Player Matchup

Susano
Susano
LukaJankovicDS
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,060 Elo+
Solo
Hun Batz
Hun Batz
Nadd7
Hun Batz
Level 129
God Stats
0W - 1L
1,474 SR
Queue Stats
25W - 20L
1,584 Elo+
Solo
Loki
Loki
TheGrimReaperki
Loki
Level 6
God Stats
2W - 5L
1,398 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Team Averages
Level 47
1,457 SR
1,342 Elo+

VS

Team Averages
Level 117
1,647 SR
1,825 Elo+
Neith
Neith
BrokenHaze
Neith
Level 142
God Stats
7W - 1L
1,825 SR
Queue Stats
151W - 68L
1,724 Elo+
Party 1
Nox
Nox
XaisCraft
Nox
Level 123
God Stats
1W - 1L
1,271 SR
Queue Stats
25W - 5L
1,965 Elo+
Party 1
Ymir
Ymir
pOriii
Ymir
Level 87
God Stats
2W - 1L
1,846 SR
Queue Stats
178W - 84L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
8,637
617
4,541
14,012
4,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Nadd7
Hun Batz
14
1 / 1 / 2
8,958
640
5,595
8,528
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 11 / 2
8,303
593
4,433
13,046
5,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
10 / 1 / 9
10,763
769
15,730
10,865
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 2 / 13
10,125
723
7,627
7,750
7,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
pOriii
Ymir
13
5 / 0 / 11
10,879
777
4,454
10,022
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
20
21
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
10
1
9
14.5
L
1
9
1
0.17
L
Hun Batz
Nadd7
Hun Batz
1
1
2
2
L
1
11
2
0.18
W
5
2
13
5.75
W
Ymir
pOriii
Ymir
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,569
Damage
27,811
35,586
Taken
28,637
14,113
Mitigated
24,926
538
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,730
6,676
0
4,626
10,865
5,857
2,054
4
10,396
837
49,263
L
4,541
787
0
76
14,012
4,076
152
7,031
6,662
0
11,231
L
Hun Batz
Nadd7
Hun Batz
5,595
1,235
0
250
8,528
4,052
0
2,551
5,909
0
46,484
L
4,433
370
0
212
13,046
5,985
1,516
3,033
9,813
0
16,074
W
7,627
452
0
1,303
7,750
7,195
594
24
7,726
23,914
0
W
Ymir
pOriii
Ymir
4,454
585
0
2,226
10,022
11,874
23
1,524
7,346
17,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
31,767
123
Minions Killed
134
6
Camps Cleared
6
657,815
Distance Traveled
597,519
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,763
769
61
4
2
217,845
4
L
Susano
8,637
617
21
2
1
207,918
1
L
Hun Batz
8,958
640
79
6
5
255,866
3
L
Loki
8,303
593
23
2
0
194,031
0
W
Nox
10,125
723
46
3
3
205,224
4
W
Ymir
10,879
777
27
2
1
174,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role