Player Matchup

Chaac
Chaac
BlorgusTheStrong
Chaac
Level 108
God Stats
1W - 2L
1,583 SR
Queue Stats
230W - 254L
1,397 Elo+
Party 1
Arachne
Arachne
FLL Legend
Arachne
Level 28
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Jormungandr
Jormungandr
ScaryPineapples
Jormungandr
Level 29
God Stats
0W - 2L
1,255 SR
Queue Stats
29W - 40L
1,385 Elo+
Solo
Zeus
Zeus
Sydneyyxprice
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
TheTrueSenju
Heimdallr
Level 28
God Stats
0W - 1L
1,413 SR
Queue Stats
3W - 8L
1,061 Elo+
Solo
Team Averages
Level 42
1,488 SR
1,347 Elo+

VS

Team Averages
Level 88
1,584 SR
1,310 Elo+
Ymir
Ymir
AzsClaps
Ymir
Level 119
God Stats
2W - 1L
1,686 SR
Queue Stats
19W - 13L
1,478 Elo+
Solo
Nike
Nike
Cear714
Nike
Level 28
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 2
Arachne
Arachne
Denekal
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 2
Chronos
Chronos
HebrewHammer317
Chronos
Level 147
God Stats
11W - 12L
1,526 SR
Queue Stats
61W - 65L
1,389 Elo+
Solo
Sol
Sol
MrEvo8u
Sol
Level 122
God Stats
2W - 4L
1,486 SR
Queue Stats
33W - 44L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,676
744
10,163
15,316
22,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
FLL Legend
Arachne
13
0 / 8 / 3
7,888
607
2,914
15,161
7,369
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
ScaryPineapples
Jormungandr
16
2 / 7 / 7
9,741
749
11,211
17,424
14,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 5
8,461
651
4,660
8,916
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheTrueSenju
Heimdallr
16
4 / 7 / 2
9,921
763
11,710
14,946
6,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
11 / 4 / 14
12,589
968
20,573
15,629
20,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Cear714
Nike
17
5 / 1 / 12
11,854
912
6,576
9,664
8,824
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Denekal
Arachne
15
4 / 1 / 11
10,270
790
7,292
9,843
4,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 12
11,673
898
10,244
12,792
5,840
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
17
5 / 2 / 16
11,143
857
18,276
8,293
3,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
9
Kills
32
32
Deaths
9
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ymir
11
4
14
4.5
L
2
3
4
1.33
W
Nike
Cear714
Nike
5
1
12
11
W
Arachne
Denekal
Arachne
4
1
11
9.5
L
Arachne
FLL Legend
Arachne
0
8
3
0.19
W
7
1
12
13
W
Sol
5
2
16
6.5
L
Jormungandr
ScaryPineapples
Jormungandr
2
7
7
0.79
L
1
7
5
0.5
L
Heimdallr
TheTrueSenju
Heimdallr
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,658
Damage
62,961
71,763
Taken
56,221
54,335
Mitigated
43,031
8,733
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
20,573
7,216
0
2,463
15,629
20,768
351
4,820
10,809
44,553
1,933
L
10,163
1,189
0
2,761
15,316
22,011
0
10,418
4,898
182
30,575
W
Nike
Cear714
Nike
6,576
1,021
2,980
2,932
9,664
8,824
618
3,022
6,642
0
24,056
W
Arachne
Denekal
Arachne
7,292
5,763
0
2,112
9,843
4,416
354
1,301
8,542
0
16,489
L
Arachne
FLL Legend
Arachne
2,914
1,959
94
1,796
15,161
7,369
128
10,062
5,099
0
14,515
W
10,244
2,557
0
2,136
12,792
5,840
3,132
4,716
8,076
47,490
0
W
Sol
18,276
6,381
97
1,994
8,293
3,183
1,382
2,615
5,678
43,845
0
L
Jormungandr
ScaryPineapples
Jormungandr
11,211
2,659
411
1,721
17,424
14,972
400
11,153
6,271
33,467
0
L
4,660
1,163
0
354
8,916
3,618
275
6,402
2,514
21,528
0
L
Heimdallr
TheTrueSenju
Heimdallr
11,710
4,913
44
1,552
14,946
6,365
1,128
10,246
4,700
0
47,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
57,529
259
Minions Killed
307
4
Camps Cleared
11
975,103
Distance Traveled
1,275,844
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,589
968
68
5
5
228,615
0
L
Chaac
9,676
744
48
4
0
256,167
1
W
Nike
11,854
912
50
4
1
294,539
1
W
Arachne
10,270
790
26
2
1
289,370
0
L
Arachne
7,888
607
30
2
2
166,651
2
W
Chronos
11,673
898
97
7
2
256,183
3
W
Sol
11,143
857
66
5
2
207,137
0
L
Jormungandr
9,741
749
62
5
0
205,024
1
L
Zeus
8,461
651
36
3
0
142,061
0
L
Heimdallr
9,921
763
83
6
2
205,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role