Player Matchup

Gilgamesh
Gilgamesh
ApX Steel
Gilgamesh
Level 128
God Stats
2W - 6L
1,127 SR
Queue Stats
203W - 169L
1,369 Elo+
Party 1
Anubis
Anubis
GrimlyCrimson
Anubis
Level 42
God Stats
4W - 0L
1,428 SR
Queue Stats
63W - 98L
1,264 Elo+
Party 1
Cliodhna
Cliodhna
SoHighStoner420
Cliodhna
Level 62
God Stats
6W - 5L
1,877 SR
Queue Stats
180W - 236L
1,332 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,322 Elo+

VS

Team Averages
Level 82
1,461 SR
1,332 Elo+
Thor
Thor
CaptianJack73
Thor
Level 118
God Stats
1W - 4L
1,545 SR
Queue Stats
34W - 56L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
LuhSqwill
Gilgamesh
Level 63
God Stats
24W - 35L
1,418 SR
Queue Stats
33W - 62L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Vague-Grace
Kukulkan
Level 65
God Stats
2W - 4L
1,421 SR
Queue Stats
94W - 144L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApX Steel
Gilgamesh
16
3 / 1 / 6
13,297
665
9,110
20,898
18,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 7 / 5
12,013
601
6,297
15,077
7,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
17
5 / 4 / 4
13,047
652
10,707
14,823
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 1
12,706
635
8,822
16,038
5,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
LuhSqwill
Gilgamesh
6
0 / 1 / 3
8,373
419
0
657
41
Kukulkan
Vague-Grace
Kukulkan
17
3 / 4 / 6
12,462
623
18,579
14,054
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
11
12
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ApX Steel
Gilgamesh
3
1
6
6
L
8
5
1
1.7
W
2
7
5
0.64
L
Gilgamesh
LuhSqwill
Gilgamesh
0
1
3
1.5
W
Cliodhna
5
4
4
1.75
L
Kukulkan
Vague-Grace
Kukulkan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
27,401
50,798
Taken
30,749
31,952
Mitigated
9,933
12,951
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ApX Steel
Gilgamesh
9,110
1,380
611
8,708
20,898
18,457
662
6,314
14,584
0
48,392
L
8,822
1,153
0
874
16,038
5,314
0
2,168
13,870
0
35,176
W
6,297
119
203
1,936
15,077
7,249
224
7,582
7,495
42,537
0
L
Gilgamesh
LuhSqwill
Gilgamesh
0
0
0
0
657
41
0
657
0
0
0
W
Cliodhna
10,707
732
173
1,320
14,823
6,246
1,990
6,226
8,597
0
35,186
L
Kukulkan
Vague-Grace
Kukulkan
18,579
530
329
3,200
14,054
4,578
0
3,940
10,114
63,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,357
Gold Earned
33,541
192
Minions Killed
163
12
Camps Cleared
3
1,057,943
Distance Traveled
664,345
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,297
665
62
3
5
394,880
3
L
Thor
12,706
635
45
2
1
315,745
13
W
Anubis
12,013
601
83
4
5
277,078
0
L
Gilgamesh
8,373
419
0
0
0
0
0
W
Cliodhna
13,047
652
47
2
2
385,985
0
L
Kukulkan
12,462
623
118
6
2
348,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role