Player Matchup

Baron Samedi
Baron Samedi
ScariestSlayer
Baron Samedi
Level 11
God Stats
6W - 1L
1,901 SR
Queue Stats
20W - 15L
1,604 Elo+
Party 1
Geb
Geb
SkilledLikeMe
Geb
Level 128
God Stats
24W - 15L
1,973 SR
Queue Stats
286W - 241L
1,711 Elo+
Party 1
Artemis
Artemis
StrawHatChancho
Artemis
Level 143
God Stats
2W - 2L
1,309 SR
Queue Stats
246W - 183L
1,759 Elo+
Party 1
Team Averages
Level 94
1,727 SR
1,691 Elo+

VS

Team Averages
Level 65
1,567 SR
1,477 Elo+
Chaac
Chaac
BermudaBomb
Chaac
Level 68
God Stats
6W - 5L
1,578 SR
Queue Stats
74W - 75L
1,462 Elo+
Party 2
Ra
Ra
Draco495577
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Slothy Pep
Danzaburou
Level 123
God Stats
3W - 1L
1,624 SR
Queue Stats
77W - 80L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ScariestSlayer
Baron Samedi
13
4 / 2 / 26
9,173
917
11,700
8,362
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
11 / 2 / 18
9,595
960
9,562
13,431
10,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
16 / 2 / 7
9,868
987
13,212
8,953
3,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 2
7,561
756
5,709
15,362
10,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 11 / 1
6,107
611
2,594
10,836
3,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Slothy Pep
Danzaburou
11
4 / 9 / 2
8,445
845
8,208
12,763
4,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
31
Kills
6
6
Deaths
31
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
0
11
1
0.05
W
Baron Samedi
ScariestSlayer
Baron Samedi
4
2
26
8.5
W
11
2
18
10
L
Danzaburou
Slothy Pep
Danzaburou
4
9
2
0.56
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
16,511
30,746
Taken
38,961
17,466
Mitigated
18,108
14,301
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,709
1,023
0
2,295
15,362
10,008
0
8,273
7,089
0
14,218
L
2,594
670
30
274
10,836
3,265
0
6,681
4,155
7,914
0
W
Baron Samedi
ScariestSlayer
Baron Samedi
11,700
1,735
3,021
5,394
8,362
3,412
1,079
783
7,579
26,931
0
W
9,562
1,632
0
1,813
13,431
10,823
364
1,396
12,035
23,035
0
L
Danzaburou
Slothy Pep
Danzaburou
8,208
2,474
201
2,044
12,763
4,835
0
6,477
6,286
0
23,044
W
13,212
7,950
0
4,073
8,953
3,231
1,173
1,167
7,786
0
35,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
22,113
123
Minions Killed
63
7
Camps Cleared
2
523,289
Distance Traveled
418,912
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,561
756
28
3
0
152,738
0
L
Ra
6,107
611
7
1
0
121,444
0
W
Baron Samedi
9,173
917
52
5
2
167,517
1
W
Geb
9,595
960
22
2
3
194,339
1
L
Danzaburou
8,445
845
28
3
2
144,730
2
W
Artemis
9,868
987
49
5
2
161,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role