Player Matchup

Loki
Loki
Balanciar_Do_Mal
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,438 Elo+
Party 2
Chiron
Chiron
Zahine
Chiron
Level 67
God Stats
0W - 1L
1,751 SR
Queue Stats
47W - 54L
1,384 Elo+
Party 4
Nu Wa
Nu Wa
iCoxinhaBL
Nu Wa
Level 38
God Stats
5W - 6L
1,560 SR
Queue Stats
18W - 27L
1,378 Elo+
Party 4
Artio
Artio
jill_cadela
Artio
Level 80
God Stats
22W - 38L
1,401 SR
Queue Stats
448W - 542L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
sangria_cavalar
Baron Samedi
Level 101
God Stats
39W - 32L
1,583 SR
Queue Stats
517W - 537L
1,394 Elo+
Party 2
Team Averages
Level 61
1,559 SR
1,403 Elo+

VS

Team Averages
Level 85
1,435 SR
1,418 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BrenoDobbin
Anhur
Level 48
God Stats
14W - 18L
1,462 SR
Queue Stats
247W - 259L
1,397 Elo+
Party 1
Thanatos
Thanatos
DragãoGTI
Thanatos
Level 160
God Stats
4W - 4L
1,410 SR
Queue Stats
527W - 567L
1,448 Elo+
Party 3
Kuzenbo
Kuzenbo
PipoP4nic
Kuzenbo
Level 69
God Stats
2W - 1L
1,496 SR
Queue Stats
91W - 118L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
TTVConnerMundim
Zhong Kui
Level 102
God Stats
9W - 10L
1,305 SR
Queue Stats
729W - 869L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
11,173
508
10,268
18,002
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Zahine
Chiron
18
2 / 2 / 2
11,109
505
4,940
10,555
3,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
16
1 / 3 / 3
10,247
466
10,451
7,798
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 5
9,884
449
6,328
24,606
19,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
sangria_cavalar
Baron Samedi
13
3 / 8 / 3
8,769
399
9,122
20,062
10,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 4 / 11
12,996
591
20,214
15,864
18,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 2 / 2
11,005
500
7,564
8,984
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
DragãoGTI
Thanatos
20
13 / 3 / 2
13,556
616
16,004
16,588
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
PipoP4nic
Kuzenbo
16
1 / 1 / 5
9,949
452
2,862
14,566
16,269
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
TTVConnerMundim
Zhong Kui
20
5 / 1 / 3
13,173
599
12,198
16,944
11,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
28
28
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
11
2.38
L
5
8
4
0.88
W
5
2
2
3
W
Thanatos
DragãoGTI
Thanatos
13
3
2
4.67
W
Kuzenbo
PipoP4nic
Kuzenbo
1
1
5
3.5
W
Zhong Kui
TTVConnerMundim
Zhong Kui
5
1
3
6.5
L
Chiron
Zahine
Chiron
2
2
2
1.5
L
Nu Wa
1
3
3
0.83
L
0
7
5
0.36
L
Baron Samedi
sangria_cavalar
Baron Samedi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,109
Damage
58,842
81,023
Taken
72,946
41,034
Mitigated
56,657
23,950
Healing
44,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,214
2,071
0
6,896
15,864
18,105
1,548
7,636
8,228
80,817
0
L
10,268
4,232
0
4,512
18,002
5,489
0
6,790
11,212
0
72,762
W
7,564
2,726
0
3,009
8,984
3,458
2,756
1,123
7,861
0
84,622
W
Thanatos
DragãoGTI
Thanatos
16,004
5,416
0
19,671
16,588
7,147
76
4,279
12,309
0
98,544
W
Kuzenbo
PipoP4nic
Kuzenbo
2,862
786
463
1,985
14,566
16,269
677
3,568
10,998
47,980
0
W
Zhong Kui
TTVConnerMundim
Zhong Kui
12,198
962
0
12,097
16,944
11,678
2,286
9,583
7,361
105,671
0
L
Chiron
Zahine
Chiron
4,940
1,946
465
5,263
10,555
3,198
1,768
3,381
7,174
0
65,942
L
Nu Wa
10,451
3,280
0
639
7,798
2,384
828
2,948
4,850
57,601
0
L
6,328
856
495
7,577
24,606
19,942
0
13,580
11,026
48,349
0
L
Baron Samedi
sangria_cavalar
Baron Samedi
9,122
642
590
4,409
20,062
10,021
1,182
8,842
11,220
43,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
60,679
544
Minions Killed
671
0
Camps Cleared
0
1,863,683
Distance Traveled
1,941,749
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,996
591
117
5
0
333,903
5
L
Loki
11,173
508
108
5
0
384,554
2
W
Anhur
11,005
500
133
6
0
403,672
5
W
Thanatos
13,556
616
175
8
0
406,854
4
W
Kuzenbo
9,949
452
55
3
0
368,282
5
W
Zhong Kui
13,173
599
191
9
0
429,038
10
L
Chiron
11,109
505
139
6
0
388,045
9
L
Nu Wa
10,247
466
117
5
0
371,083
0
L
Artio
9,884
449
111
5
0
393,749
1
L
Baron Samedi
8,769
399
69
3
0
326,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role