Player Matchup

Raijin
Raijin
Disciple0fAtom
Raijin
Level 122
God Stats
2W - 2L
1,516 SR
Queue Stats
255W - 289L
1,420 Elo+
Party 1
Neith
Neith
Hodginy
Neith
Level 28
God Stats
8W - 16L
1,397 SR
Queue Stats
79W - 107L
1,377 Elo+
Party 1
Ymir
Ymir
Rich6679
Ymir
Level 10
God Stats
1W - 2L
1,390 SR
Queue Stats
2W - 3L
1,383 Elo+
Solo
Team Averages
Level 53
1,434 SR
1,393 Elo+

VS

Team Averages
Level 57
1,484 SR
1,390 Elo+
Arachne
Arachne
BabyGravy217
Arachne
Level 20
God Stats
23W - 16L
1,654 SR
Queue Stats
63W - 72L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
Darkdemonslayr16
Baron Samedi
Level 42
God Stats
19W - 31L
1,395 SR
Queue Stats
221W - 241L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
soulsbro_01
Sun Wukong
Level 109
God Stats
3W - 4L
1,404 SR
Queue Stats
312W - 357L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
9,299
581
13,735
11,889
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Hodginy
Neith
12
2 / 6 / 1
9,407
588
13,100
14,697
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
0 / 8 / 1
8,515
532
4,238
27,354
17,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyGravy217
Arachne
13
4 / 3 / 10
10,435
652
10,462
13,618
5,472
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Darkdemonslayr16
Baron Samedi
16
8 / 0 / 11
11,444
715
25,779
11,873
5,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
soulsbro_01
Sun Wukong
15
9 / 1 / 11
11,589
724
13,584
22,867
24,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
21
21
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
BabyGravy217
Arachne
4
3
10
3
W
Baron Samedi
Darkdemonslayr16
Baron Samedi
8
0
11
13.5
L
2
7
0
0.29
L
Neith
Hodginy
Neith
2
6
1
0.42
L
Ymir
0
8
1
0.06
W
Sun Wukong
soulsbro_01
Sun Wukong
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
49,825
53,940
Taken
48,358
26,314
Mitigated
35,266
11,581
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BabyGravy217
Arachne
10,462
7,779
1,061
3,881
13,618
5,472
899
4,304
9,082
0
30,633
W
Baron Samedi
Darkdemonslayr16
Baron Samedi
25,779
2,272
3,939
6,873
11,873
5,542
1,199
5,462
6,010
60,889
0
L
13,735
281
126
1,382
11,889
3,954
0
5,055
6,701
55,518
0
L
Neith
Hodginy
Neith
13,100
4,606
840
3,612
14,697
4,788
0
8,750
5,532
0
35,247
L
Ymir
4,238
658
454
5,167
27,354
17,572
0
13,413
13,119
11,589
0
W
Sun Wukong
soulsbro_01
Sun Wukong
13,584
2,118
626
9,180
22,867
24,252
422
7,405
14,936
2,574
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
33,468
185
Minions Killed
162
3
Camps Cleared
6
696,734
Distance Traveled
881,132
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,435
652
31
2
2
293,113
3
W
Baron Samedi
11,444
715
72
5
3
273,350
2
L
Raijin
9,299
581
99
6
2
245,705
1
L
Neith
9,407
588
66
4
1
250,127
1
L
Ymir
8,515
532
20
1
0
200,902
2
W
Sun Wukong
11,589
724
59
4
1
314,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role