Player Matchup

Baron Samedi
Baron Samedi
BoundlessNinja
Baron Samedi
Level 9
God Stats
3W - 1L
1,107 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ares
Ares
MooseGoblin74
Ares
Level 21
God Stats
9W - 7L
1,458 SR
Queue Stats
120W - 114L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 24
God Stats
71W - 58L
1,542 SR
Queue Stats
294W - 339L
1,350 Elo+
Solo
Medusa
Medusa
StuffUniverse
Medusa
Level 22
God Stats
40W - 51L
1,408 SR
Queue Stats
123W - 130L
1,432 Elo+
Party 2
Nemesis
Nemesis
clubfooted
Nemesis
Level 17
God Stats
26W - 28L
1,379 SR
Queue Stats
55W - 73L
1,263 Elo+
Party 2
Team Averages
Level 19
1,379 SR
1,379 Elo+

VS

Team Averages
Level 18
1,344 SR
1,251 Elo+
Sylvanus
Sylvanus
Creeperman20095
Sylvanus
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 1
Loki
Loki
Cremmburlao
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,408 Elo+
Solo
Izanami
Izanami
Miss3sBunny
Izanami
Level 26
God Stats
40W - 51L
1,406 SR
Queue Stats
98W - 124L
1,328 Elo+
Solo
Merlin
Merlin
TheMagician4
Merlin
Level 15
God Stats
6W - 11L
1,289 SR
Queue Stats
9W - 15L
1,221 Elo+
Solo
Ares
Ares
Thunder Duck583
Ares
Level 8
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoundlessNinja
Baron Samedi
16
3 / 3 / 12
11,001
440
13,775
12,785
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 22
14,718
589
16,193
22,678
27,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Peterp4rker
Sun Wukong
19
2 / 2 / 4
11,908
476
10,008
13,107
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
24 / 3 / 11
15,717
629
35,597
20,595
10,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
clubfooted
Nemesis
19
4 / 4 / 21
12,606
504
7,671
17,698
10,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 12 / 0
8,440
338
7,747
20,453
24,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 5 / 0
14,490
580
21,928
24,862
10,034
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Miss3sBunny
Izanami
16
0 / 7 / 4
10,901
436
9,034
16,864
5,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
18
0 / 7 / 3
11,236
449
10,450
17,557
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 13 / 2
8,415
337
5,289
25,446
21,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
44
Kills
13
14
Deaths
44
70
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoundlessNinja
Baron Samedi
3
3
12
3
L
Sylvanus
0
12
0
0
L
12
5
0
2.4
L
Izanami
Miss3sBunny
Izanami
0
7
4
0.29
W
11
2
22
11
W
Sun Wukong
Peterp4rker
Sun Wukong
2
2
4
2
W
24
3
11
9.83
L
Merlin
0
7
3
0.21
L
1
13
2
0.15
W
Nemesis
clubfooted
Nemesis
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,244
Damage
54,448
86,863
Taken
105,182
70,238
Mitigated
68,804
25,266
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoundlessNinja
Baron Samedi
13,775
852
1,189
1,603
12,785
6,464
1,493
4,590
8,195
52,795
0
L
Sylvanus
7,747
2,322
1,304
1,955
20,453
24,969
320
7,354
12,672
22,071
3,783
L
21,928
6,962
0
5,207
24,862
10,034
0
4,213
20,260
0
108,417
L
Izanami
Miss3sBunny
Izanami
9,034
5,166
0
2,038
16,864
5,453
3,262
6,178
10,633
0
74,233
W
16,193
1,848
3,865
5,177
22,678
27,840
620
7,293
15,385
46,566
0
W
Sun Wukong
Peterp4rker
Sun Wukong
10,008
2,127
0
2,910
13,107
14,868
2,323
2,265
10,762
0
71,330
W
35,597
21,145
0
6,916
20,595
10,783
6,103
4,132
16,303
0
124,169
L
Merlin
10,450
889
0
2,061
17,557
6,713
1,119
5,097
12,460
85,436
0
L
5,289
188
0
560
25,446
21,635
198
7,126
17,982
25,202
0
W
Nemesis
clubfooted
Nemesis
7,671
3,002
0
3,606
17,698
10,283
298
4,436
13,262
0
68,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,950
Gold Earned
53,482
545
Minions Killed
520
0
Camps Cleared
0
2,290,716
Distance Traveled
1,971,653
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,001
440
88
4
0
422,325
0
L
Sylvanus
8,440
338
40
2
0
379,472
0
L
Loki
14,490
580
169
7
0
439,109
0
L
Izanami
10,901
436
143
6
0
388,383
1
W
Ares
14,718
589
40
2
0
497,377
1
W
Sun Wukong
11,908
476
122
5
0
436,423
1
W
Medusa
15,717
629
196
8
0
434,901
0
L
Merlin
11,236
449
140
6
0
389,647
2
L
Ares
8,415
337
28
1
0
375,042
0
W
Nemesis
12,606
504
99
4
0
499,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role