Player Matchup

Izanami
Izanami
AIRLESS99
Izanami
Level 5
God Stats
10W - 10L
1,590 SR
Queue Stats
25W - 38L
1,222 Elo+
Party 1
Kukulkan
Kukulkan
Firerescue123
Kukulkan
Level 88
God Stats
15W - 8L
1,660 SR
Queue Stats
56W - 58L
1,391 Elo+
Party 1
Gilgamesh
Gilgamesh
Mkyn
Gilgamesh
Level 47
God Stats
11W - 16L
1,401 SR
Queue Stats
60W - 62L
1,280 Elo+
Party 1
Hel
Hel
Salovi
Hel
Level 98
God Stats
14W - 12L
1,479 SR
Queue Stats
110W - 143L
1,475 Elo+
Solo
Cthulhu
Cthulhu
picklemember
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 120L
1,400 Elo+
Party 1
Team Averages
Level 57
1,526 SR
1,354 Elo+

VS

Team Averages
Level 51
1,438 SR
1,415 Elo+
Bellona
Bellona
Big_B71_EG
Bellona
Level 42
God Stats
2W - 6L
1,296 SR
Queue Stats
144W - 232L
1,357 Elo+
Party 2
Fafnir
Fafnir
BunnyTheKids
Fafnir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Freezy Wax
Morgan Le Fay
Level 75
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
SideShowLow
Ah Puch
Level 64
God Stats
2W - 1L
1,618 SR
Queue Stats
270W - 455L
1,382 Elo+
Party 2
Cupid
Cupid
iambrandon
Cupid
Level 49
God Stats
3W - 17L
1,277 SR
Queue Stats
58W - 147L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIRLESS99
Izanami
20
13 / 11 / 23
13,804
1,150
26,094
23,019
9,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Firerescue123
Kukulkan
20
9 / 5 / 18
12,396
1,033
18,981
15,712
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Mkyn
Gilgamesh
20
21 / 9 / 20
17,139
1,428
33,741
36,582
38,304
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Salovi
Hel
20
5 / 4 / 30
13,601
1,133
11,749
17,810
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
picklemember
Cthulhu
20
5 / 4 / 33
13,984
1,165
24,827
23,714
31,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big_B71_EG
Bellona
20
3 / 16 / 18
12,283
1,024
15,786
29,634
16,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
20
0 / 9 / 19
12,324
1,027
5,987
25,758
33,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Freezy Wax
Morgan Le Fay
20
13 / 10 / 13
15,632
1,303
20,643
20,101
8,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Puch
SideShowLow
Ah Puch
20
9 / 10 / 15
14,581
1,215
32,914
23,870
9,341
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
20
8 / 8 / 16
14,297
1,191
33,525
25,124
10,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
114
53
Kills
33
33
Deaths
53
124
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIRLESS99
Izanami
13
11
23
2.23
L
Bellona
Big_B71_EG
Bellona
3
16
18
0.75
L
Fafnir
0
9
19
1.06
W
Kukulkan
Firerescue123
Kukulkan
9
5
18
3.6
L
Morgan Le Fay
Freezy Wax
Morgan Le Fay
13
10
13
1.95
W
Gilgamesh
Mkyn
Gilgamesh
21
9
20
3.44
W
Hel
Salovi
Hel
5
4
30
5
L
Ah Puch
SideShowLow
Ah Puch
9
10
15
1.65
L
Cupid
8
8
16
2
W
Cthulhu
picklemember
Cthulhu
5
4
33
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,392
Damage
108,855
116,837
Taken
124,487
95,715
Mitigated
78,739
20,237
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIRLESS99
Izanami
26,094
13,614
0
303
23,019
9,664
0
10,537
12,482
0
44,992
L
Bellona
Big_B71_EG
Bellona
15,786
5,211
0
472
29,634
16,936
0
15,439
14,195
0
32,577
L
Fafnir
5,987
2,083
1,634
2,790
25,758
33,556
0
12,387
13,371
17,047
0
W
Kukulkan
Firerescue123
Kukulkan
18,981
2,036
0
261
15,712
6,527
0
8,446
7,266
27,820
0
L
Morgan Le Fay
Freezy Wax
Morgan Le Fay
20,643
5,933
0
464
20,101
8,706
0
7,825
12,276
44,660
0
W
Gilgamesh
Mkyn
Gilgamesh
33,741
11,519
0
2,215
36,582
38,304
0
15,659
20,923
822
43,177
W
Hel
Salovi
Hel
11,749
2,256
8,384
6,342
17,810
9,936
0
11,735
6,075
42,001
0
L
Ah Puch
SideShowLow
Ah Puch
32,914
3,275
1,455
3,162
23,870
9,341
0
10,495
13,375
68,573
0
L
Cupid
33,525
22,360
366
5,727
25,124
10,200
0
10,233
14,891
0
59,361
W
Cthulhu
picklemember
Cthulhu
24,827
2,016
2,512
220
23,714
31,284
0
13,167
10,547
47,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,924
Gold Earned
69,117
238
Minions Killed
229
3
Camps Cleared
8
1,128,786
Distance Traveled
1,045,259
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,804
1,150
46
4
0
191,489
0
L
Bellona
12,283
1,024
23
2
1
207,559
0
L
Fafnir
12,324
1,027
13
1
0
193,248
0
W
Kukulkan
12,396
1,033
24
2
0
215,711
0
L
Morgan Le Fay
15,632
1,303
49
4
1
204,795
0
W
Gilgamesh
17,139
1,428
33
3
1
226,812
0
W
Hel
13,601
1,133
88
7
0
242,910
0
L
Ah Puch
14,581
1,215
81
7
4
217,747
7
L
Cupid
14,297
1,191
63
5
2
221,910
0
W
Cthulhu
13,984
1,165
47
4
2
251,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role