Player Matchup

The Morrigan
The Morrigan
ISKKANDER
The Morrigan
Level 40
God Stats
1W - 0L
1,696 SR
Queue Stats
13W - 23L
1,329 Elo+
Party 1
Ymir
Ymir
Meruem2798
Ymir
Level 29
God Stats
4W - 7L
1,409 SR
Queue Stats
57W - 98L
1,331 Elo+
Party 1
Medusa
Medusa
sebinchoO_o2398
Medusa
Level 117
God Stats
4W - 2L
1,537 SR
Queue Stats
63W - 105L
1,337 Elo+
Party 1
Team Averages
Level 62
1,547 SR
1,332 Elo+

VS

Team Averages
Level 22
1,394 SR
1,319 Elo+
Chang'e
Chang'e
AnAnimeFanatic
Chang'e
Level 20
God Stats
5W - 12L
1,402 SR
Queue Stats
10W - 19L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Biggin354
Kukulkan
Level 21
God Stats
5W - 3L
1,557 SR
Queue Stats
29W - 33L
1,364 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
skyfire010
Ah Muzen Cab
Level 24
God Stats
1W - 5L
1,223 SR
Queue Stats
1W - 9L
1,077 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ISKKANDER
The Morrigan
18
10 / 3 / 8
13,477
749
14,392
8,715
3,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 15
13,114
729
8,287
17,763
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 4 / 14
13,287
738
24,117
13,533
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
11,832
657
9,789
16,859
8,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Biggin354
Kukulkan
15
1 / 7 / 8
11,398
633
11,725
15,949
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
skyfire010
Ah Muzen Cab
16
5 / 9 / 6
12,389
688
9,716
19,261
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
21
Kills
12
12
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
Kukulkan
Biggin354
Kukulkan
1
7
8
0.71
W
The Morrigan
ISKKANDER
The Morrigan
10
3
8
4.67
W
4
5
15
2.3
W
7
4
14
3.5
L
Ah Muzen Cab
skyfire010
Ah Muzen Cab
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
31,230
40,011
Taken
52,069
25,063
Mitigated
21,926
10,265
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,789
1,786
4,926
3,891
16,859
8,955
108
10,726
6,133
31,385
0
L
Kukulkan
Biggin354
Kukulkan
11,725
603
822
1,233
15,949
5,949
0
5,692
10,257
51,048
0
W
The Morrigan
ISKKANDER
The Morrigan
14,392
1,452
0
1,841
8,715
3,266
1,604
5,826
2,889
49,377
0
W
8,287
771
820
3,353
17,763
15,898
0
9,769
7,994
19,890
0
W
24,117
10,053
1,125
3,126
13,533
5,899
1,142
6,370
7,163
0
79,502
L
Ah Muzen Cab
skyfire010
Ah Muzen Cab
9,716
3,519
0
3,984
19,261
7,022
620
7,127
12,134
0
45,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
35,619
235
Minions Killed
216
6
Camps Cleared
8
861,987
Distance Traveled
910,405
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,832
657
45
3
3
319,300
1
L
Kukulkan
11,398
633
82
5
5
297,975
0
W
The Morrigan
13,477
749
88
5
6
230,672
3
W
Ymir
13,114
729
32
2
0
305,887
4
W
Medusa
13,287
738
115
6
0
325,428
0
L
Ah Muzen Cab
12,389
688
89
5
0
293,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role