Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GeRs0N1030
Bacchus
Level 87
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Glittrmancer
Heimdallr
Level 127
God Stats
2W - 2L
1,413 SR
Queue Stats
128W - 159L
1,372 Elo+
Solo
Skadi
Skadi
MatiGorbaran04
Skadi
Level 109
God Stats
0W - 1L
1,652 SR
Queue Stats
3W - 4L
1,309 Elo+
Solo
Merlin
Merlin
t3zcatl1p0ca91
Merlin
Level 149
God Stats
11W - 13L
1,362 SR
Queue Stats
570W - 607L
1,410 Elo+
Solo
Team Averages
Level 111
1,420 SR
1,418 Elo+

VS

Team Averages
Level 69
1,525 SR
1,326 Elo+
Izanami
Izanami
BIGPANDA1516
Izanami
Level 27
God Stats
1W - 0L
1,736 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IWasInPrison
Medusa
Level 49
God Stats
3W - 3L
1,440 SR
Queue Stats
33W - 33L
1,270 Elo+
Party 1
Chaac
Chaac
JuKonoha
Chaac
Level 125
God Stats
5W - 10L
1,270 SR
Queue Stats
42W - 63L
1,234 Elo+
Party 2
Anubis
Anubis
UpbeatGraph12
Anubis
Level 74
God Stats
1W - 0L
1,596 SR
Queue Stats
30W - 30L
1,270 Elo+
Party 1
Khepri
Khepri
missjullye
Khepri
Level 68
God Stats
1W - 0L
1,582 SR
Queue Stats
77W - 87L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
0 / 4 / 0
6,605
600
1,091
7,585
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
GeRs0N1030
Bacchus
12
0 / 5 / 1
6,304
573
4,756
9,759
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Glittrmancer
Heimdallr
13
0 / 3 / 0
6,402
582
2,784
7,002
2,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 0
7,075
643
4,934
8,311
2,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 1
6,520
593
2,339
2,388
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGPANDA1516
Izanami
17
4 / 0 / 6
9,792
890
7,835
4,352
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
15
6 / 1 / 7
9,415
856
9,002
5,238
2,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
JuKonoha
Chaac
14
2 / 0 / 6
7,833
712
3,648
4,996
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 7
8,816
801
6,231
4,695
2,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
missjullye
Khepri
14
2 / 0 / 11
8,950
814
2,136
4,733
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
18
19
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
0
0
W
Izanami
BIGPANDA1516
Izanami
4
0
6
7
L
Bacchus
GeRs0N1030
Bacchus
0
5
1
0.1
L
Heimdallr
Glittrmancer
Heimdallr
0
3
0
0
W
Medusa
6
1
7
9.5
W
Chaac
JuKonoha
Chaac
2
0
6
5
L
2
6
0
0.33
W
4
1
7
7.5
W
Khepri
missjullye
Khepri
2
0
11
7.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
28,852
35,045
Taken
24,014
13,507
Mitigated
15,837
3,101
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,091
352
0
1,334
7,585
2,769
0
698
6,818
15,994
0
W
Izanami
BIGPANDA1516
Izanami
7,835
5,942
0
775
4,352
1,623
1,365
1,324
2,906
0
46,328
L
Bacchus
GeRs0N1030
Bacchus
4,756
421
0
1,089
9,759
5,300
0
3,530
5,931
12,361
0
L
Heimdallr
Glittrmancer
Heimdallr
2,784
813
0
0
7,002
2,068
0
2,821
4,048
0
22,228
W
Medusa
9,002
3,715
0
1,479
5,238
2,459
2,733
1,712
3,446
0
28,640
W
Chaac
JuKonoha
Chaac
3,648
340
164
2,396
4,996
3,805
256
1,215
3,692
0
17,623
L
4,934
1,408
0
350
8,311
2,859
147
944
7,281
0
25,483
W
6,231
235
0
1,746
4,695
2,265
1
2,613
1,976
14,656
0
W
Khepri
missjullye
Khepri
2,136
171
0
794
4,733
5,685
947
1,222
3,419
12,863
0
L
2,339
0
0
328
2,388
511
0
461
1,847
16,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
44,806
210
Minions Killed
260
8
Camps Cleared
8
912,095
Distance Traveled
1,037,476
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,605
600
45
4
2
185,990
2
W
Izanami
9,792
890
117
11
4
198,164
3
L
Bacchus
6,304
573
25
2
1
204,952
0
L
Heimdallr
6,402
582
44
4
0
191,375
4
W
Medusa
9,415
856
56
5
0
201,029
1
W
Chaac
7,833
712
35
3
1
213,876
6
L
Skadi
7,075
643
43
4
5
169,638
2
W
Anubis
8,816
801
25
2
2
219,980
0
W
Khepri
8,950
814
27
2
1
204,427
1
L
Merlin
6,520
593
53
5
0
160,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role