Player Matchup

Danzaburou
Danzaburou
BlinkZLinkZ
Danzaburou
Level 63
God Stats
73W - 39L
1,751 SR
Queue Stats
300W - 112L
1,700 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gamehugger73
Tsukuyomi
Level 147
God Stats
12W - 3L
1,769 SR
Queue Stats
198W - 40L
1,836 Elo+
Party 2
Zeus
Zeus
GhostBoy1111
Zeus
Level 68
God Stats
12W - 0L
2,002 SR
Queue Stats
197W - 52L
1,811 Elo+
Party 2
Athena
Athena
KazProGaming
Athena
Level 49
God Stats
24W - 3L
1,820 SR
Queue Stats
171W - 29L
1,890 Elo+
Party 2
Cthulhu
Cthulhu
King Shuugo
Cthulhu
Level 155
God Stats
93W - 34L
1,789 SR
Queue Stats
355W - 112L
1,796 Elo+
Party 2
Team Averages
Level 96
1,826 SR
1,807 Elo+

VS

Team Averages
Level 101
1,604 SR
1,596 Elo+
Sun Wukong
Sun Wukong
Assassin King11
Sun Wukong
Level 141
God Stats
0W - 1L
1,593 SR
Queue Stats
92W - 78L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
DJxRage
Cliodhna
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 140L
1,716 Elo+
Party 1
Bacchus
Bacchus
Guest Who
Bacchus
Level 129
God Stats
0W - 2L
1,546 SR
Queue Stats
38W - 39L
1,611 Elo+
Party 1
Chang'e
Chang'e
PossiblyAmazing
Chang'e
Level 63
God Stats
3W - 2L
1,622 SR
Queue Stats
299W - 329L
1,424 Elo+
Solo
Eset
Eset
Senior Eskelito
Eset
Level 126
God Stats
17W - 11L
1,760 SR
Queue Stats
433W - 342L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlinkZLinkZ
Danzaburou
18
10 / 5 / 14
12,661
1,151
20,091
13,702
5,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Gamehugger73
Tsukuyomi
20
20 / 2 / 7
15,015
1,365
33,396
12,236
6,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 5 / 17
11,512
1,047
20,166
9,803
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
18
2 / 3 / 13
10,024
911
9,881
14,460
16,676
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
King Shuugo
Cthulhu
19
3 / 0 / 22
12,312
1,119
13,939
17,246
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

227

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Assassin King11
Sun Wukong
17
2 / 5 / 6
10,136
921
11,039
22,072
18,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
DJxRage
Cliodhna
17
7 / 11 / 4
11,355
1,032
20,176
21,488
6,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Guest Who
Bacchus
17
4 / 9 / 10
11,350
1,032
12,299
23,072
20,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 8 / 7
10,052
914
5,934
23,386
9,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 10
10,408
946
13,980
15,472
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
39
Kills
15
15
Deaths
39
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Assassin King11
Sun Wukong
2
5
6
1
W
Danzaburou
BlinkZLinkZ
Danzaburou
10
5
14
3.4
L
Cliodhna
DJxRage
Cliodhna
7
11
4
0.82
W
Tsukuyomi
Gamehugger73
Tsukuyomi
20
2
7
11.75
W
4
5
17
2.5
L
Bacchus
Guest Who
Bacchus
4
9
10
1
W
Athena
2
3
13
2.83
W
Cthulhu
King Shuugo
Cthulhu
3
0
22
14
L
0
8
7
0.44
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,473
Damage
63,428
67,447
Taken
105,490
54,501
Mitigated
60,093
9,543
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Assassin King11
Sun Wukong
11,039
1,605
288
2,905
22,072
18,466
0
12,690
8,948
0
21,531
W
Danzaburou
BlinkZLinkZ
Danzaburou
20,091
10,990
0
2,615
13,702
5,867
0
8,580
5,002
0
40,554
L
Cliodhna
DJxRage
Cliodhna
20,176
3,066
0
63
21,488
6,619
0
7,309
14,051
0
31,678
W
Tsukuyomi
Gamehugger73
Tsukuyomi
33,396
10,511
0
1,082
12,236
6,433
0
4,520
7,539
0
66,856
W
20,166
2,289
0
540
9,803
4,459
0
4,309
5,401
40,162
0
L
Bacchus
Guest Who
Bacchus
12,299
1,339
0
1,824
23,072
20,587
0
9,349
13,513
24,026
0
W
Athena
9,881
1,892
338
1,465
14,460
16,676
0
5,642
8,543
15,539
0
W
Cthulhu
King Shuugo
Cthulhu
13,939
1,305
703
2,800
17,246
21,066
0
9,162
7,426
26,717
0
L
5,934
314
3,105
6,244
23,386
9,038
0
7,185
15,997
45,322
0
L
13,980
586
0
1,880
15,472
5,383
0
6,264
8,995
25,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,524
Gold Earned
53,301
210
Minions Killed
185
9
Camps Cleared
3
1,023,834
Distance Traveled
1,004,123
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,136
921
30
3
1
198,426
0
W
Danzaburou
12,661
1,151
47
4
1
173,317
0
L
Cliodhna
11,355
1,032
14
1
2
215,153
0
W
Tsukuyomi
15,015
1,365
79
7
7
254,470
3
W
Zeus
11,512
1,047
51
5
1
161,037
0
L
Bacchus
11,350
1,032
30
3
0
195,970
0
W
Athena
10,024
911
12
1
0
204,829
0
W
Cthulhu
12,312
1,119
21
2
0
230,181
1
L
Chang'e
10,052
914
97
9
0
191,275
4
L
Eset
10,408
946
14
1
0
203,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role