Player Matchup

Ra
Ra
GrandIsGrand
Ra
Level 13
God Stats
1W - 0L
1,247 SR
Queue Stats
36W - 38L
1,565 Elo+
Solo
Jing Wei
Jing Wei
Kwambomb
Jing Wei
Level 27
God Stats
8W - 5L
1,456 SR
Queue Stats
117W - 140L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Sadow Teals
Cliodhna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 21L
1,497 Elo+
Solo
Ares
Ares
SurfGorilla
Ares
Level 7
God Stats
6W - 0L
1,663 SR
Queue Stats
32W - 26L
1,352 Elo+
Solo
Fenrir
Fenrir
asaltyorange212
Fenrir
Level 25
God Stats
3W - 1L
2,045 SR
Queue Stats
73W - 54L
1,510 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,493 Elo+

VS

Team Averages
Level 11
1,446 SR
1,463 Elo+
Cthulhu
Cthulhu
BEARZ_2006
Cthulhu
Level 18
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Ymir
Ymir
FuzzyPineapple49
Ymir
Level 3
God Stats
4W - 3L
1,483 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
Gaushes1
Cliodhna
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
VeryCleverBoy
Hou Yi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 124L
1,510 Elo+
Solo
Loki
Loki
killer_d1r
Loki
Level 8
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 6
5,638
513
2,613
6,386
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Kwambomb
Jing Wei
10
2 / 1 / 3
5,762
524
2,809
5,883
1,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Sadow Teals
Cliodhna
10
9 / 1 / 4
7,147
650
4,277
5,730
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 7
6,039
549
4,966
7,580
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
9 / 2 / 4
7,090
645
6,714
7,574
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEARZ_2006
Cthulhu
6
0 / 7 / 4
4,571
416
3,016
8,257
2,650
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 2
5,286
481
3,748
7,356
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Gaushes1
Cliodhna
10
8 / 4 / 1
6,829
621
6,726
7,854
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 2
5,762
524
3,742
7,119
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 6 / 1
4,166
379
1,256
4,327
893
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
23
Kills
12
12
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BEARZ_2006
Cthulhu
0
7
4
0.29
L
1
4
2
0.5
L
Cliodhna
Gaushes1
Cliodhna
8
4
1
2.13
W
1
6
6
0.67
W
Jing Wei
Kwambomb
Jing Wei
2
1
3
3.5
W
Cliodhna
Sadow Teals
Cliodhna
9
1
4
11
W
2
2
7
2.75
L
3
3
2
1.33
W
9
2
4
5.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
18,488
33,153
Taken
34,913
13,884
Mitigated
14,178
11,316
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BEARZ_2006
Cthulhu
3,016
703
0
346
8,257
2,650
0
2,560
5,645
11,607
0
L
3,748
757
0
843
7,356
5,382
0
2,020
5,327
12,244
0
L
Cliodhna
Gaushes1
Cliodhna
6,726
1,077
0
1,315
7,854
3,258
0
1,397
6,421
0
32,737
W
2,613
1,131
114
239
6,386
1,811
684
1,467
4,919
21,686
0
W
Jing Wei
Kwambomb
Jing Wei
2,809
2,025
216
3,718
5,883
1,376
548
952
4,931
0
27,439
W
Cliodhna
Sadow Teals
Cliodhna
4,277
1,116
0
1,936
5,730
1,697
137
385
5,345
0
27,828
W
4,966
734
0
1,490
7,580
5,047
0
2,885
4,695
11,050
0
L
3,742
2,193
0
1,937
7,119
1,995
0
1,230
5,859
0
26,001
W
6,714
2,829
0
3,603
7,574
3,953
618
1,075
6,499
0
31,879
L
1,256
264
0
0
4,327
893
0
245
4,082
0
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
26,614
239
Minions Killed
167
0
Camps Cleared
0
1,068,714
Distance Traveled
1,050,423
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,571
416
18
2
0
191,818
0
L
Ymir
5,286
481
17
2
0
202,108
0
L
Cliodhna
6,829
621
58
5
0
237,180
0
W
Ra
5,638
513
46
4
0
162,648
0
W
Jing Wei
5,762
524
58
5
0
195,467
4
W
Cliodhna
7,147
650
58
5
0
256,102
0
W
Ares
6,039
549
11
1
0
234,071
0
L
Hou Yi
5,762
524
60
5
0
205,670
3
W
Fenrir
7,090
645
66
6
0
220,426
1
L
Loki
4,166
379
14
1
0
213,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role