Player Matchup

Terra
Terra
DatBlackDynamite
Terra
Level 144
God Stats
9W - 6L
1,587 SR
Queue Stats
369W - 330L
1,511 Elo+
Party 2
Camazotz
Camazotz
DrEffinPepper
Camazotz
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
131W - 72L
1,577 Elo+
Party 2
Odin
Odin
Heshssin
Odin
Level 29
God Stats
11W - 2L
1,743 SR
Queue Stats
209W - 154L
1,533 Elo+
Party 2
Zeus
Zeus
deadSues5
Zeus
Level 38
God Stats
11W - 11L
1,587 SR
Queue Stats
32W - 43L
1,421 Elo+
Solo
Vulcan
Vulcan
gizmotheweirdo
Vulcan
Level 38
God Stats
14W - 12L
1,558 SR
Queue Stats
182W - 137L
1,535 Elo+
Party 2
Team Averages
Level 56
1,662 SR
1,515 Elo+

VS

Team Averages
Level 48
1,408 SR
1,441 Elo+
Skadi
Skadi
LadyVader002
Skadi
Level 24
God Stats
34W - 34L
1,483 SR
Queue Stats
193W - 262L
1,427 Elo+
Party 3
Anubis
Anubis
MysteryGamer1313
Anubis
Level 60
God Stats
0W - 1L
1,231 SR
Queue Stats
8W - 10L
1,506 Elo+
Solo
Nox
Nox
StiffKitt3nZ
Nox
Level 61
God Stats
10W - 13L
1,604 SR
Queue Stats
19W - 30L
1,473 Elo+
Party 1
Awilix
Awilix
StolenVelvet
Awilix
Level 78
God Stats
7W - 11L
1,259 SR
Queue Stats
206W - 240L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
austifu
Cthulhu
Level 17
God Stats
51W - 58L
1,461 SR
Queue Stats
62W - 89L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 31
11,450
1,272
8,413
5,966
6,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
DrEffinPepper
Camazotz
18
20 / 1 / 16
12,113
1,346
20,211
10,623
3,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
17
5 / 0 / 25
10,135
1,126
9,598
6,007
6,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
17
4 / 1 / 22
10,065
1,118
14,256
7,180
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 16
11,438
1,271
19,466
4,199
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,243
916
5,723
14,195
4,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 2
8,245
916
7,654
15,866
6,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 3
8,622
958
2,814
16,155
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
14
3 / 14 / 0
9,395
1,044
8,248
18,628
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
austifu
Cthulhu
14
0 / 6 / 1
8,062
896
3,760
16,081
13,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
11
44
Kills
3
3
Deaths
44
110
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
31
21.5
W
Camazotz
DrEffinPepper
Camazotz
20
1
16
28
W
Odin
5
0
25
17.5
L
0
7
2
0.14
L
0
9
2
0.11
L
0
8
3
0.19
L
Awilix
3
14
0
0.21
L
Cthulhu
austifu
Cthulhu
0
6
1
0.08
W
Zeus
4
1
22
15
W
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,944
Damage
28,199
33,975
Taken
80,925
20,413
Mitigated
37,756
11,529
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
548
2,003
1,636
5,966
6,793
0
2,672
3,294
15,465
0
W
Camazotz
DrEffinPepper
Camazotz
20,211
7,033
0
6,161
10,623
3,842
0
5,235
5,388
0
27,025
W
Odin
9,598
1,927
0
0
6,007
6,207
0
2,942
2,753
0
16,236
L
5,723
1,838
0
218
14,195
4,558
0
7,519
6,676
0
20,005
L
7,654
214
27
3,160
15,866
6,981
0
8,306
7,560
27,329
0
L
2,814
552
103
341
16,155
5,515
0
5,905
10,250
21,996
0
L
Awilix
8,248
3,056
0
0
18,628
7,063
0
9,855
8,773
0
14,660
L
Cthulhu
austifu
Cthulhu
3,760
187
0
0
16,081
13,639
0
10,550
5,531
19,204
0
W
Zeus
14,256
2,274
93
667
7,180
1,957
0
2,233
4,947
31,122
0
W
19,466
9,425
681
288
4,199
1,614
0
1,146
3,053
59,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
42,567
188
Minions Killed
161
5
Camps Cleared
4
845,613
Distance Traveled
725,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,450
1,272
20
2
0
203,854
0
W
Camazotz
12,113
1,346
16
2
0
169,180
1
W
Odin
10,135
1,126
9
1
0
146,863
0
L
Skadi
8,243
916
36
4
1
138,722
0
L
Anubis
8,245
916
47
5
0
118,294
0
L
Nox
8,622
958
34
4
2
159,394
0
L
Awilix
9,395
1,044
10
1
1
145,186
0
L
Cthulhu
8,062
896
34
4
0
163,932
0
W
Zeus
10,065
1,118
47
5
2
145,753
0
W
Vulcan
11,438
1,271
96
11
3
179,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role