Player Matchup

Kuzenbo
Kuzenbo
DeathMachinejl
Kuzenbo
Level 104
God Stats
13W - 7L
1,732 SR
Queue Stats
173W - 108L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
EBMonty
Gilgamesh
Level 121
God Stats
21W - 15L
1,756 SR
Queue Stats
189W - 113L
1,589 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LUTEicris
Tsukuyomi
Level 127
God Stats
1W - 1L
1,768 SR
Queue Stats
194W - 108L
1,589 Elo+
Party 2
Hera
Hera
braves3511
Hera
Level 121
God Stats
22W - 8L
1,781 SR
Queue Stats
200W - 121L
1,589 Elo+
Party 2
Team Averages
Level 118
1,759 SR
1,590 Elo+

VS

Team Averages
Level 50
1,598 SR
1,619 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
D-rizzzy
Jormungandr
Level 107
God Stats
4W - 2L
1,649 SR
Queue Stats
66W - 56L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrDeegan
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 5L
1,961 Elo+
Party 1
Thanatos
Thanatos
VICES1
Thanatos
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 7L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,379
738
3,178
9,729
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
EBMonty
Gilgamesh
12
0 / 3 / 1
7,032
703
3,070
11,542
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
LUTEicris
Tsukuyomi
13
3 / 4 / 0
7,719
772
5,025
7,740
3,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 4 / 1
7,311
731
4,985
5,417
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 0 / 3
8,868
887
5,993
7,806
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
D-rizzzy
Jormungandr
14
3 / 0 / 5
8,926
893
6,616
7,476
7,442
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
MrDeegan
Morgan Le Fay
14
2 / 1 / 7
8,909
891
7,568
5,694
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
VICES1
Thanatos
14
4 / 3 / 4
9,074
907
8,175
7,761
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
13
13
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
W
Jormungandr
D-rizzzy
Jormungandr
3
0
5
5.5
L
1
2
1
0.75
L
Gilgamesh
EBMonty
Gilgamesh
0
3
1
0.17
L
Tsukuyomi
LUTEicris
Tsukuyomi
3
4
0
0.75
W
Morgan Le Fay
MrDeegan
Morgan Le Fay
2
1
7
5.5
W
Thanatos
VICES1
Thanatos
4
3
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
28,352
34,428
Taken
28,737
19,918
Mitigated
20,705
6,446
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,993
906
0
2,584
7,806
7,672
362
2,695
4,805
5,872
19,102
W
Jormungandr
D-rizzzy
Jormungandr
6,616
3,166
843
1,940
7,476
7,442
2,108
1,544
5,633
31,212
0
L
3,178
960
0
2,383
9,729
7,487
17
4,015
5,495
16,747
0
L
Gilgamesh
EBMonty
Gilgamesh
3,070
458
0
1,527
11,542
6,898
132
6,883
4,119
0
14,900
L
Tsukuyomi
LUTEicris
Tsukuyomi
5,025
1,261
0
1,876
7,740
3,800
0
2,576
4,920
0
23,148
W
Morgan Le Fay
MrDeegan
Morgan Le Fay
7,568
738
0
661
5,694
2,109
449
2,801
2,793
34,126
0
W
Thanatos
VICES1
Thanatos
8,175
2,606
0
5,938
7,761
3,482
1,956
1,372
6,301
0
28,481
L
4,985
1,269
0
660
5,417
1,733
35
1,974
3,198
26,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
35,777
151
Minions Killed
222
8
Camps Cleared
11
746,578
Distance Traveled
838,753
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,868
887
39
4
3
227,404
4
W
Jormungandr
8,926
893
56
6
2
203,704
3
L
Kuzenbo
7,379
738
28
3
4
201,026
1
L
Gilgamesh
7,032
703
35
4
3
196,419
1
L
Tsukuyomi
7,719
772
31
3
1
181,264
1
W
Morgan Le Fay
8,909
891
76
8
2
214,697
2
W
Thanatos
9,074
907
51
5
4
192,948
1
L
Hera
7,311
731
57
6
0
167,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role