Player Matchup

Arachne
Arachne
Darnok218
Arachne
Level 65
God Stats
4W - 2L
1,304 SR
Queue Stats
566W - 205L
1,698 Elo+
Party 1
Hercules
Hercules
Gokuzzera
Hercules
Level 67
God Stats
50W - 19L
1,773 SR
Queue Stats
969W - 332L
1,717 Elo+
Party 1
Scylla
Scylla
Jedazz
Scylla
Level 109
God Stats
63W - 26L
1,681 SR
Queue Stats
948W - 336L
1,664 Elo+
Party 1
Team Averages
Level 80
1,586 SR
1,693 Elo+

VS

Team Averages
Level 81
1,575 SR
1,375 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LLuciano533
Zeus
Level 85
God Stats
2W - 1L
1,670 SR
Queue Stats
22W - 43L
1,259 Elo+
Party 2
Bellona
Bellona
zKingQuincy
Bellona
Level 29
God Stats
27W - 25L
1,556 SR
Queue Stats
41W - 60L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darnok218
Arachne
13
5 / 3 / 7
9,117
760
5,713
10,088
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Gokuzzera
Hercules
13
8 / 2 / 6
9,774
815
9,479
15,242
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Jedazz
Scylla
13
3 / 2 / 11
9,154
763
9,108
9,536
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 6 / 4
7,654
638
9,768
10,997
4,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 3
8,336
695
5,811
6,771
2,040
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
zKingQuincy
Bellona
11
3 / 5 / 3
8,296
691
8,649
11,734
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
6
4
0.5
W
Arachne
Darnok218
Arachne
5
3
7
2.83
W
Hercules
Gokuzzera
Hercules
8
2
6
5.5
W
Scylla
Jedazz
Scylla
3
2
11
4.25
L
3
5
3
0.9
L
Bellona
zKingQuincy
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
24,228
34,866
Taken
29,502
16,252
Mitigated
15,141
10,348
Healing
613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,768
309
0
374
10,997
4,091
0
3,631
6,960
0
31,413
W
Arachne
Darnok218
Arachne
5,713
3,913
0
2,742
10,088
4,249
461
2,070
8,018
0
28,461
W
Hercules
Gokuzzera
Hercules
9,479
3,899
0
5,300
15,242
9,712
1,417
2,496
12,746
0
21,343
W
Scylla
Jedazz
Scylla
9,108
857
76
2,230
9,536
2,291
1,068
1,673
7,863
41,994
0
L
5,811
327
0
61
6,771
2,040
0
1,317
5,102
23,395
0
L
Bellona
zKingQuincy
Bellona
8,649
1,190
0
178
11,734
9,010
0
3,858
7,270
0
19,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
24,286
128
Minions Killed
115
7
Camps Cleared
3
725,734
Distance Traveled
652,070
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,654
638
40
3
1
197,035
4
W
Arachne
9,117
760
43
4
4
259,143
3
W
Hercules
9,774
815
29
2
1
242,655
5
W
Scylla
9,154
763
56
5
2
223,936
1
L
Zeus
8,336
695
41
3
1
200,608
2
L
Bellona
8,296
691
34
3
1
254,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role