Player Matchup

Hera
Hera
GerrBear
Hera
Level 155
God Stats
2W - 2L
1,644 SR
Queue Stats
54W - 65L
1,478 Elo+
Party 4
Odin
Odin
Lovo2mia
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,331 Elo+
Solo
Hun Batz
Hun Batz
Vannah0723
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,433 Elo+
Party 4
Arachne
Arachne
XIceWolf2
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 114L
1,500 Elo+
Party 1
Rama
Rama
Xicewolf
Rama
Level 100
God Stats
9W - 10L
1,386 SR
Queue Stats
304W - 268L
1,435 Elo+
Party 1
Team Averages
Level 65
1,506 SR
1,435 Elo+

VS

Team Averages
Level 108
1,562 SR
1,376 Elo+
Xing Tian
Xing Tian
Chasing_ghostsaa
Xing Tian
Level 136
God Stats
1W - 0L
1,484 SR
Queue Stats
11W - 12L
1,406 Elo+
Party 3
Ganesha
Ganesha
PillsburyDroBoii
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 2
Ah Puch
Ah Puch
RespectTheKRAKEN
Ah Puch
Level 123
God Stats
3W - 0L
1,658 SR
Queue Stats
89W - 68L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
SilentOwl_Z
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,326 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sanfordjohnathan
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,667 SR
Queue Stats
8W - 11L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 3 / 10
9,650
965
15,915
6,932
2,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
4 / 5 / 6
9,542
954
10,844
10,821
7,149
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Vannah0723
Hun Batz
11
1 / 7 / 6
8,006
801
4,583
10,219
3,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
XIceWolf2
Arachne
10
0 / 6 / 3
6,864
686
2,144
9,062
2,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
17
6 / 4 / 4
9,418
942
14,347
8,950
3,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
16
7 / 3 / 12
9,972
997
5,807
16,242
17,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 1 / 20
8,887
889
6,131
10,541
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 14
9,503
950
11,421
11,508
5,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
SilentOwl_Z
Hun Batz
13
2 / 6 / 13
8,172
817
5,524
9,035
5,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
sanfordjohnathan
Ah Muzen Cab
16
8 / 2 / 11
9,282
928
12,338
10,709
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
14
Kills
24
25
Deaths
14
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
7
3
12
4.33
L
Hera
3
3
10
2.67
L
Odin
4
5
6
1.4
W
0
1
20
10
W
7
2
14
7
W
Hun Batz
SilentOwl_Z
Hun Batz
2
6
13
1.42
L
Hun Batz
Vannah0723
Hun Batz
1
7
6
0.57
L
Arachne
XIceWolf2
Arachne
0
6
3
0.25
L
Rama
6
4
4
2
W
Ah Muzen Cab
sanfordjohnathan
Ah Muzen Cab
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,833
Damage
41,221
45,984
Taken
58,035
18,338
Mitigated
45,035
10,526
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
5,807
261
479
3,019
16,242
17,677
262
3,212
13,030
16,946
0
L
Hera
15,915
3,752
1,528
2,410
6,932
2,337
733
3,328
3,604
34,548
0
L
Odin
10,844
3,410
472
2,226
10,821
7,149
257
3,948
6,873
0
19,720
W
6,131
749
731
2,729
10,541
11,385
594
1,876
8,321
11,932
0
W
11,421
344
1,551
4,925
11,508
5,213
520
4,217
7,291
22,165
0
W
Hun Batz
SilentOwl_Z
Hun Batz
5,524
622
804
576
9,035
5,983
917
3,384
5,651
0
9,482
L
Hun Batz
Vannah0723
Hun Batz
4,583
1,098
548
351
10,219
3,192
473
5,766
4,453
0
8,161
L
Arachne
XIceWolf2
Arachne
2,144
1,458
272
1,138
9,062
2,474
297
4,973
4,089
0
2,643
L
Rama
14,347
7,610
292
1,289
8,950
3,186
1,467
5,344
3,606
0
27,765
W
Ah Muzen Cab
sanfordjohnathan
Ah Muzen Cab
12,338
4,610
2,636
5,707
10,709
4,777
2,310
3,226
7,483
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
45,816
124
Minions Killed
116
0
Camps Cleared
0
821,090
Distance Traveled
934,595
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,972
997
25
3
0
197,728
0
L
Hera
9,650
965
41
4
0
178,366
0
L
Odin
9,542
954
28
3
0
150,159
0
W
Ganesha
8,887
889
1
0
0
186,293
0
W
Ah Puch
9,503
950
26
3
0
183,467
0
W
Hun Batz
8,172
817
14
1
0
162,028
1
L
Hun Batz
8,006
801
7
1
0
163,945
0
L
Arachne
6,864
686
5
1
0
169,355
1
L
Rama
9,418
942
43
4
0
159,265
1
W
Ah Muzen Cab
9,282
928
50
5
0
205,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role