Player Matchup

Terra
Terra
AuronRygar
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,326 Elo+
Party 1
Pele
Pele
Bybin64
Pele
Level 62
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kron_Knife
Cthulhu
Level 29
God Stats
0W - 1L
1,386 SR
Queue Stats
26W - 37L
1,376 Elo+
Party 1
Izanami
Izanami
Shadow_Hero19
Izanami
Level 31
God Stats
0W - 2L
1,360 SR
Queue Stats
5W - 22L
1,108 Elo+
Party 1
Agni
Agni
TheRayLegend
Agni
Level 89
God Stats
1W - 1L
1,644 SR
Queue Stats
67W - 78L
1,439 Elo+
Party 1
Team Averages
Level 55
1,433 SR
1,350 Elo+

VS

Team Averages
Level 75
1,446 SR
1,357 Elo+
Tsukuyomi
Tsukuyomi
Deadpool_Kelley
Tsukuyomi
Level 144
God Stats
18W - 18L
1,441 SR
Queue Stats
907W - 912L
1,492 Elo+
Party 2
Cupid
Cupid
Eyemori
Cupid
Level 68
God Stats
4W - 6L
1,227 SR
Queue Stats
83W - 94L
1,327 Elo+
Party 3
Nu Wa
Nu Wa
FoggyCatOzzie
Nu Wa
Level 45
God Stats
4W - 4L
1,452 SR
Queue Stats
30W - 39L
1,288 Elo+
Party 3
Osiris
Osiris
YOUNG_GOAT9403
Osiris
Level 17
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 4L
1,356 Elo+
Party 2
Fenrir
Fenrir
xX8DEATH8Xx
Fenrir
Level 100
God Stats
47W - 48L
1,395 SR
Queue Stats
172W - 183L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 6 / 0
7,200
379
3,342
18,787
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Bybin64
Pele
14
3 / 1 / 1
8,858
466
3,945
12,959
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Kron_Knife
Cthulhu
12
0 / 9 / 0
7,482
394
3,785
17,112
13,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
0 / 8 / 0
7,006
369
3,578
12,009
4,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 3 / 1
10,615
559
17,482
10,822
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deadpool_Kelley
Tsukuyomi
17
7 / 0 / 3
11,207
590
10,396
10,201
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Eyemori
Cupid
15
9 / 0 / 4
9,809
516
11,146
10,363
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 10
9,626
507
15,547
7,985
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 8 / 0
7,598
400
1,465
12,458
5,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
15
6 / 4 / 3
10,246
539
10,417
17,705
7,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
15
Kills
26
27
Deaths
15
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
0
6
0
0
L
Pele
Bybin64
Pele
3
1
1
3.5
W
Tsukuyomi
Deadpool_Kelley
Tsukuyomi
7
0
3
8.5
W
Cupid
Eyemori
Cupid
9
0
4
11
W
4
3
10
3
L
Cthulhu
Kron_Knife
Cthulhu
0
9
0
0
L
Izanami
0
8
0
0
L
12
3
1
4.17
W
0
8
0
0
W
Fenrir
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
48,971
71,689
Taken
58,712
45,924
Mitigated
26,956
20,612
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,342
772
646
4,075
18,787
17,527
0
6,443
12,323
19,091
0
L
Pele
Bybin64
Pele
3,945
1,240
0
6,642
12,959
7,005
0
1,888
10,792
0
46,884
W
Tsukuyomi
Deadpool_Kelley
Tsukuyomi
10,396
2,388
0
2,612
10,201
7,639
45
3,314
6,745
4,502
64,304
W
Cupid
Eyemori
Cupid
11,146
5,890
455
4,796
10,363
3,386
1,325
4,102
6,157
0
59,600
W
15,547
4,085
0
488
7,985
2,469
1,974
3,960
3,939
55,213
0
L
Cthulhu
Kron_Knife
Cthulhu
3,785
155
0
3,944
17,112
13,744
170
860
15,299
37,060
0
L
Izanami
3,578
1,953
136
865
12,009
4,183
78
3,981
8,028
0
46,480
L
17,482
755
0
4,304
10,822
3,465
350
2,615
8,064
75,243
0
W
1,465
157
0
0
12,458
5,646
612
6,460
5,464
0
26,446
W
Fenrir
10,417
4,230
35
10,685
17,705
7,816
285
5,842
11,615
0
56,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
48,486
430
Minions Killed
449
0
Camps Cleared
0
1,628,059
Distance Traveled
1,801,065
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,200
379
28
1
0
320,013
0
L
Pele
8,858
466
88
5
0
364,198
2
W
Tsukuyomi
11,207
590
130
7
0
401,323
1
W
Cupid
9,809
516
101
5
0
397,037
2
W
Nu Wa
9,626
507
95
5
0
330,724
1
L
Cthulhu
7,482
394
78
4
0
288,138
0
L
Izanami
7,006
369
101
5
0
286,905
0
L
Agni
10,615
559
135
7
0
368,805
0
W
Osiris
7,598
400
40
2
0
321,946
0
W
Fenrir
10,246
539
83
4
0
350,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role