Player Matchup

Sylvanus
Sylvanus
Gold V
BAZINGA0428
Sylvanus
Gold V
Level 149
God Stats
5W - 9L
1,507 SR
Queue Stats
110W - 123L
1,297 MMR
Party 1
Persephone
Persephone
Gold IV
HAZTELIN
Persephone
Gold IV
Level 156
God Stats
20W - 16L
1,605 SR
Queue Stats
101W - 109L
1,373 MMR
Solo
Charybdis
Charybdis
Gold III
Quaimy
Charybdis
Gold III
Level 105
God Stats
5W - 2L
1,560 SR
Queue Stats
402W - 402L
1,302 MMR
Solo
Bellona
Bellona
Gold III
TheSupportGod
Bellona
Gold III
Level 84
God Stats
9W - 8L
1,548 SR
Queue Stats
149W - 161L
1,306 MMR
Solo
Thanatos
Thanatos
Gold V
Tom Matinho
Thanatos
Gold V
Level 125
God Stats
13W - 8L
1,529 SR
Queue Stats
104W - 95L
1,341 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,550 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,559 SR
1,322 MMR
Danzaburou
Danzaburou
Silver I
Gabi-578
Danzaburou
Silver I
Level 125
God Stats
2W - 6L
1,582 SR
Queue Stats
189W - 197L
1,257 MMR
Party 2
Loki
Loki
Gold I
HERRY12084
Loki
Gold I
Level 125
God Stats
5W - 5L
1,684 SR
Queue Stats
206W - 206L
1,558 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Vonas-_-
Gilgamesh
Gold V
Level 125
God Stats
3W - 5L
1,510 SR
Queue Stats
298W - 309L
1,210 MMR
Solo
Khepri
Khepri
Silver II
alvizo95
Khepri
Silver II
Level 104
God Stats
1W - 2L
1,592 SR
Queue Stats
28W - 30L
1,246 MMR
Solo
Merlin
Merlin
Gold IV
stevietaye
Merlin
Gold IV
Level 148
God Stats
27W - 29L
1,426 SR
Queue Stats
572W - 585L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BAZINGA0428
Sylvanus
16
5 / 1 / 11
10,658
561
6,666
13,271
13,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
HAZTELIN
Persephone
18
1 / 1 / 3
12,015
632
8,670
11,557
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
Quaimy
Charybdis
19
10 / 1 / 8
12,400
653
15,168
17,149
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
18
9 / 1 / 4
12,009
632
11,569
15,543
20,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thanatos
Tom Matinho
Thanatos
18
7 / 1 / 8
11,693
615
9,444
13,539
5,312
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusTiamatArtioAthenaScylla

VS

Bans
UllrIzanamiNeithCu ChulainnChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabi-578
Danzaburou
14
1 / 8 / 1
8,874
467
8,538
13,150
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 2
9,616
506
6,381
15,736
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Vonas-_-
Gilgamesh
13
0 / 6 / 3
8,226
433
4,693
12,199
12,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
alvizo95
Khepri
12
0 / 6 / 2
7,518
396
4,254
12,887
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Merlin
stevietaye
Merlin
15
2 / 5 / 2
9,369
493
8,879
11,389
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
32
Kills
5
5
Deaths
32
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BAZINGA0428
Sylvanus
5
1
11
10.5
L
Danzaburou
Gabi-578
Danzaburou
1
8
1
0.19
W
Persephone
HAZTELIN
Persephone
1
1
3
2.5
L
2
7
2
0.43
W
Charybdis
Quaimy
Charybdis
10
1
8
14
W
Bellona
9
1
4
11
W
Thanatos
Tom Matinho
Thanatos
7
1
8
11
L
Gilgamesh
Vonas-_-
Gilgamesh
0
6
3
0.25
L
Khepri
alvizo95
Khepri
0
6
2
0.17
L
Merlin
stevietaye
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,517
Damage
32,745
71,059
Taken
65,361
49,161
Mitigated
34,741
44,227
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BAZINGA0428
Sylvanus
6,666
1,216
4,487
7,362
13,271
13,127
639
5,394
7,695
31,469
9,122
L
Danzaburou
Gabi-578
Danzaburou
8,538
3,736
0
1,198
13,150
3,626
0
2,273
10,877
0
51,554
W
Persephone
HAZTELIN
Persephone
8,670
238
122
2,909
11,557
3,798
340
4,118
7,070
94,141
0
L
6,381
1,460
0
4,086
15,736
4,504
0
2,551
13,185
0
54,320
W
Charybdis
Quaimy
Charybdis
15,168
8,240
0
11,222
17,149
6,188
3,098
3,034
14,027
0
109,148
W
Bellona
11,569
4,258
0
3,993
15,543
20,736
1,383
815
14,678
3,257
71,559
W
Thanatos
Tom Matinho
Thanatos
9,444
2,029
0
14,132
13,539
5,312
1,329
1,891
11,576
0
78,279
L
Gilgamesh
Vonas-_-
Gilgamesh
4,693
1,198
0
1,059
12,199
12,197
225
1,942
10,257
0
42,186
L
Khepri
alvizo95
Khepri
4,254
351
0
1,365
12,887
10,659
0
4,530
8,357
20,063
0
L
Merlin
stevietaye
Merlin
8,879
106
210
2,383
11,389
3,755
0
4,840
6,549
60,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,775
Gold Earned
43,603
654
Minions Killed
449
0
Camps Cleared
0
1,933,299
Distance Traveled
1,703,089
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,658
561
70
4
0
346,011
3
L
Danzaburou
8,874
467
95
5
0
321,650
0
W
Persephone
12,015
632
166
9
0
405,028
7
L
Loki
9,616
506
107
6
0
357,578
4
W
Charybdis
12,400
653
168
9
0
332,888
2
W
Bellona
12,009
632
138
7
0
399,175
6
W
Thanatos
11,693
615
112
6
0
450,197
2
L
Gilgamesh
8,226
433
88
5
0
338,297
3
L
Khepri
7,518
396
41
2
0
343,003
5
L
Merlin
9,369
493
118
6
0
342,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role