Player Matchup

Arachne
Arachne
Chesticles69
Arachne
Level 44
God Stats
2W - 2L
1,229 SR
Queue Stats
108W - 130L
1,384 Elo+
Party 2
Bellona
Bellona
Jayrizzle
Bellona
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
42W - 56L
1,427 Elo+
Party 2
Scylla
Scylla
Mxrk_W14
Scylla
Level 67
God Stats
4W - 5L
1,460 SR
Queue Stats
225W - 236L
1,471 Elo+
Solo
Ymir
Ymir
VADtoys
Ymir
Level 23
God Stats
24W - 35L
1,410 SR
Queue Stats
37W - 58L
1,346 Elo+
Party 2
Anhur
Anhur
valimarashen
Anhur
Level 48
God Stats
25W - 24L
1,407 SR
Queue Stats
251W - 250L
1,455 Elo+
Solo
Team Averages
Level 42
1,357 SR
1,417 Elo+

VS

Team Averages
Level 66
1,473 SR
1,443 Elo+
Hera
Hera
AL__MOHEB
Hera
Level 108
God Stats
1W - 2L
1,320 SR
Queue Stats
311W - 349L
1,430 Elo+
Solo
Khepri
Khepri
AnanasDesBois
Khepri
Level 40
God Stats
7W - 7L
1,615 SR
Queue Stats
177W - 166L
1,494 Elo+
Solo
Arachne
Arachne
XxKSAxx-2012
Arachne
Level 86
God Stats
20W - 19L
1,539 SR
Queue Stats
214W - 231L
1,468 Elo+
Party 1
Neith
Neith
iKhalidx15
Neith
Level 12
God Stats
6W - 4L
1,508 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 1
Hercules
Hercules
xTNT_SA
Hercules
Level 82
God Stats
3W - 6L
1,383 SR
Queue Stats
290W - 310L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chesticles69
Arachne
14
3 / 5 / 1
8,713
484
9,733
17,369
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Jayrizzle
Bellona
10
1 / 5 / 3
6,781
377
6,458
13,165
10,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Mxrk_W14
Scylla
12
1 / 6 / 3
7,960
442
6,981
10,592
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
VADtoys
Ymir
10
0 / 4 / 3
7,369
409
6,919
17,930
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 3
8,603
478
7,591
12,114
3,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
6 / 1 / 8
9,361
520
20,435
7,923
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 14
8,394
466
5,856
13,516
10,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
XxKSAxx-2012
Arachne
17
6 / 2 / 3
10,443
580
8,817
13,626
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
13
1 / 4 / 5
7,819
434
6,333
8,675
2,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xTNT_SA
Hercules
15
7 / 2 / 6
9,618
534
12,215
14,944
10,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
9
Kills
20
20
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
8
10
W
0
0
14
7
L
Arachne
Chesticles69
Arachne
3
5
1
0.7
L
Bellona
Jayrizzle
Bellona
1
5
3
0.5
L
Scylla
Mxrk_W14
Scylla
1
6
3
0.42
L
Ymir
VADtoys
Ymir
0
4
3
0.38
W
Arachne
XxKSAxx-2012
Arachne
6
2
3
3.75
W
Neith
1
4
5
0.88
L
4
0
3
5.5
W
Hercules
xTNT_SA
Hercules
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
53,656
71,170
Taken
58,684
40,288
Mitigated
32,044
14,534
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,435
4,343
0
2,126
7,923
3,239
772
2,885
5,038
59,444
0
W
5,856
659
1,976
2,138
13,516
10,540
0
6,241
7,275
26,212
0
L
Arachne
Chesticles69
Arachne
9,733
5,998
0
6,346
17,369
7,992
0
3,229
14,012
74
50,383
L
Bellona
Jayrizzle
Bellona
6,458
869
0
1,919
13,165
10,645
35
4,403
8,598
4,304
17,659
L
Scylla
Mxrk_W14
Scylla
6,981
325
0
1,156
10,592
3,249
0
5,216
5,088
37,473
0
L
Ymir
VADtoys
Ymir
6,919
2,363
0
1,141
17,930
14,581
435
7,898
9,705
31,993
0
W
Arachne
XxKSAxx-2012
Arachne
8,817
6,051
0
2,739
13,626
4,887
0
1,473
12,153
0
88,800
W
Neith
6,333
3,311
254
1,303
8,675
2,529
0
1,160
7,515
0
34,432
L
7,591
3,190
0
3,972
12,114
3,821
363
4,462
7,476
0
44,238
W
Hercules
xTNT_SA
Hercules
12,215
5,378
596
5,055
14,944
10,849
0
3,743
11,201
0
50,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
45,635
319
Minions Killed
456
0
Camps Cleared
0
1,689,360
Distance Traveled
1,802,253
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,361
520
108
6
0
358,005
5
W
Khepri
8,394
466
37
2
0
368,346
6
L
Arachne
8,713
484
83
5
0
381,282
2
L
Bellona
6,781
377
33
2
0
342,585
3
L
Scylla
7,960
442
75
4
0
319,679
3
L
Ymir
7,369
409
53
3
0
311,596
0
W
Arachne
10,443
580
152
8
0
387,803
6
W
Neith
7,819
434
63
4
0
327,506
0
L
Anhur
8,603
478
75
4
0
334,218
3
W
Hercules
9,618
534
96
5
0
360,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role