Player Matchup

Sylvanus
Sylvanus
Creeperman20095
Sylvanus
Level 18
God Stats
1W - 3L
1,362 SR
Queue Stats
1W - 4L
1,402 Elo+
Party 2
Ares
Ares
Thunder Duck583
Ares
Level 7
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
munmusata
Rama
Level 43
God Stats
3W - 4L
1,396 SR
Queue Stats
61W - 99L
1,329 Elo+
Solo
Team Averages
Level 23
1,358 SR
1,410 Elo+

VS

Team Averages
Level 71
1,449 SR
1,274 Elo+
Chiron
Chiron
Lyehian
Chiron
Level 23
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Cliodhna
Cliodhna
V3mau
Cliodhna
Level 67
God Stats
2W - 4L
1,390 SR
Queue Stats
25W - 41L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
hp032404
Cthulhu
Level 123
God Stats
3W - 0L
1,715 SR
Queue Stats
110W - 125L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 9 / 0
9,877
549
4,031
20,258
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 1
10,024
557
3,355
16,763
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
15
4 / 7 / 0
10,760
598
14,359
17,490
6,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lyehian
Chiron
15
5 / 3 / 12
11,966
665
15,603
10,185
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
V3mau
Cliodhna
16
11 / 0 / 7
12,784
710
16,577
6,799
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
hp032404
Cthulhu
15
5 / 2 / 15
12,152
675
15,525
22,779
23,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
21
21
Deaths
5
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
9
0
0
W
Chiron
Lyehian
Chiron
5
3
12
3.67
L
0
5
1
0.1
W
Cliodhna
V3mau
Cliodhna
11
0
7
14.5
W
Cthulhu
hp032404
Cthulhu
5
2
15
6.25
L
Rama
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
47,705
54,511
Taken
39,763
43,981
Mitigated
31,102
9,130
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,031
990
1,548
2,894
20,258
21,516
0
5,945
13,631
15,230
0
W
Chiron
Lyehian
Chiron
15,603
7,202
1,366
3,300
10,185
4,183
1,976
2,521
7,664
0
45,955
L
3,355
258
0
1,155
16,763
15,806
0
4,820
11,188
5,193
0
W
Cliodhna
V3mau
Cliodhna
16,577
3,311
0
2,468
6,799
3,060
828
1,433
5,366
0
34,013
W
Cthulhu
hp032404
Cthulhu
15,525
1,746
158
1,780
22,779
23,859
280
3,498
19,281
37,554
0
L
Rama
14,359
11,997
0
3,533
17,490
6,659
0
3,119
13,939
0
62,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
36,902
143
Minions Killed
175
1
Camps Cleared
6
863,748
Distance Traveled
966,548
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,877
549
29
2
0
287,507
0
W
Chiron
11,966
665
77
4
1
279,393
0
L
Ares
10,024
557
4
0
0
318,033
2
W
Cliodhna
12,784
710
32
2
1
362,800
0
W
Cthulhu
12,152
675
66
4
4
324,355
0
L
Rama
10,760
598
110
6
1
258,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role