Player Matchup

Sol
Sol
Kinglief360
Sol
Level 111
God Stats
2W - 2L
1,773 SR
Queue Stats
315W - 221L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
Kperun210
Jormungandr
Level 29
God Stats
7W - 3L
1,849 SR
Queue Stats
297W - 182L
1,655 Elo+
Party 1
Eset
Eset
LordRumpenstein
Eset
Level 83
God Stats
5W - 5L
1,361 SR
Queue Stats
255W - 179L
1,646 Elo+
Party 1
Discordia
Discordia
Nimius
Discordia
Level 15
God Stats
1W - 0L
1,343 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Persephone
Persephone
TrapNetwork
Persephone
Level 127
God Stats
27W - 14L
1,701 SR
Queue Stats
578W - 466L
1,603 Elo+
Party 1
Team Averages
Level 73
1,605 SR
1,556 Elo+

VS

Team Averages
Level 85
1,519 SR
1,554 Elo+
Agni
Agni
Bretherezen
Agni
Level 160
God Stats
0W - 1L
1,304 SR
Queue Stats
59W - 40L
1,576 Elo+
Party 2
Athena
Athena
Fire Axe52
Athena
Level 106
God Stats
3W - 1L
1,791 SR
Queue Stats
46W - 22L
1,683 Elo+
Party 2
Vamana
Vamana
Ghostricster
Vamana
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 26L
1,629 Elo+
Party 2
Fafnir
Fafnir
S1L3NT x ECHO
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,733 Elo+
Party 2
Eset
Eset
TheFacelessAria
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
8,250
1,031
9,101
7,442
2,866
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Kperun210
Jormungandr
12
4 / 4 / 8
7,659
957
5,724
8,393
7,638
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 11
8,228
1,029
7,132
11,219
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Nimius
Discordia
14
4 / 2 / 13
8,182
1,023
7,900
4,157
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
TrapNetwork
Persephone
15
6 / 1 / 12
8,852
1,107
12,732
7,051
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
7,845
981
8,049
8,656
9,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Fire Axe52
Athena
11
1 / 4 / 7
6,286
786
5,898
10,906
14,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
14
9 / 3 / 3
8,571
1,071
9,769
16,090
17,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 6
6,182
773
2,946
7,704
10,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 7 / 1
6,133
767
1,569
7,184
2,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
21
Kills
13
13
Deaths
21
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
L
Athena
Fire Axe52
Athena
1
4
7
1.13
L
Vamana
9
3
3
3.5
W
4
2
11
4.75
W
Jormungandr
Kperun210
Jormungandr
4
4
8
2
W
3
4
11
2.13
W
Discordia
Nimius
Discordia
4
2
13
5.25
L
1
3
6
1.33
L
0
7
1
0.07
W
Persephone
TrapNetwork
Persephone
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
28,231
38,262
Taken
50,540
19,193
Mitigated
54,165
15,840
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
374
925
1,783
8,656
9,110
0
7,697
905
25,804
0
L
Athena
Fire Axe52
Athena
5,898
606
1,267
1,521
10,906
14,383
0
9,135
1,611
9,209
0
L
Vamana
9,769
4,839
2,003
7,505
16,090
17,770
0
12,657
3,171
0
20,630
W
9,101
3,828
547
1,814
7,442
2,866
2,742
3,375
4,067
19,628
0
W
Jormungandr
Kperun210
Jormungandr
5,724
1,798
846
600
8,393
7,638
102
4,483
3,910
8,465
0
W
7,132
762
3,129
3,486
11,219
4,255
675
4,495
6,724
12,564
0
W
Discordia
Nimius
Discordia
7,900
827
552
377
4,157
1,654
684
2,499
1,658
17,304
0
L
2,946
701
874
1,077
7,704
10,275
13
6,799
751
3,807
0
L
1,569
220
1,445
731
7,184
2,627
579
5,593
1,513
6,449
0
W
Persephone
TrapNetwork
Persephone
12,732
570
1,411
3,078
7,051
2,780
963
3,610
3,440
28,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
35,017
93
Minions Killed
81
0
Camps Cleared
0
831,387
Distance Traveled
722,007
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,845
981
38
5
0
145,832
0
L
Athena
6,286
786
6
1
0
147,325
1
L
Vamana
8,571
1,071
20
3
0
175,518
1
W
Sol
8,250
1,031
33
4
0
159,205
0
W
Jormungandr
7,659
957
6
1
0
168,691
1
W
Eset
8,228
1,029
13
2
0
167,956
1
W
Discordia
8,182
1,023
14
2
0
164,892
2
L
Fafnir
6,182
773
1
0
0
147,780
0
L
Eset
6,133
767
16
2
0
105,552
0
W
Persephone
8,852
1,107
27
3
0
170,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role