Player Matchup

Artio
Artio
Burstmoney5895
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 50L
1,157 Elo+
Party 2
Chaac
Chaac
Dark7818
Chaac
Level 29
God Stats
11W - 12L
1,404 SR
Queue Stats
325W - 362L
1,431 Elo+
Party 3
Bakasura
Bakasura
Kamuibasara8536
Bakasura
Level 7
God Stats
6W - 7L
1,533 SR
Queue Stats
14W - 18L
1,358 Elo+
Party 3
Yemoja
Yemoja
concrete_stride
Yemoja
Level 19
God Stats
0W - 4L
1,213 SR
Queue Stats
27W - 49L
1,165 Elo+
Party 2
Neith
Neith
happy_clavicle1
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 15
1,430 SR
1,322 Elo+

VS

Team Averages
Level 24
1,422 SR
1,333 Elo+
Hades
Hades
KillerFly555133
Hades
Level 8
God Stats
2W - 5L
1,331 SR
Queue Stats
11W - 17L
1,280 Elo+
Solo
Neith
Neith
TiredNeverSoft
Neith
Level 27
God Stats
5W - 0L
1,751 SR
Queue Stats
103W - 78L
1,487 Elo+
Party 1
Mulan
Mulan
andrewgonzales1
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,410 Elo+
Party 1
Agni
Agni
asesin_asesinato
Agni
Level 28
God Stats
1W - 1L
1,220 SR
Queue Stats
83W - 84L
1,310 Elo+
Solo
Sol
Sol
iTROLLY3
Sol
Level 27
God Stats
20W - 32L
1,309 SR
Queue Stats
44W - 75L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
12,543
314
1,704
7,995
4,676
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Dark7818
Chaac
20
6 / 4 / 16
20,498
512
25,728
48,284
59,167
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
20
10 / 3 / 4
20,172
504
15,120
29,164
19,936
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 1
13,370
334
3,234
7,884
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
20 / 7 / 5
25,487
637
42,761
34,714
17,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
11,552
289
3,477
4,425
1,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 10 / 1
22,015
550
27,077
35,288
13,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 10 / 3
17,068
427
20,676
40,525
55,183
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 8 / 6
16,213
405
14,365
21,386
15,586
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
1 / 7 / 2
16,352
409
13,389
19,158
6,810
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
37
Kills
15
15
Deaths
37
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
L
Chaac
Dark7818
Chaac
6
4
16
3.5
L
Bakasura
10
3
4
4
W
0
2
1
0.25
W
8
10
1
0.85
W
6
10
3
0.75
W
0
8
6
0.38
L
1
1
1
1.5
L
20
7
5
3.21
W
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,547
Damage
78,984
128,041
Taken
120,782
104,970
Mitigated
93,017
59,899
Healing
30,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,704
238
83
2,606
7,995
4,676
0
3,843
4,152
14,824
0
L
Chaac
Dark7818
Chaac
25,728
8,391
332
25,599
48,284
59,167
571
11,900
36,306
14,211
144,890
L
Bakasura
15,120
10,660
0
12,867
29,164
19,936
1,990
6,109
23,047
0
132,779
W
3,477
331
7
1,495
4,425
1,695
0
2,276
2,149
18,215
0
W
27,077
13,195
0
12,147
35,288
13,743
3,740
960
34,328
0
193,757
W
20,676
3,492
0
5,905
40,525
55,183
1,163
1,743
37,803
0
118,268
W
14,365
796
0
5,068
21,386
15,586
3,756
1,793
19,593
116,768
0
L
3,234
483
1,105
3,011
7,884
3,375
0
4,467
3,417
21,218
0
L
42,761
15,202
0
14,296
34,714
17,816
14,368
8,036
26,678
0
235,786
W
13,389
4,014
0
5,636
19,158
6,810
4,422
2,305
16,715
106,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,070
Gold Earned
83,200
778
Minions Killed
786
0
Camps Cleared
0
2,818,814
Distance Traveled
2,669,138
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,543
314
29
1
0
272,655
2
L
Chaac
20,498
512
198
5
0
766,397
6
L
Bakasura
20,172
504
209
5
0
923,816
4
W
Hades
11,552
289
31
1
0
200,672
0
W
Neith
22,015
550
266
7
0
584,516
4
W
Mulan
17,068
427
154
4
0
671,307
4
W
Agni
16,213
405
133
3
0
612,958
0
L
Yemoja
13,370
334
28
1
0
233,866
1
L
Neith
25,487
637
314
8
0
622,080
4
W
Sol
16,352
409
202
5
0
599,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role