Player Matchup

Arachne
Arachne
JesusGodxd
Arachne
Level 7
God Stats
0W - 3L
1,282 SR
Queue Stats
2W - 6L
1,326 Elo+
Solo
Eset
Eset
TheGickSquad
Eset
Level 25
God Stats
20W - 13L
1,546 SR
Queue Stats
188W - 185L
1,438 Elo+
Party 1
Vamana
Vamana
itsPanek
Vamana
Level 118
God Stats
0W - 2L
1,314 SR
Queue Stats
148W - 146L
1,503 Elo+
Party 1
Team Averages
Level 50
1,381 SR
1,422 Elo+

VS

Team Averages
Level 59
1,600 SR
1,459 Elo+
Bellona
Bellona
EnVy Akuma
Bellona
Level 41
God Stats
34W - 44L
1,422 SR
Queue Stats
154W - 185L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
Kamuqui
Gilgamesh
Level 14
God Stats
13W - 7L
1,653 SR
Queue Stats
27W - 26L
1,431 Elo+
Party 2
Sol
Sol
Qennyboi
Sol
Level 123
God Stats
8W - 5L
1,724 SR
Queue Stats
217W - 177L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JesusGodxd
Arachne
9
0 / 8 / 2
7,263
519
3,027
12,998
4,569
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 1
8,665
619
12,159
12,299
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
itsPanek
Vamana
11
1 / 5 / 2
7,981
570
13,083
16,629
13,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EnVy Akuma
Bellona
13
4 / 2 / 7
9,797
700
7,223
12,711
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Kamuqui
Gilgamesh
14
6 / 0 / 11
10,282
734
8,815
19,620
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
9 / 2 / 8
11,032
788
21,252
13,152
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
EnVy Akuma
Bellona
4
2
7
3.75
L
Arachne
JesusGodxd
Arachne
0
8
2
0.13
W
Gilgamesh
Kamuqui
Gilgamesh
6
0
11
11.5
W
9
2
8
6.5
L
2
6
1
0.42
L
Vamana
itsPanek
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
37,290
41,926
Taken
45,483
22,263
Mitigated
23,616
6,232
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EnVy Akuma
Bellona
7,223
2,110
1,502
4,651
12,711
7,687
327
4,115
8,344
0
39,270
L
Arachne
JesusGodxd
Arachne
3,027
2,001
0
256
12,998
4,569
97
7,718
4,977
0
5,168
W
Gilgamesh
Kamuqui
Gilgamesh
8,815
1,869
583
8,634
19,620
11,710
347
6,223
13,011
0
25,494
W
21,252
8,749
0
5,617
13,152
4,219
2,776
2,219
10,821
60,068
0
L
12,159
1,088
783
1,940
12,299
4,667
92
4,964
7,222
41,512
0
L
Vamana
itsPanek
Vamana
13,083
4,546
0
3,253
16,629
13,027
0
9,007
7,107
0
32,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
31,111
128
Minions Killed
175
3
Camps Cleared
8
617,364
Distance Traveled
764,950
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,797
700
54
4
6
270,017
0
L
Arachne
7,263
519
11
1
0
153,139
0
W
Gilgamesh
10,282
734
33
2
0
280,746
4
W
Sol
11,032
788
88
6
2
214,187
3
L
Eset
8,665
619
77
6
0
222,566
2
L
Vamana
7,981
570
40
3
3
241,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role