Player Matchup

Gilgamesh
Gilgamesh
Pabszz
Gilgamesh
Level 134
God Stats
13W - 7L
1,783 SR
Queue Stats
407W - 363L
1,585 Elo+
Party 1
Apollo
Apollo
PipeDaddy
Apollo
Level 75
God Stats
8W - 6L
1,829 SR
Queue Stats
248W - 221L
1,610 Elo+
Solo
Cliodhna
Cliodhna
Rûsh
Cliodhna
Level 129
God Stats
14W - 6L
1,659 SR
Queue Stats
525W - 481L
1,660 Elo+
Party 1
Thoth
Thoth
adzikows
Thoth
Level 122
God Stats
5W - 3L
1,578 SR
Queue Stats
268W - 218L
1,655 Elo+
Party 1
Loki
Loki
jkt17
Loki
Level 114
God Stats
7W - 5L
1,571 SR
Queue Stats
143W - 122L
1,551 Elo+
Party 1
Team Averages
Level 115
1,684 SR
1,612 Elo+

VS

Team Averages
Level 121
1,547 SR
1,573 Elo+
Awilix
Awilix
ArtemisMcClain
Awilix
Level 157
God Stats
1W - 1L
1,358 SR
Queue Stats
116W - 116L
1,643 Elo+
Party 2
Jing Wei
Jing Wei
ForChainzz
Jing Wei
Level 121
God Stats
1W - 3L
1,593 SR
Queue Stats
17W - 25L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
ThatNinjaDude
Nu Wa
Level 86
God Stats
2W - 2L
1,779 SR
Queue Stats
352W - 357L
1,528 Elo+
Party 3
Mercury
Mercury
Wyvern86
Mercury
Level 154
God Stats
11W - 7L
1,697 SR
Queue Stats
607W - 589L
1,538 Elo+
Party 3
Ymir
Ymir
cordnut
Ymir
Level 86
God Stats
3W - 11L
1,307 SR
Queue Stats
271W - 254L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pabszz
Gilgamesh
10
2 / 4 / 9
7,031
502
7,957
12,738
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
PipeDaddy
Apollo
13
11 / 3 / 5
8,837
631
11,670
9,596
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Rûsh
Cliodhna
14
5 / 2 / 10
8,477
606
12,576
9,956
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
adzikows
Thoth
15
4 / 1 / 3
8,527
609
6,103
6,520
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
jkt17
Loki
13
5 / 4 / 2
7,893
564
9,272
12,578
8,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
6,860
490
7,175
11,624
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ForChainzz
Jing Wei
10
1 / 4 / 1
6,138
438
5,154
9,352
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 4 / 2
6,893
492
7,056
9,859
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Wyvern86
Mercury
11
5 / 6 / 2
7,232
517
10,216
14,116
12,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
cordnut
Ymir
9
2 / 7 / 4
6,428
459
4,588
14,066
9,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
27
Kills
14
14
Deaths
27
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Jing Wei
ForChainzz
Jing Wei
1
4
1
0.38
W
Gilgamesh
Pabszz
Gilgamesh
2
4
9
1.63
W
Apollo
PipeDaddy
Apollo
11
3
5
4.5
W
Cliodhna
Rûsh
Cliodhna
5
2
10
5
L
4
4
2
1.25
L
Mercury
Wyvern86
Mercury
5
6
2
1
W
Thoth
adzikows
Thoth
4
1
3
5.5
L
Ymir
cordnut
Ymir
2
7
4
0.57
W
Loki
jkt17
Loki
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
34,189
51,388
Taken
59,017
22,661
Mitigated
29,998
13,045
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,175
2,742
0
2,398
11,624
3,590
0
912
10,594
0
38,289
L
Jing Wei
ForChainzz
Jing Wei
5,154
4,585
0
1,552
9,352
2,005
0
1,785
7,447
0
35,530
W
Gilgamesh
Pabszz
Gilgamesh
7,957
2,169
0
2,194
12,738
5,502
0
3,423
9,315
0
23,039
W
Apollo
PipeDaddy
Apollo
11,670
8,396
0
4,866
9,596
3,022
1,181
3,038
6,558
0
45,360
W
Cliodhna
Rûsh
Cliodhna
12,576
1,184
0
3,830
9,956
3,309
0
1,665
8,291
0
55,247
L
7,056
1,084
0
2,389
9,859
2,211
0
1,562
8,169
37,005
0
L
Mercury
Wyvern86
Mercury
10,216
6,786
0
1,400
14,116
12,263
0
553
13,529
0
31,596
W
Thoth
adzikows
Thoth
6,103
271
96
1,240
6,520
1,976
0
2,460
4,060
60,160
0
L
Ymir
cordnut
Ymir
4,588
1,328
225
1,160
14,066
9,929
0
748
13,175
22,941
0
W
Loki
jkt17
Loki
9,272
3,371
0
819
12,578
8,852
27
1,121
11,457
0
40,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
33,551
414
Minions Killed
295
0
Camps Cleared
0
1,470,414
Distance Traveled
1,348,945
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,860
490
77
6
0
298,712
1
L
Jing Wei
6,138
438
73
5
0
288,766
6
W
Gilgamesh
7,031
502
35
3
0
283,085
6
W
Apollo
8,837
631
81
6
0
279,687
5
W
Cliodhna
8,477
606
96
7
0
334,689
4
L
Nu Wa
6,893
492
61
4
0
243,345
5
L
Mercury
7,232
517
52
4
0
260,431
6
W
Thoth
8,527
609
121
9
0
280,853
1
L
Ymir
6,428
459
32
2
0
257,691
1
W
Loki
7,893
564
81
6
0
292,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role