Player Matchup

Danzaburou
Danzaburou
BlinkZLinkZ
Danzaburou
Level 62
God Stats
73W - 39L
1,737 SR
Queue Stats
300W - 112L
1,687 Elo+
Party 1
Mulan
Mulan
Gamehugger73
Mulan
Level 146
God Stats
2W - 2L
1,370 SR
Queue Stats
198W - 40L
1,827 Elo+
Party 1
Zeus
Zeus
GhostBoy1111
Zeus
Level 68
God Stats
12W - 0L
1,946 SR
Queue Stats
197W - 52L
1,801 Elo+
Party 1
Athena
Athena
KazProGaming
Athena
Level 49
God Stats
24W - 3L
1,796 SR
Queue Stats
171W - 29L
1,883 Elo+
Party 1
Cthulhu
Cthulhu
King Shuugo
Cthulhu
Level 155
God Stats
93W - 34L
1,775 SR
Queue Stats
355W - 112L
1,787 Elo+
Party 1
Team Averages
Level 96
1,725 SR
1,797 Elo+

VS

Team Averages
Level 57
1,624 SR
1,584 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
DaddyDeath78
Ravana
Level 129
God Stats
1W - 1L
1,800 SR
Queue Stats
17W - 16L
1,585 Elo+
Party 2
Sol
Sol
Difficultrex
Sol
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 37L
1,624 Elo+
Party 2
Zeus
Zeus
ExerciseGenos
Zeus
Level 86
God Stats
7W - 4L
1,792 SR
Queue Stats
20W - 11L
1,700 Elo+
Party 2
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 34
God Stats
166W - 126L
1,528 SR
Queue Stats
225W - 192L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlinkZLinkZ
Danzaburou
11
3 / 0 / 7
6,401
1,280
6,206
4,110
1,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 6
6,631
1,326
5,664
6,433
6,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 0 / 8
6,067
1,213
5,404
1,998
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
3 / 0 / 8
6,248
1,250
2,766
4,189
3,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
King Shuugo
Cthulhu
11
0 / 0 / 12
6,278
1,256
4,726
7,255
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

413

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 0
5,151
1,030
2,640
7,450
4,469
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
10
0 / 3 / 0
5,137
1,027
3,842
7,991
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,207
1,041
7,737
3,907
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,304
1,061
5,548
5,137
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MistaGordeaux
Danzaburou
10
0 / 2 / 0
4,891
978
1,270
1,799
564
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
13
Kills
0
0
Deaths
13
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Danzaburou
BlinkZLinkZ
Danzaburou
3
0
7
6.5
L
Ravana
0
3
0
0
L
0
1
0
0
L
0
4
0
0
W
5
0
6
8
W
2
0
8
6
W
Athena
3
0
8
7
W
Cthulhu
King Shuugo
Cthulhu
0
0
12
6
L
Danzaburou
MistaGordeaux
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
21,037
23,985
Taken
26,284
18,580
Mitigated
11,324
3,998
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,640
345
1,026
1,182
7,450
4,469
0
3,682
3,614
0
6,573
W
Danzaburou
BlinkZLinkZ
Danzaburou
6,206
2,910
0
1,221
4,110
1,671
0
1,694
2,416
0
16,572
L
Ravana
3,842
1,169
0
307
7,991
3,112
0
3,961
3,938
0
10,196
L
7,737
2,356
0
219
3,907
1,468
0
1,649
2,158
19,004
1,709
L
5,548
112
33
444
5,137
1,711
0
2,240
2,853
14,963
0
W
5,664
835
0
905
6,433
6,849
0
2,980
3,453
0
9,077
W
5,404
1,117
0
100
1,998
797
0
1,454
544
13,917
0
W
Athena
2,766
649
0
218
4,189
3,155
0
2,404
1,785
7,009
0
W
Cthulhu
King Shuugo
Cthulhu
4,726
566
0
1,554
7,255
6,108
0
4,169
3,086
15,608
0
L
Danzaburou
MistaGordeaux
Danzaburou
1,270
454
0
103
1,799
564
0
940
825
0
3,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
25,690
92
Minions Killed
87
3
Camps Cleared
4
520,330
Distance Traveled
420,988
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,151
1,030
15
3
1
107,231
0
W
Danzaburou
6,401
1,280
31
6
0
102,756
1
L
Ravana
5,137
1,027
12
2
1
99,207
0
L
Sol
5,207
1,041
30
6
2
98,678
0
L
Zeus
5,304
1,061
23
5
0
87,770
0
W
Mulan
6,631
1,326
9
2
2
115,762
3
W
Zeus
6,067
1,213
25
5
1
93,133
0
W
Athena
6,248
1,250
9
2
0
103,345
0
W
Cthulhu
6,278
1,256
18
4
0
105,334
1
L
Danzaburou
4,891
978
7
1
0
28,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role