Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigBrainPlayz
Izanami
Level 27
God Stats
14W - 9L
1,770 SR
Queue Stats
84W - 59L
1,719 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PenguPeeks
Tsukuyomi
Level 29
God Stats
6W - 5L
1,631 SR
Queue Stats
107W - 58L
1,733 Elo+
Party 2
Chang'e
Chang'e
Senor Pinku
Chang'e
Level 6
God Stats
1W - 1L
1,788 SR
Queue Stats
6W - 5L
1,695 Elo+
Party 3
Thoth
Thoth
mithraηdir
Thoth
Level 40
God Stats
2W - 3L
1,664 SR
Queue Stats
130W - 94L
1,597 Elo+
Party 3
Team Averages
Level 26
1,671 SR
1,649 Elo+

VS

Team Averages
Level 46
1,558 SR
1,637 Elo+
Gilgamesh
Gilgamesh
Angelswráth
Gilgamesh
Level 24
God Stats
10W - 12L
1,422 SR
Queue Stats
75W - 67L
1,596 Elo+
Solo
Terra
Terra
Glitch78
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,640 Elo+
Solo
The Morrigan
The Morrigan
ObjsOrFeed
The Morrigan
Level 9
God Stats
5W - 2L
1,629 SR
Queue Stats
110W - 42L
1,712 Elo+
Party 1
Izanami
Izanami
Trollbridge
Izanami
Level 150
God Stats
38W - 18L
1,777 SR
Queue Stats
371W - 295L
1,684 Elo+
Party 1
Janus
Janus
vsCosmo
Janus
Level 29
God Stats
8W - 8L
1,464 SR
Queue Stats
333W - 304L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 0
5,123
512
3,466
5,540
4,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
8
2 / 5 / 0
4,952
495
3,501
5,472
838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PenguPeeks
Tsukuyomi
7
0 / 2 / 1
4,545
455
1,337
4,202
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Senor Pinku
Chang'e
8
0 / 3 / 0
4,651
465
924
4,894
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 7 / 0
4,941
494
5,062
6,188
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angelswráth
Gilgamesh
11
1 / 0 / 1
5,999
600
3,477
6,451
4,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Glitch78
Terra
7
1 / 3 / 7
5,192
519
931
5,319
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
ObjsOrFeed
The Morrigan
11
4 / 0 / 3
6,606
661
3,021
4,586
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Trollbridge
Izanami
11
7 / 0 / 2
6,663
666
4,487
5,692
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
vsCosmo
Janus
11
6 / 1 / 4
6,570
657
4,022
3,957
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
19
19
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Gilgamesh
Angelswráth
Gilgamesh
1
0
1
1.5
L
Izanami
2
5
0
0.4
W
Terra
Glitch78
Terra
1
3
7
1.5
W
The Morrigan
ObjsOrFeed
The Morrigan
4
0
3
5.5
L
Tsukuyomi
PenguPeeks
Tsukuyomi
0
2
1
0.25
L
Chang'e
Senor Pinku
Chang'e
0
3
0
0
W
Izanami
Trollbridge
Izanami
7
0
2
8
L
1
7
0
0.14
W
Janus
vsCosmo
Janus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,290
Damage
15,938
26,296
Taken
26,005
10,053
Mitigated
12,377
5,818
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,466
576
0
750
5,540
4,265
0
975
4,565
3,630
17,793
W
Gilgamesh
Angelswráth
Gilgamesh
3,477
701
0
2,627
6,451
4,626
0
763
5,688
5,441
24,954
L
Izanami
3,501
2,231
0
937
5,472
838
0
1,662
3,748
0
26,329
W
Terra
Glitch78
Terra
931
145
375
1,222
5,319
3,428
0
727
4,566
7,251
0
W
The Morrigan
ObjsOrFeed
The Morrigan
3,021
872
0
2,098
4,586
1,766
0
1,232
3,266
31,644
6,427
L
Tsukuyomi
PenguPeeks
Tsukuyomi
1,337
470
0
1,725
4,202
1,015
0
1,242
2,914
0
19,739
L
Chang'e
Senor Pinku
Chang'e
924
90
89
1,686
4,894
2,582
0
786
4,092
22,552
0
W
Izanami
Trollbridge
Izanami
4,487
3,102
0
2,011
5,692
1,400
286
1,026
4,606
0
45,744
L
5,062
421
0
631
6,188
1,353
0
3,137
2,997
25,439
0
W
Janus
vsCosmo
Janus
4,022
263
0
570
3,957
1,157
0
2,806
873
30,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
31,030
240
Minions Killed
323
0
Camps Cleared
0
946,525
Distance Traveled
989,242
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,123
512
47
5
0
186,750
2
W
Gilgamesh
5,999
600
78
8
0
178,942
1
L
Izanami
4,952
495
59
6
0
162,264
4
W
Terra
5,192
519
13
1
0
202,906
2
W
The Morrigan
6,606
661
80
8
0
208,824
2
L
Tsukuyomi
4,545
455
47
5
0
230,571
6
L
Chang'e
4,651
465
43
4
0
176,355
0
W
Izanami
6,663
666
86
9
0
183,545
4
L
Thoth
4,941
494
44
4
0
190,585
0
W
Janus
6,570
657
66
7
0
215,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role