Player Matchup

Ra
Ra
Death_7-_-
Ra
Level 16
God Stats
6W - 2L
1,753 SR
Queue Stats
90W - 65L
1,386 Elo+
Party 3
Khepri
Khepri
MonGoLoko312
Khepri
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 107L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
QsA S18085
Kukulkan
Level 6
God Stats
1W - 0L
1,279 SR
Queue Stats
12W - 18L
1,164 Elo+
Solo
Cliodhna
Cliodhna
drixudc
Cliodhna
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 65L
1,401 Elo+
Party 1
Pele
Pele
xcNezha
Pele
Level 16
God Stats
11W - 11L
1,417 SR
Queue Stats
63W - 50L
1,370 Elo+
Party 3
Team Averages
Level 27
1,490 SR
1,397 Elo+

VS

Team Averages
Level 18
1,537 SR
1,459 Elo+
Sun Wukong
Sun Wukong
CoreyLee92
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,410 Elo+
Party 2
Izanami
Izanami
Logic Yn
Izanami
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
65W - 79L
1,372 Elo+
Solo
King Arthur
King Arthur
NothinggButNett
King Arthur
Level 24
God Stats
0W - 4L
1,671 SR
Queue Stats
18W - 16L
1,805 Elo+
Solo
Bellona
Bellona
OG_Alessandro
Bellona
Level 26
God Stats
32W - 29L
1,515 SR
Queue Stats
56W - 55L
1,385 Elo+
Solo
Freya
Freya
makavincii
Freya
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 140L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 7
13,158
598
14,893
13,543
6,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
14
6 / 0 / 7
10,555
480
5,238
5,780
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
QsA S18085
Kukulkan
14
2 / 4 / 5
9,516
433
5,713
10,289
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
drixudc
Cliodhna
19
6 / 3 / 5
11,945
543
8,523
15,413
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
xcNezha
Pele
19
10 / 4 / 3
12,378
563
12,822
15,835
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CoreyLee92
Sun Wukong
12
1 / 12 / 1
8,195
373
4,566
16,386
7,693
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Logic Yn
Izanami
17
2 / 3 / 1
10,460
475
6,688
6,561
1,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
NothinggButNett
King Arthur
14
1 / 8 / 2
9,188
418
4,585
14,901
10,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
20
5 / 1 / 1
11,801
536
8,860
16,902
12,157
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
13
0 / 9 / 1
8,404
382
6,492
18,791
7,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
33
Kills
9
11
Deaths
33
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CoreyLee92
Sun Wukong
1
12
1
0.13
W
9
0
7
12.5
L
Izanami
Logic Yn
Izanami
2
3
1
0.83
W
Khepri
6
0
7
9.5
L
King Arthur
NothinggButNett
King Arthur
1
8
2
0.25
L
Bellona
5
1
1
5.5
W
Kukulkan
QsA S18085
Kukulkan
2
4
5
1.13
W
Cliodhna
drixudc
Cliodhna
6
3
5
2.83
L
Freya
0
9
1
0.06
W
Pele
xcNezha
Pele
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,189
Damage
31,191
60,860
Taken
73,541
36,606
Mitigated
38,957
20,855
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CoreyLee92
Sun Wukong
4,566
1,649
0
905
16,386
7,693
0
8,029
8,357
0
31,626
W
14,893
2,701
861
6,895
13,543
6,840
1,879
2,985
10,558
94,468
0
L
Izanami
Logic Yn
Izanami
6,688
3,263
0
1,112
6,561
1,665
3,081
2,643
3,918
0
70,790
W
Khepri
5,238
768
1,031
2,134
5,780
5,703
0
1,548
4,232
21,765
0
L
King Arthur
NothinggButNett
King Arthur
4,585
321
0
0
14,901
10,065
386
4,733
10,168
0
35,184
L
Bellona
8,860
3,843
0
8,377
16,902
12,157
0
3,976
12,926
0
102,072
W
Kukulkan
QsA S18085
Kukulkan
5,713
1,333
0
2,079
10,289
7,211
930
799
9,490
31,039
0
W
Cliodhna
drixudc
Cliodhna
8,523
2,041
0
4,692
15,413
8,750
488
2,901
12,512
0
105,563
L
Freya
6,492
2,447
0
6,447
18,791
7,377
408
6,808
11,983
42,524
0
W
Pele
xcNezha
Pele
12,822
4,127
0
3,163
15,835
8,102
1,367
1,910
13,925
0
110,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,552
Gold Earned
48,048
556
Minions Killed
484
0
Camps Cleared
0
2,091,032
Distance Traveled
1,958,255
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,195
373
55
3
0
357,442
0
W
Ra
13,158
598
165
8
0
415,448
4
L
Izanami
10,460
475
140
6
0
399,691
1
W
Khepri
10,555
480
23
1
0
431,588
8
L
King Arthur
9,188
418
60
3
0
413,585
0
L
Bellona
11,801
536
161
7
0
454,037
0
W
Kukulkan
9,516
433
44
2
0
377,995
4
W
Cliodhna
11,945
543
160
7
0
429,914
0
L
Freya
8,404
382
68
3
0
333,500
0
W
Pele
12,378
563
164
7
0
436,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role