Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PilarBubbles313
Tiamat
Level 28
God Stats
2W - 2L
1,868 SR
Queue Stats
229W - 150L
1,650 Elo+
Solo
Kali
Kali
TheMaxJax
Kali
Level 29
God Stats
10W - 4L
1,688 SR
Queue Stats
60W - 50L
1,676 Elo+
Solo
Skadi
Skadi
YourFavSmurf250
Skadi
Level 31
God Stats
0W - 2L
1,556 SR
Queue Stats
111W - 116L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
purpleworks
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,650 Elo+
Party 2
Team Averages
Level 29
1,622 SR
1,613 Elo+

VS

Team Averages
Level 19
1,569 SR
1,697 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Boost94nubz
Chaac
Level 4
God Stats
7W - 1L
1,940 SR
Queue Stats
7W - 1L
1,912 Elo+
Party 1
Cliodhna
Cliodhna
Fgc_prodigy
Cliodhna
Level 17
God Stats
7W - 10L
1,591 SR
Queue Stats
70W - 58L
1,756 Elo+
Solo
Ullr
Ullr
KEVINCHO0104
Ullr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,622 Elo+
Solo
Ares
Ares
Obito Racer
Ares
Level 29
God Stats
2W - 0L
1,314 SR
Queue Stats
160W - 78L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 3 / 0
4,598
460
2,165
6,778
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 0
4,851
485
3,406
5,683
2,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
7
0 / 5 / 0
4,468
447
2,620
6,480
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 1
3,718
372
1,755
1,349
304
Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
purpleworks
Ao Kuang
5
0 / 1 / 0
4,017
402
1,033
3,202
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 4
6,325
633
3,034
3,484
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 4
6,655
666
3,849
7,242
3,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Fgc_prodigy
Cliodhna
11
1 / 0 / 3
6,323
632
2,789
6,408
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 4
5,390
539
2,672
4,589
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
6 / 0 / 3
6,021
602
3,392
5,739
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Sol
 
Sol
2
0
4
4
W
3
0
4
5
W
Cliodhna
Fgc_prodigy
Cliodhna
1
0
3
2.5
W
0
1
4
2
W
6
0
3
7.5
L
0
3
0
0
L
Kali
0
5
0
0
L
0
0
1
0.5
L
Ao Kuang
purpleworks
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,979
Damage
15,736
23,492
Taken
27,462
11,667
Mitigated
10,376
5,301
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,165
954
223
1,731
6,778
4,865
0
2,203
4,575
13,680
3,455
W
Sol
 
Sol
3,034
1,387
0
2,545
3,484
881
1,068
761
2,723
34,378
0
W
3,849
1,107
0
4,413
7,242
3,149
220
1,258
5,984
0
47,022
W
Cliodhna
Fgc_prodigy
Cliodhna
2,789
306
0
3,752
6,408
2,003
0
879
5,529
0
36,215
W
2,672
1,175
0
254
4,589
1,226
0
1,414
3,175
0
24,727
W
3,392
439
0
2,354
5,739
3,117
0
1,828
3,911
15,065
0
L
3,406
314
0
871
5,683
2,722
0
1,684
3,999
28,685
0
L
Kali
2,620
803
0
1,224
6,480
2,730
0
1,689
4,791
0
18,756
L
1,755
963
0
367
1,349
304
0
423
926
0
4,233
L
Ao Kuang
purpleworks
Ao Kuang
1,033
307
0
885
3,202
1,046
0
427
2,775
7,528
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,652
Gold Earned
30,714
153
Minions Killed
352
0
Camps Cleared
0
750,239
Distance Traveled
1,007,695
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,598
460
33
3
0
167,456
0
W
Sol
6,325
633
75
8
0
189,984
4
W
Chaac
6,655
666
102
10
0
221,846
1
W
Cliodhna
6,323
632
93
9
0
223,766
4
W
Ullr
5,390
539
58
6
0
174,507
1
W
Ares
6,021
602
24
2
0
197,592
0
L
Tiamat
4,851
485
49
5
0
165,428
1
L
Kali
4,468
447
42
4
0
207,273
0
L
Skadi
3,718
372
9
1
0
47,415
0
L
Ao Kuang
4,017
402
20
2
0
162,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role