Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
Level 22
God Stats
1W - 7L
1,306 SR
Queue Stats
1W - 7L
1,154 Elo+
Party 1
Zeus
Zeus
BlackMoney1303
Zeus
Level 6
God Stats
0W - 4L
1,241 SR
Queue Stats
1W - 8L
1,162 Elo+
Party 1
Danzaburou
Danzaburou
Bruxo 35
Danzaburou
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,211 Elo+
Party 2
Amaterasu
Amaterasu
Keke6804
Amaterasu
Level 17
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1
Thanatos
Thanatos
NicoLean2000
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 16
1,365 SR
1,246 Elo+

VS

Team Averages
Level 21
1,371 SR
1,336 Elo+
Jormungandr
Jormungandr
BattleClass
Jormungandr
Level 17
God Stats
7W - 21L
1,339 SR
Queue Stats
34W - 46L
1,293 Elo+
Party 3
Apollo
Apollo
Frost_Ace321
Apollo
Level 33
God Stats
5W - 7L
1,282 SR
Queue Stats
46W - 60L
1,313 Elo+
Party 3
Thor
Thor
IVyxenisI
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
brpurojp
Merlin
Level 25
God Stats
3W - 3L
1,552 SR
Queue Stats
80W - 94L
1,274 Elo+
Solo
King Arthur
King Arthur
eddie_4th
King Arthur
Level 28
God Stats
1W - 3L
1,181 SR
Queue Stats
40W - 46L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
14
1 / 11 / 0
8,709
396
6,970
18,898
8,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 14 / 1
6,879
313
3,764
13,449
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Bruxo 35
Danzaburou
12
2 / 10 / 1
8,236
374
8,171
17,599
4,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Keke6804
Amaterasu
6
0 / 13 / 1
5,978
272
1,063
10,977
2,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
NicoLean2000
Thanatos
10
0 / 15 / 1
6,618
301
4,696
14,035
3,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BattleClass
Jormungandr
16
5 / 0 / 19
11,211
510
9,431
10,809
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
18
17 / 1 / 10
12,093
550
18,005
11,397
4,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
3
0 / 1 / 0
6,546
298
0
649
205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
brpurojp
Merlin
19
24 / 0 / 4
13,591
618
20,154
10,665
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
eddie_4th
King Arthur
16
12 / 2 / 10
11,124
506
12,121
13,472
14,057
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
101
3
Kills
58
63
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BattleClass
Jormungandr
5
0
19
14.5
L
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
1
11
0
0.09
L
0
14
1
0.04
L
Danzaburou
Bruxo 35
Danzaburou
2
10
1
0.25
W
Apollo
17
1
10
22
W
Thor
0
1
0
0
L
Amaterasu
Keke6804
Amaterasu
0
13
1
0.04
L
Thanatos
NicoLean2000
Thanatos
0
15
1
0.03
W
Merlin
brpurojp
Merlin
24
0
4
26
W
King Arthur
eddie_4th
King Arthur
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
59,711
74,958
Taken
46,992
22,034
Mitigated
35,007
7,557
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BattleClass
Jormungandr
9,431
2,557
0
1,742
10,809
11,115
295
1,618
9,191
61,807
0
L
Ah Muzen Cab
Black Kheops
Ah Muzen Cab
6,970
3,562
0
2,537
18,898
8,380
0
4,102
14,796
0
43,350
L
3,764
1,685
0
1,252
13,449
2,766
15
4,099
9,350
32,992
0
L
Danzaburou
Bruxo 35
Danzaburou
8,171
5,632
0
2,090
17,599
4,764
98
7,743
9,856
0
37,660
W
Apollo
18,005
11,316
0
4,711
11,397
4,996
6,014
1,307
10,090
0
83,772
W
Thor
0
0
0
33
649
205
25
0
649
0
1,072
L
Amaterasu
Keke6804
Amaterasu
1,063
282
0
186
10,977
2,739
0
4,887
6,090
0
3,058
L
Thanatos
NicoLean2000
Thanatos
4,696
915
0
1,492
14,035
3,385
0
8,901
5,134
0
13,104
W
Merlin
brpurojp
Merlin
20,154
1,795
0
4,136
10,665
4,634
3,900
571
10,094
96,649
0
W
King Arthur
eddie_4th
King Arthur
12,121
2,139
0
194
13,472
14,057
1,123
268
13,204
0
50,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
54,565
227
Minions Killed
496
0
Camps Cleared
0
1,495,954
Distance Traveled
1,596,887
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,211
510
84
4
0
383,960
0
L
Ah Muzen Cab
8,709
396
93
4
0
348,975
0
L
Zeus
6,879
313
42
2
0
280,543
0
L
Danzaburou
8,236
374
74
3
0
288,788
1
W
Apollo
12,093
550
149
7
0
401,225
4
W
Thor
6,546
298
4
0
0
29,671
0
L
Amaterasu
5,978
272
5
0
0
282,317
0
L
Thanatos
6,618
301
13
1
0
295,331
0
W
Merlin
13,591
618
166
8
0
381,310
1
W
King Arthur
11,124
506
93
4
0
400,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role