Player Matchup

Thor
Thor
Fallen323
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2
Kuzenbo
Kuzenbo
OBG_in_HD_11
Kuzenbo
Level 88
God Stats
1W - 0L
1,480 SR
Queue Stats
20W - 22L
1,284 Elo+
Party 2
Zhong Kui
Zhong Kui
OscarMedina5566
Zhong Kui
Level 20
God Stats
9W - 12L
1,815 SR
Queue Stats
230W - 201L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Popdeezyy
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Hou Yi
Hou Yi
iiLuckyVato
Hou Yi
Level 24
God Stats
9W - 4L
1,770 SR
Queue Stats
62W - 52L
1,427 Elo+
Solo
Team Averages
Level 28
1,613 SR
1,412 Elo+

VS

Team Averages
Level 18
1,433 SR
1,378 Elo+
Tiamat
Tiamat
Abyss_Serpent
Tiamat
Level 17
God Stats
1W - 2L
1,274 SR
Queue Stats
12W - 6L
1,463 Elo+
Party 1
Freya
Freya
JaSlimeV
Freya
Level 29
God Stats
4W - 2L
1,505 SR
Queue Stats
52W - 50L
1,311 Elo+
Solo
Sol
Sol
KBOSSN12
Sol
Level 7
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 4L
1,215 Elo+
Solo
Danzaburou
Danzaburou
LOSTBOY1515
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,463 Elo+
Party 1
Nemesis
Nemesis
OGDea7hmonkey
Nemesis
Level 29
God Stats
5W - 7L
1,728 SR
Queue Stats
111W - 128L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 4 / 1
9,251
402
1,794
12,110
4,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
OBG_in_HD_11
Kuzenbo
15
7 / 2 / 5
10,688
465
9,994
17,165
22,499
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
OscarMedina5566
Zhong Kui
19
5 / 2 / 4
12,385
538
15,084
16,291
10,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Popdeezyy
Guan Yu
12
1 / 12 / 2
8,743
380
2,169
15,085
7,066
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
17
6 / 6 / 6
11,743
511
16,695
14,900
5,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
11,437
497
7,302
11,687
8,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
JaSlimeV
Freya
17
4 / 7 / 4
11,219
488
9,281
16,769
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 9 / 1
7,451
324
1,835
8,852
2,410
Magic Focus

Magic Focus

+20
Magical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LOSTBOY1515
Danzaburou
20
14 / 2 / 2
13,528
588
18,496
16,460
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
16
2 / 6 / 4
10,324
449
5,212
16,096
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
22
Kills
22
26
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Thor
3
4
1
0.88
L
Freya
JaSlimeV
Freya
4
7
4
0.86
L
1
9
1
0.17
L
Danzaburou
LOSTBOY1515
Danzaburou
14
2
2
7.5
W
Kuzenbo
OBG_in_HD_11
Kuzenbo
7
2
5
4.75
L
Nemesis
2
6
4
0.67
W
Zhong Kui
OscarMedina5566
Zhong Kui
5
2
4
3.5
W
Guan Yu
Popdeezyy
Guan Yu
1
12
2
0.17
W
Hou Yi
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
42,126
75,551
Taken
69,864
50,169
Mitigated
28,979
16,793
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,302
676
210
5,058
11,687
8,714
2,416
8,253
3,434
74,516
0
W
Thor
1,794
540
0
250
12,110
4,133
0
1,534
10,576
0
48,094
L
Freya
JaSlimeV
Freya
9,281
3,549
0
5,530
16,769
5,390
616
3,201
13,568
60,829
0
L
1,835
836
0
684
8,852
2,410
120
3,676
5,176
9,092
1,177
L
Danzaburou
LOSTBOY1515
Danzaburou
18,496
6,787
0
3,001
16,460
6,505
1,494
4,888
11,324
0
106,159
W
Kuzenbo
OBG_in_HD_11
Kuzenbo
9,994
3,589
514
4,261
17,165
22,499
193
3,814
13,351
54,004
0
L
Nemesis
5,212
1,667
0
1,191
16,096
5,960
0
5,060
11,036
0
70,180
W
Zhong Kui
OscarMedina5566
Zhong Kui
15,084
3,731
260
7,531
16,291
10,771
2,735
6,462
9,829
95,748
0
W
Guan Yu
Popdeezyy
Guan Yu
2,169
705
340
1,160
15,085
7,066
385
775
14,310
0
17,466
W
Hou Yi
16,695
7,726
0
2,477
14,900
5,700
4,382
5,733
9,167
0
75,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,810
Gold Earned
53,959
513
Minions Killed
541
0
Camps Cleared
0
2,057,847
Distance Traveled
1,946,675
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,437
497
135
6
0
394,794
2
W
Thor
9,251
402
75
3
0
467,478
0
L
Freya
11,219
488
105
5
0
409,955
6
L
Sol
7,451
324
15
1
0
285,092
5
L
Danzaburou
13,528
588
182
8
0
443,510
2
W
Kuzenbo
10,688
465
83
4
0
451,253
0
L
Nemesis
10,324
449
104
5
0
413,324
0
W
Zhong Kui
12,385
538
206
9
0
427,884
0
W
Guan Yu
8,743
380
31
1
0
315,979
0
W
Hou Yi
11,743
511
118
5
0
395,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role