16
15
W
10
5
10
3
W
Tsukuyomi
Unclegurby
Tsukuyomi
8
4
12
3.5
L
Guan Yu
thiteenfps
Guan Yu
3
8
3
0.56
L
Medusa
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,496
Damage
38,300
52,768
Taken
51,291
39,925
Mitigated
34,621
11,868
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,699
1,012
0
1,454
14,111
5,875
135
3,005
11,106
39,645
0
W
Fenrir
Buttguy
Fenrir
15,911
4,097
1,205
2,977
16,342
19,092
1,150
2,634
13,708
0
31,147
W
12,925
2,850
0
494
18,909
11,722
626
4,215
13,609
27,055
0
W
Tsukuyomi
Unclegurby
Tsukuyomi
13,660
4,093
0
7,192
17,517
9,111
1,914
2,488
15,029
0
81,400
L
Guan Yu
thiteenfps
Guan Yu
8,404
1,447
580
2,149
20,677
22,619
0
7,230
13,447
0
19,414
L
Medusa
21,197
9,425
0
1,816
16,503
6,127
927
3,406
13,097
0
59,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,982
Gold Earned
36,014
165
Minions Killed
184
8
Camps Cleared
7
1,037,088
Distance Traveled
850,277
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,556
608
78
4
2
296,163
3
W
Fenrir
13,420
706
20
1
0
357,279
3
W
Ymir
13,326
701
27
1
2
315,571
4
W
Tsukuyomi
13,236
697
118
6
6
364,238
2
L
Guan Yu
11,689
615
23
1
1
258,601
0
L
Medusa
12,769
672
83
4
4
295,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role