Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
True have
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Zayman115228
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
ek_dragon_ke
Pele
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 65L
1,298 Elo+
Solo
Ra
Ra
savage_fluffee
Ra
Level 28
God Stats
2W - 8L
1,290 SR
Queue Stats
287W - 350L
1,268 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,413 Elo+

VS

Team Averages
Level 11
1,521 SR
1,344 Elo+
Sylvanus
Sylvanus
FelipeCocom6
Sylvanus
Level 7
God Stats
4W - 3L
1,407 SR
Queue Stats
12W - 14L
1,268 Elo+
Solo
Sol
Sol
HippieGamer5805
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,253 Elo+
Party 2
Bellona
Bellona
I_0n3br0wBand1t
Bellona
Level 17
God Stats
12W - 6L
1,747 SR
Queue Stats
61W - 40L
1,372 Elo+
Solo
Thanatos
Thanatos
LuminousSent
Thanatos
Level 23
God Stats
2W - 2L
1,450 SR
Queue Stats
7W - 6L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
Norse Saga
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 8 / 3
5,606
400
3,271
11,235
4,132
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
5
1 / 11 / 1
4,994
357
897
9,214
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 1
4,328
309
76
2,398
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 6 / 1
6,822
487
7,030
13,260
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 8 / 2
6,602
472
7,293
10,782
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FelipeCocom6
Sylvanus
12
8 / 0 / 9
8,981
642
6,425
9,881
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 5
7,308
522
4,903
6,884
2,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
4 / 1 / 4
8,774
627
3,306
5,902
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
LuminousSent
Thanatos
12
8 / 2 / 10
8,391
599
10,938
10,438
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Norse Saga
Heimdallr
15
10 / 0 / 6
9,602
686
8,707
8,945
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
33
35
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
8
3
0.19
W
Sylvanus
FelipeCocom6
Sylvanus
8
0
9
12.5
W
3
6
5
0.92
W
4
1
4
6
W
Thanatos
LuminousSent
Thanatos
8
2
10
6.5
W
Heimdallr
Norse Saga
Heimdallr
10
0
6
13
L
Thor
1
11
1
0.14
L
0
2
1
0.25
L
4
6
1
0.75
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
34,279
46,889
Taken
42,050
12,928
Mitigated
26,786
5,705
Healing
21,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,271
908
0
119
11,235
4,132
19
3,271
7,964
0
12,928
W
Sylvanus
FelipeCocom6
Sylvanus
6,425
1,702
2,269
2,871
9,881
10,088
994
1,782
7,847
28,442
0
W
4,903
1,958
0
900
6,884
2,349
2,751
1,933
4,759
17,345
461
W
3,306
663
0
1,089
5,902
5,499
2,346
0
5,902
6,447
37,445
W
Thanatos
LuminousSent
Thanatos
10,938
4,209
0
9,496
10,438
4,500
276
1,897
8,395
0
28,948
W
Heimdallr
Norse Saga
Heimdallr
8,707
4,298
0
4,481
8,945
4,350
5,512
1,332
7,519
0
71,532
L
Thor
897
606
0
209
9,214
1,810
140
1,696
7,459
0
6,094
L
76
0
0
234
2,398
881
0
819
1,579
933
0
L
7,030
1,056
0
3,136
13,260
3,443
0
2,395
10,602
0
33,064
L
7,293
1,622
372
1,635
10,782
2,662
0
3,799
6,876
32,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
43,056
155
Minions Killed
330
0
Camps Cleared
0
958,069
Distance Traveled
1,273,353
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,606
400
21
2
0
194,120
1
W
Sylvanus
8,981
642
28
2
0
235,984
2
W
Sol
7,308
522
25
2
0
257,579
4
W
Bellona
8,774
627
107
8
0
282,214
1
W
Thanatos
8,391
599
44
3
0
280,196
2
W
Heimdallr
9,602
686
126
9
0
217,380
6
L
Thor
4,994
357
14
1
0
204,838
1
L
Ares
4,328
309
0
0
0
66,573
1
L
Pele
6,822
487
57
4
0
271,784
0
L
Ra
6,602
472
63
5
0
220,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role