Player Matchup

Achilles
Achilles
Afredo_la_sauce
Achilles
Level 14
God Stats
12W - 12L
1,822 SR
Queue Stats
14W - 15L
1,673 Elo+
Solo
Thanatos
Thanatos
CtrlKing
Thanatos
Level 27
God Stats
1W - 2L
1,549 SR
Queue Stats
88W - 54L
1,589 Elo+
Solo
Rama
Rama
RobertoGalvan
Rama
Level 19
God Stats
1W - 1L
1,730 SR
Queue Stats
64W - 56L
1,543 Elo+
Solo
Neith
Neith
Schlachtclamor
Neith
Level 2
God Stats
2W - 3L
1,795 SR
Queue Stats
2W - 3L
1,671 Elo+
Solo
Tiamat
Tiamat
ggQR0W
Tiamat
Level 13
God Stats
1W - 2L
1,529 SR
Queue Stats
9W - 6L
1,659 Elo+
Solo
Team Averages
Level 15
1,685 SR
1,627 Elo+

VS

Team Averages
Level 28
1,426 SR
1,534 Elo+
Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
II N0VAKIN II
Janus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 82L
1,584 Elo+
Solo
Olorun
Olorun
TCharp35
Olorun
Level 29
God Stats
3W - 2L
1,293 SR
Queue Stats
88W - 48L
1,650 Elo+
Solo
Anhur
Anhur
TheIMostIWanted
Anhur
Level 29
God Stats
5W - 4L
1,330 SR
Queue Stats
275W - 251L
1,509 Elo+
Solo
Fenrir
Fenrir
billy25dude
Fenrir
Level 26
God Stats
1W - 0L
1,506 SR
Queue Stats
14W - 12L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
1 / 0 / 0
3,595
719
2,331
2,642
1,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
CtrlKing
Thanatos
5
0 / 4 / 0
3,227
645
919
4,370
1,044
Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
2,847
569
710
2,229
625
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
3,169
634
1,871
3,197
826
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ggQR0W
Tiamat
1
0 / 0 / 0
2,574
515
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
1 / 0 / 1
3,911
782
622
3,006
1,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 0 / 2
4,180
836
964
1,306
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
TCharp35
Olorun
8
3 / 0 / 1
4,559
912
3,134
2,407
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
3,738
748
692
2,820
407
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
3 / 0 / 0
3,922
784
1,328
3,413
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
8
8
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
1
1.5
L
Achilles
1
0
0
1
L
Thanatos
CtrlKing
Thanatos
0
4
0
0
W
1
0
2
2
L
0
2
0
0
L
0
2
0
0
W
Olorun
TCharp35
Olorun
3
0
1
3.5
W
0
1
0
0
W
Fenrir
3
0
0
3
L
Tiamat
ggQR0W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,831
Damage
6,740
12,438
Taken
12,952
3,648
Mitigated
3,541
5,314
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
622
78
781
1,715
3,006
1,106
44
0
2,856
8,932
0
L
Achilles
2,331
383
0
1,599
2,642
1,153
0
311
2,331
0
11,859
L
Thanatos
CtrlKing
Thanatos
919
201
0
2,173
4,370
1,044
0
959
3,381
0
10,241
W
964
82
0
424
1,306
266
0
0
1,306
18,864
0
L
710
689
0
807
2,229
625
0
1,428
801
0
4,351
L
1,871
895
0
735
3,197
826
0
1,379
1,778
0
9,002
W
Olorun
TCharp35
Olorun
3,134
1,576
0
1,682
2,407
863
1,552
0
2,407
17,715
2,880
W
692
554
0
739
2,820
407
140
0
2,551
0
15,058
W
Fenrir
1,328
78
0
1,760
3,413
899
32
0
3,413
0
10,806
L
Tiamat
ggQR0W
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,412
Gold Earned
20,310
79
Minions Killed
159
0
Camps Cleared
0
369,892
Distance Traveled
547,136
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,911
782
21
4
0
110,822
3
L
Achilles
3,595
719
18
4
0
114,978
1
L
Thanatos
3,227
645
28
6
0
101,919
2
W
Janus
4,180
836
30
6
0
112,834
1
L
Rama
2,847
569
10
2
0
41,892
0
L
Neith
3,169
634
23
5
0
111,103
2
W
Olorun
4,559
912
40
8
0
95,586
0
W
Anhur
3,738
748
38
8
0
99,718
0
W
Fenrir
3,922
784
30
6
0
128,176
0
L
Tiamat
2,574
515
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role