Player Matchup

Ra
Ra
CharybDisDic
Ra
Level 18
God Stats
2W - 2L
1,549 SR
Queue Stats
45W - 33L
1,616 Elo+
Party 1
Chaac
Chaac
Jakkhar
Chaac
Level 9
God Stats
8W - 5L
1,654 SR
Queue Stats
15W - 7L
1,651 Elo+
Solo
Bellona
Bellona
Tezlaa
Bellona
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
18W - 14L
1,560 Elo+
Solo
Pele
Pele
Zero3713
Pele
Level 28
God Stats
15W - 12L
1,539 SR
Queue Stats
176W - 200L
1,500 Elo+
Party 1
Ullr
Ullr
letsGobrandonn46
Ullr
Level 8
God Stats
7W - 0L
2,011 SR
Queue Stats
12W - 3L
1,743 Elo+
Solo
Team Averages
Level 16
1,701 SR
1,614 Elo+

VS

Team Averages
Level 23
1,617 SR
1,480 Elo+
Poseidon
Poseidon
 
Poseidon
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Sharpbacca
Cthulhu
Level 27
God Stats
11W - 13L
1,558 SR
Queue Stats
77W - 86L
1,497 Elo+
Party 2
Discordia
Discordia
Shnarg
Discordia
Level 25
God Stats
53W - 48L
1,545 SR
Queue Stats
63W - 64L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
YourFriendMort
Danzaburou
Level 16
God Stats
8W - 4L
1,727 SR
Queue Stats
23W - 26L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
Zurotath
Gilgamesh
Level 29
God Stats
5W - 3L
1,758 SR
Queue Stats
90W - 92L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,219
722
5,417
3,956
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Jakkhar
Chaac
10
0 / 3 / 2
5,702
570
3,361
6,393
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Tezlaa
Bellona
10
7 / 2 / 3
6,451
645
5,895
7,088
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
10
1 / 0 / 1
5,790
579
1,489
4,657
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 3
6,665
667
7,740
5,109
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 2 / 0
5,400
540
3,647
5,506
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sharpbacca
Cthulhu
7
1 / 3 / 2
4,833
483
2,045
7,972
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Shnarg
Discordia
8
1 / 4 / 0
4,667
467
1,382
4,992
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
YourFriendMort
Danzaburou
6
1 / 4 / 0
4,317
432
1,102
5,214
764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Zurotath
Gilgamesh
10
4 / 3 / 0
6,105
611
7,080
8,195
3,062
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
8
8
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
W
4
1
2
5
W
Chaac
Jakkhar
Chaac
0
3
2
0.33
L
Cthulhu
Sharpbacca
Cthulhu
1
3
2
0.67
L
Discordia
Shnarg
Discordia
1
4
0
0.25
W
Bellona
Tezlaa
Bellona
7
2
3
4.25
L
Danzaburou
YourFriendMort
Danzaburou
1
4
0
0.25
W
Pele
1
0
1
1.5
L
Gilgamesh
Zurotath
Gilgamesh
4
3
0
1.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
15,256
27,203
Taken
31,879
10,500
Mitigated
10,275
7,847
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,647
745
0
953
5,506
1,593
0
576
4,916
21,388
5,294
W
5,417
437
375
1,606
3,956
1,293
438
693
3,149
50,727
0
W
Chaac
Jakkhar
Chaac
3,361
633
0
1,455
6,393
2,552
0
206
6,187
0
22,679
L
Cthulhu
Sharpbacca
Cthulhu
2,045
221
198
2,407
7,972
3,388
0
824
7,090
10,237
0
L
Discordia
Shnarg
Discordia
1,382
42
0
25
4,992
1,468
0
3,112
1,680
17,265
0
W
Bellona
Tezlaa
Bellona
5,895
2,132
0
981
7,088
3,874
416
2,791
4,239
0
27,984
L
Danzaburou
YourFriendMort
Danzaburou
1,102
771
0
648
5,214
764
0
0
5,214
0
10,282
W
Pele
1,489
128
0
2,642
4,657
1,221
0
691
3,948
0
28,651
L
Gilgamesh
Zurotath
Gilgamesh
7,080
2,618
0
1,388
8,195
3,062
174
607
7,562
0
23,036
W
7,740
3,088
0
788
5,109
1,560
1,107
2,234
2,875
0
41,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
25,322
352
Minions Killed
170
0
Camps Cleared
0
1,010,403
Distance Traveled
933,312
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,400
540
53
5
0
200,398
3
W
Ra
7,219
722
107
11
0
198,074
2
W
Chaac
5,702
570
53
5
0
201,867
1
L
Cthulhu
4,833
483
16
2
0
203,715
2
L
Discordia
4,667
467
37
4
0
186,805
0
W
Bellona
6,451
645
40
4
0
215,026
4
L
Danzaburou
4,317
432
21
2
0
179,242
1
W
Pele
5,790
579
69
7
0
229,038
0
L
Gilgamesh
6,105
611
43
4
0
163,152
0
W
Ullr
6,665
667
83
8
0
166,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role