Player Matchup

Erlang Shen
Erlang Shen
GarlicPoncho
Erlang Shen
Level 124
God Stats
0W - 1L
1,274 SR
Queue Stats
106W - 71L
1,604 Elo+
Party 1
Olorun
Olorun
OFFZIN444
Olorun
Level 18
God Stats
1W - 4L
1,331 SR
Queue Stats
24W - 45L
1,317 Elo+
Solo
Ra
Ra
jhullXD
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,690 Elo+
Party 1
Team Averages
Level 62
1,368 SR
1,537 Elo+

VS

Team Averages
Level 128
1,565 SR
1,555 Elo+
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HESVARTI
Anubis
Level 116
God Stats
10W - 8L
1,517 SR
Queue Stats
133W - 175L
1,409 Elo+
Party 2
Hachiman
Hachiman
Valtium
Hachiman
Level 154
God Stats
3W - 1L
1,678 SR
Queue Stats
506W - 312L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GarlicPoncho
Erlang Shen
11
2 / 7 / 4
7,322
666
7,354
14,989
10,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
OFFZIN444
Olorun
11
2 / 7 / 5
7,601
691
5,646
9,495
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 1
8,390
763
6,255
7,362
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 1 / 8
8,454
769
7,678
8,877
8,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
HESVARTI
Anubis
13
3 / 4 / 11
8,555
778
6,978
7,544
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Valtium
Hachiman
14
8 / 3 / 6
9,244
840
14,435
7,856
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
15
15
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
8
8
L
Erlang Shen
GarlicPoncho
Erlang Shen
2
7
4
0.57
W
Anubis
HESVARTI
Anubis
3
4
11
2.13
L
Olorun
OFFZIN444
Olorun
2
7
5
0.64
W
Hachiman
Valtium
Hachiman
8
3
6
3.67
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
29,091
31,846
Taken
24,277
15,990
Mitigated
15,839
8,661
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,678
2,646
0
2,398
8,877
8,991
297
3,933
4,711
0
15,041
L
Erlang Shen
GarlicPoncho
Erlang Shen
7,354
2,979
0
2,601
14,989
10,632
0
2,662
12,327
0
13,272
W
Anubis
HESVARTI
Anubis
6,978
68
0
2,767
7,544
3,748
337
3,213
4,187
31,946
0
L
Olorun
OFFZIN444
Olorun
5,646
1,732
1,208
1,121
9,495
3,270
0
2,476
7,019
14,936
1,281
W
Hachiman
Valtium
Hachiman
14,435
7,552
0
1,950
7,856
3,100
261
4,244
3,456
0
42,825
L
6,255
166
1,206
2,525
7,362
2,088
0
1,923
5,439
26,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,313
Gold Earned
26,253
110
Minions Killed
144
1
Camps Cleared
10
539,436
Distance Traveled
592,447
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,454
769
16
1
1
219,362
4
L
Erlang Shen
7,322
666
10
1
1
188,508
4
W
Anubis
8,555
778
59
5
1
185,921
3
L
Olorun
7,601
691
28
3
0
152,985
2
W
Hachiman
9,244
840
69
6
8
187,164
3
L
Ra
8,390
763
72
7
0
197,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role