Player Matchup

Cthulhu
Cthulhu
AK-Kirkland420
Cthulhu
Level 68
God Stats
2W - 5L
1,785 SR
Queue Stats
4W - 8L
1,792 Elo+
Party 2
Olorun
Olorun
XxNastyMcGritsxX
Olorun
Level 121
God Stats
13W - 15L
1,546 SR
Queue Stats
111W - 105L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
itshimagainsir
Gilgamesh
Level 69
God Stats
18W - 14L
1,580 SR
Queue Stats
185W - 160L
1,511 Elo+
Party 2
Team Averages
Level 86
1,637 SR
1,584 Elo+

VS

Team Averages
Level 95
1,323 SR
1,436 Elo+
Achilles
Achilles
FreshTrash6542
Achilles
Level 155
God Stats
4W - 7L
1,247 SR
Queue Stats
101W - 104L
1,404 Elo+
Party 1
Vulcan
Vulcan
KhamrenLee
Vulcan
Level 86
God Stats
10W - 10L
1,377 SR
Queue Stats
453W - 403L
1,467 Elo+
Solo
Cthulhu
Cthulhu
ZeusKingOG
Cthulhu
Level 43
God Stats
1W - 1L
1,345 SR
Queue Stats
78W - 95L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
10,789
635
8,996
16,530
15,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 6
10,188
599
12,338
15,172
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
itshimagainsir
Gilgamesh
13
4 / 5 / 3
10,311
607
8,703
21,602
12,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 6 / 6
10,930
643
12,089
16,617
14,272
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
KhamrenLee
Vulcan
16
8 / 1 / 7
12,191
717
20,740
8,310
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ZeusKingOG
Cthulhu
16
5 / 2 / 10
12,548
738
13,347
19,879
13,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
9
Kills
16
16
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Achilles
3
6
6
1
W
Vulcan
KhamrenLee
Vulcan
8
1
7
11.5
L
2
8
6
0.63
W
Cthulhu
ZeusKingOG
Cthulhu
5
2
10
5
L
Gilgamesh
itshimagainsir
Gilgamesh
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
46,176
53,304
Taken
44,806
33,584
Mitigated
31,564
11,528
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,996
667
0
285
16,530
15,756
0
10,036
6,494
26,592
0
W
Achilles
12,089
4,616
0
1,457
16,617
14,272
712
6,207
10,410
0
45,151
W
Vulcan
KhamrenLee
Vulcan
20,740
6,229
0
966
8,310
3,759
555
4,382
3,928
61,234
0
L
12,338
6,648
1,360
5,232
15,172
5,162
0
11,686
3,486
32,334
3,340
W
Cthulhu
ZeusKingOG
Cthulhu
13,347
978
607
4,000
19,879
13,533
232
9,784
10,095
41,118
0
L
Gilgamesh
itshimagainsir
Gilgamesh
8,703
1,931
0
4,651
21,602
12,666
0
12,703
8,899
0
31,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
35,669
157
Minions Killed
205
3
Camps Cleared
11
859,283
Distance Traveled
979,368
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,789
635
40
2
0
354,972
2
W
Achilles
10,930
643
58
3
8
311,950
1
W
Vulcan
12,191
717
88
5
3
338,770
1
L
Olorun
10,188
599
67
4
1
256,275
0
W
Cthulhu
12,548
738
59
3
0
328,648
3
L
Gilgamesh
10,311
607
50
3
2
248,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role