Player Matchup

Nike
Nike
Feralfeld
Nike
Level 53
God Stats
5W - 10L
1,361 SR
Queue Stats
19W - 36L
1,333 Elo+
Solo
Anubis
Anubis
Una-_-Botarda
Anubis
Level 72
God Stats
21W - 19L
1,767 SR
Queue Stats
370W - 474L
1,391 Elo+
Solo
Hades
Hades
Yasuuk
Hades
Level 147
God Stats
3W - 5L
1,184 SR
Queue Stats
119W - 102L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
hopinha
Hou Yi
Level 118
God Stats
21W - 17L
1,571 SR
Queue Stats
203W - 185L
1,454 Elo+
Party 1
Serqet
Serqet
tch_fenduckiller
Serqet
Level 107
God Stats
9W - 15L
1,474 SR
Queue Stats
491W - 550L
1,503 Elo+
Solo
Team Averages
Level 99
1,471 SR
1,431 Elo+

VS

Team Averages
Level 71
1,589 SR
1,473 Elo+
Artio
Artio
FENRIR_EnVy
Artio
Level 87
God Stats
4W - 2L
1,478 SR
Queue Stats
247W - 225L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
HeeeyJaack
Nu Wa
Level 14
God Stats
3W - 0L
1,820 SR
Queue Stats
40W - 28L
1,487 Elo+
Party 2
Da Ji
Da Ji
ImCrackout
Da Ji
Level 83
God Stats
6W - 5L
1,543 SR
Queue Stats
482W - 414L
1,495 Elo+
Party 2
Hachiman
Hachiman
Oleirogamer1977
Hachiman
Level 64
God Stats
14W - 13L
1,537 SR
Queue Stats
183W - 155L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
yo_kuuhaku-
Zhong Kui
Level 109
God Stats
11W - 6L
1,568 SR
Queue Stats
605W - 550L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 7 / 4
8,154
453
8,323
14,944
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
7,834
435
1,846
14,578
6,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Yasuuk
Hades
14
7 / 6 / 4
9,325
518
11,150
16,458
5,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
hopinha
Hou Yi
15
3 / 6 / 2
9,219
512
7,011
12,226
3,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 3
8,893
494
5,104
16,516
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 18
9,693
539
5,664
14,328
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
15
6 / 7 / 12
10,062
559
15,643
11,275
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
16
13 / 4 / 6
10,627
590
11,224
12,759
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
15
4 / 4 / 6
9,362
520
9,254
10,173
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
yo_kuuhaku-
Zhong Kui
18
7 / 1 / 7
11,160
620
13,331
10,378
6,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
16
Kills
33
33
Deaths
16
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
L
Nike
2
7
4
0.57
W
Nu Wa
6
7
12
1.71
W
Da Ji
13
4
6
4
W
Hachiman
4
4
6
1.75
L
0
7
2
0.14
L
Hades
Yasuuk
Hades
7
6
4
1.5
L
Hou Yi
hopinha
Hou Yi
3
6
2
0.67
L
4
7
3
0.79
W
Zhong Kui
yo_kuuhaku-
Zhong Kui
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
55,116
74,722
Taken
58,913
27,862
Mitigated
34,837
20,666
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,664
717
544
4,134
14,328
16,000
260
2,317
12,011
21,483
0
L
Nike
8,323
1,885
0
3,281
14,944
6,128
376
5,523
9,243
0
37,642
W
Nu Wa
15,643
2,820
0
1,337
11,275
3,821
740
3,693
7,582
56,502
0
W
Da Ji
11,224
2,253
0
3,482
12,759
5,283
271
3,481
8,920
0
53,497
W
Hachiman
9,254
3,629
0
2,923
10,173
2,903
1,134
519
9,654
0
62,538
L
1,846
72
94
5,076
14,578
6,542
0
8,337
6,139
41,176
0
L
Hades
Yasuuk
Hades
11,150
926
560
5,464
16,458
5,878
0
9,332
6,704
38,387
0
L
Hou Yi
hopinha
Hou Yi
7,011
3,145
0
2,195
12,226
3,810
0
3,400
8,706
0
64,407
L
5,104
1,224
256
3,740
16,516
5,504
0
7,175
9,117
0
40,877
W
Zhong Kui
yo_kuuhaku-
Zhong Kui
13,331
2,189
0
6,590
10,378
6,830
1,179
2,986
6,948
84,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
50,904
404
Minions Killed
454
0
Camps Cleared
0
1,597,083
Distance Traveled
1,724,208
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,693
539
23
1
0
393,213
3
L
Nike
8,154
453
67
4
0
319,778
2
W
Nu Wa
10,062
559
97
5
0
325,241
1
W
Da Ji
10,627
590
76
4
0
363,067
2
W
Hachiman
9,362
520
104
6
0
334,286
5
L
Anubis
7,834
435
84
5
0
288,034
6
L
Hades
9,325
518
75
4
0
295,276
2
L
Hou Yi
9,219
512
111
6
0
321,855
5
L
Serqet
8,893
494
67
4
0
372,140
3
W
Zhong Kui
11,160
620
154
9
0
308,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role