Player Matchup

Discordia
Discordia
Hasan-Si_58
Discordia
Level 159
God Stats
0W - 3L
1,223 SR
Queue Stats
251W - 293L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
SnowFlowBro96
Jormungandr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
x-BonGo-x
Cu Chulainn
Level 160
God Stats
1W - 1L
1,512 SR
Queue Stats
45W - 39L
1,554 Elo+
Party 1
Team Averages
Level 113
1,412 SR
1,517 Elo+

VS

Team Averages
Level 122
1,528 SR
1,603 Elo+
Cthulhu
Cthulhu
Genet1k33
Cthulhu
Level 148
God Stats
2W - 2L
1,805 SR
Queue Stats
251W - 176L
1,611 Elo+
Party 2
Tiamat
Tiamat
LaDoX 33
Tiamat
Level 89
God Stats
4W - 5L
1,199 SR
Queue Stats
275W - 232L
1,561 Elo+
Party 2
Bakasura
Bakasura
ViolonMacaron99
Bakasura
Level 128
God Stats
4W - 4L
1,582 SR
Queue Stats
236W - 145L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hasan-Si_58
Discordia
11
3 / 7 / 0
7,352
668
8,803
8,610
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SnowFlowBro96
Jormungandr
11
1 / 7 / 4
7,546
686
3,043
11,463
6,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
x-BonGo-x
Cu Chulainn
10
1 / 8 / 3
7,152
650
5,547
15,043
8,376
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Genet1k33
Cthulhu
14
8 / 1 / 11
9,398
854
10,212
10,664
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
LaDoX 33
Tiamat
12
2 / 3 / 11
7,912
719
8,360
8,424
4,904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
15
12 / 1 / 8
9,649
877
12,460
10,306
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
22
22
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Genet1k33
Cthulhu
8
1
11
13.5
L
Discordia
Hasan-Si_58
Discordia
3
7
0
0.43
W
Tiamat
LaDoX 33
Tiamat
2
3
11
2.5
L
Jormungandr
SnowFlowBro96
Jormungandr
1
7
4
0.43
W
Bakasura
12
1
8
16
L
Cu Chulainn
x-BonGo-x
Cu Chulainn
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
31,032
35,116
Taken
29,394
18,083
Mitigated
19,842
3,318
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Genet1k33
Cthulhu
10,212
721
169
980
10,664
9,441
210
4,523
6,141
31,787
0
L
Discordia
Hasan-Si_58
Discordia
8,803
340
0
500
8,610
2,868
0
5,590
2,323
23,214
0
W
Tiamat
LaDoX 33
Tiamat
8,360
714
96
1,566
8,424
4,904
0
4,785
3,639
17,161
0
L
Jormungandr
SnowFlowBro96
Jormungandr
3,043
1,117
0
452
11,463
6,839
0
3,880
6,215
13,215
0
W
Bakasura
12,460
7,940
0
3,484
10,306
5,497
468
3,184
7,122
0
30,033
L
Cu Chulainn
x-BonGo-x
Cu Chulainn
5,547
1,132
0
2,366
15,043
8,376
0
8,207
5,257
0
16,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
26,959
83
Minions Killed
147
0
Camps Cleared
11
503,741
Distance Traveled
686,206
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,398
854
53
5
0
212,414
1
L
Discordia
7,352
668
39
4
0
172,995
4
W
Tiamat
7,912
719
34
3
2
214,911
0
L
Jormungandr
7,546
686
18
2
0
173,088
0
W
Bakasura
9,649
877
60
5
9
258,881
0
L
Cu Chulainn
7,152
650
26
2
0
157,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role