Player Matchup

Mercury
Mercury
Clayticus
Mercury
Level 140
God Stats
6W - 1L
1,500 SR
Queue Stats
143W - 107L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kryptós
Morgan Le Fay
Level 157
God Stats
12W - 15L
1,469 SR
Queue Stats
95W - 67L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
Natdaddy
Gilgamesh
Level 126
God Stats
13W - 10L
1,575 SR
Queue Stats
116W - 88L
1,584 Elo+
Party 1
Team Averages
Level 141
1,515 SR
1,620 Elo+

VS

Team Averages
Level 42
1,378 SR
1,444 Elo+
Izanami
Izanami
Deathdraz
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 109L
1,444 Elo+
Party 2
Nemesis
Nemesis
EmiKuran
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,589 Elo+
Party 2
Anubis
Anubis
Jester2693
Anubis
Level 66
God Stats
0W - 4L
1,135 SR
Queue Stats
16W - 49L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clayticus
Mercury
15
10 / 1 / 16
10,784
830
8,867
7,720
2,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Kryptós
Morgan Le Fay
15
9 / 2 / 19
10,845
834
16,834
10,251
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Natdaddy
Gilgamesh
15
14 / 3 / 10
11,441
880
12,271
11,493
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathdraz
Izanami
14
4 / 11 / 2
10,768
828
12,291
16,341
5,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
EmiKuran
Nemesis
10
0 / 13 / 2
7,157
551
2,660
15,076
4,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Jester2693
Anubis
12
2 / 9 / 2
8,862
682
3,382
11,487
4,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
33
Kills
6
6
Deaths
33
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Clayticus
Mercury
10
1
16
18
L
Izanami
Deathdraz
Izanami
4
11
2
0.45
L
Nemesis
EmiKuran
Nemesis
0
13
2
0.08
L
Anubis
Jester2693
Anubis
2
9
2
0.33
W
Morgan Le Fay
Kryptós
Morgan Le Fay
9
2
19
9.25
W
Gilgamesh
Natdaddy
Gilgamesh
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
18,333
29,464
Taken
42,904
13,398
Mitigated
14,559
5,412
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Clayticus
Mercury
8,867
1,737
0
1,090
7,720
2,526
717
359
7,361
0
32,378
L
Izanami
Deathdraz
Izanami
12,291
9,190
0
32
16,341
5,354
0
7,631
8,382
0
34,766
L
Nemesis
EmiKuran
Nemesis
2,660
950
0
347
15,076
4,433
0
5,046
9,644
0
8,925
L
Anubis
Jester2693
Anubis
3,382
264
0
1,435
11,487
4,772
0
3,502
7,753
16,473
0
W
Morgan Le Fay
Kryptós
Morgan Le Fay
16,834
530
69
3,059
10,251
3,175
688
686
9,565
39,855
0
W
Gilgamesh
Natdaddy
Gilgamesh
12,271
3,386
0
1,194
11,493
7,697
1,234
2,589
8,904
0
37,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
26,787
152
Minions Killed
102
8
Camps Cleared
3
714,814
Distance Traveled
515,745
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,784
830
50
4
1
262,393
0
L
Izanami
10,768
828
47
4
1
162,262
2
L
Nemesis
7,157
551
15
1
1
188,277
1
L
Anubis
8,862
682
40
3
1
165,206
3
W
Morgan Le Fay
10,845
834
54
4
5
235,463
3
W
Gilgamesh
11,441
880
48
4
2
216,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role