Player Matchup

Ganesha
Ganesha
ExiledWolfie
Ganesha
Level 105
God Stats
13W - 13L
1,436 SR
Queue Stats
338W - 369L
1,354 Elo+
Solo
Apollo
Apollo
Lady1Lucifer
Apollo
Level 101
God Stats
7W - 4L
1,531 SR
Queue Stats
373W - 434L
1,379 Elo+
Party 1
Vulcan
Vulcan
Official_EXE
Vulcan
Level 139
God Stats
14W - 14L
1,529 SR
Queue Stats
550W - 536L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RealisticMars0
Morgan Le Fay
Level 108
God Stats
9W - 8L
1,504 SR
Queue Stats
668W - 668L
1,356 Elo+
Solo
Fenrir
Fenrir
wiskerusmaximus-
Fenrir
Level 106
God Stats
105W - 101L
1,473 SR
Queue Stats
509W - 596L
1,382 Elo+
Party 1
Team Averages
Level 112
1,495 SR
1,402 Elo+

VS

Team Averages
Level 100
1,584 SR
1,414 Elo+
Jing Wei
Jing Wei
Rogue HiveMind
Jing Wei
Level 89
God Stats
2W - 2L
1,611 SR
Queue Stats
385W - 387L
1,378 Elo+
Party 2
Ravana
Ravana
ThundaKAT_PWR
Ravana
Level 58
God Stats
4W - 8L
1,352 SR
Queue Stats
85W - 102L
1,393 Elo+
Solo
Geb
Geb
Wervi M
Geb
Level 116
God Stats
1W - 1L
1,912 SR
Queue Stats
67W - 60L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
lx Solace
Tsukuyomi
Level 115
God Stats
8W - 9L
1,522 SR
Queue Stats
495W - 537L
1,395 Elo+
Party 2
Ra
Ra
quitupao01
Ra
Level 121
God Stats
199W - 195L
1,525 SR
Queue Stats
822W - 820L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ExiledWolfie
Ganesha
10
0 / 0 / 8
5,924
539
2,501
6,811
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
11
2 / 2 / 3
6,253
568
5,524
6,179
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
3 / 0 / 3
6,804
619
4,680
2,858
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
RealisticMars0
Morgan Le Fay
12
3 / 1 / 2
6,656
605
3,242
5,732
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 5
6,513
592
5,493
6,861
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 2 / 0
5,997
545
4,072
5,579
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 3 / 0
5,838
531
3,752
5,992
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
8
0 / 3 / 1
5,227
475
3,676
9,410
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
lx Solace
Tsukuyomi
9
1 / 4 / 1
5,349
486
2,525
8,546
3,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 1
6,610
601
3,481
6,552
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ExiledWolfie
Ganesha
0
0
8
4
W
Apollo
2
2
3
1.75
W
Vulcan
3
0
3
4.5
W
Morgan Le Fay
RealisticMars0
Morgan Le Fay
3
1
2
4
L
Jing Wei
1
2
0
0.5
L
2
3
0
0.67
L
Geb
0
3
1
0.17
L
Tsukuyomi
lx Solace
Tsukuyomi
1
4
1
0.38
L
0
2
1
0.25
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
17,506
28,441
Taken
36,079
9,760
Mitigated
14,906
7,844
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ExiledWolfie
Ganesha
2,501
475
0
2,199
6,811
3,410
0
2,415
4,342
13,700
0
W
Apollo
5,524
2,891
0
1,799
6,179
1,658
0
1,355
4,824
0
33,118
W
Vulcan
4,680
1,881
0
1,468
2,858
814
0
117
2,729
34,685
0
W
Morgan Le Fay
RealisticMars0
Morgan Le Fay
3,242
800
0
1,545
5,732
1,889
0
2,125
3,413
39,974
0
L
Jing Wei
4,072
2,740
0
1,941
5,579
1,214
80
334
5,245
0
30,221
L
3,752
1,147
0
1,598
5,992
2,404
0
2,264
3,652
0
31,433
L
Geb
3,676
865
0
1,884
9,410
5,111
0
2,253
7,115
14,547
0
L
Tsukuyomi
lx Solace
Tsukuyomi
2,525
196
0
1,557
8,546
3,839
0
3,420
5,118
0
24,880
L
3,481
235
173
2,668
6,552
2,338
156
1,850
4,526
48,852
0
W
5,493
1,056
0
833
6,861
1,989
0
805
5,976
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
29,021
273
Minions Killed
287
0
Camps Cleared
0
1,138,858
Distance Traveled
1,055,510
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,924
539
5
0
0
232,843
5
W
Apollo
6,253
568
88
8
0
208,848
3
W
Vulcan
6,804
619
64
6
0
226,210
3
W
Morgan Le Fay
6,656
605
88
8
0
227,638
6
L
Jing Wei
5,997
545
69
6
0
191,738
2
L
Ravana
5,838
531
69
6
0
244,834
1
L
Geb
5,227
475
12
1
0
207,363
4
L
Tsukuyomi
5,349
486
36
3
0
204,703
1
L
Ra
6,610
601
101
9
0
206,872
3
W
Fenrir
6,513
592
28
3
0
243,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role