Player Matchup

Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond IV
 
Olorun
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond III
MstrPilas
Serqet
Diamond III
Level 93
God Stats
0W - 2L
1,616 SR
Queue Stats
215W - 211L
2,115 MMR
Solo
Bellona
Bellona
Diamond IV
MzJhön
Bellona
Diamond IV
Level 147
God Stats
4W - 3L
1,674 SR
Queue Stats
85W - 77L
2,159 MMR
Solo
Merlin
Merlin
Diamond V
PlayFiend
Merlin
Diamond V
Level 78
God Stats
25W - 21L
1,618 SR
Queue Stats
300W - 305L
2,179 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,582 SR
1,891 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,704 SR
2,139 MMR
Sylvanus
Sylvanus
Platinum V
Lessgooo
Sylvanus
Platinum V
Level 160
God Stats
8W - 0L
1,703 SR
Queue Stats
62W - 33L
2,149 MMR
Solo
The Morrigan
The Morrigan
Diamond III
LilkingDJ
The Morrigan
Diamond III
Level 129
God Stats
6W - 6L
1,603 SR
Queue Stats
199W - 184L
2,226 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
Necrosombra11
Tsukuyomi
Gold II
Level 128
God Stats
2W - 0L
1,609 SR
Queue Stats
22W - 17L
2,042 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Roly2R
Xing Tian
Platinum I
Level 155
God Stats
3W - 1L
1,884 SR
Queue Stats
287W - 265L
2,022 MMR
Solo
Apollo
Apollo
Diamond II
ThmellyThumb
Apollo
Diamond II
Level 108
God Stats
56W - 35L
1,722 SR
Queue Stats
418W - 402L
2,254 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
8 / 5 / 5
13,562
565
13,182
21,768
6,860
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
 
Olorun
18
4 / 10 / 4
11,663
486
11,502
21,053
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
MstrPilas
Serqet
16
0 / 5 / 8
9,995
416
5,139
22,858
20,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
MzJhön
Bellona
18
3 / 5 / 9
11,694
487
6,548
22,753
21,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
PlayFiend
Merlin
19
4 / 3 / 9
11,984
499
18,241
17,607
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioOdinGebTiamatUllr

VS

Bans
LokiSobekGilgameshYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lessgooo
Sylvanus
20
4 / 1 / 8
14,366
599
21,483
18,105
17,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

The Morrigan
LilkingDJ
The Morrigan
20
6 / 4 / 8
13,763
573
13,151
8,560
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Necrosombra11
Tsukuyomi
20
7 / 5 / 9
14,205
592
19,549
19,647
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Roly2R
Xing Tian
15
2 / 4 / 12
11,905
496
9,763
22,591
29,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
20
9 / 5 / 6
14,858
619
17,625
21,690
8,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
19
Kills
28
28
Deaths
19
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
5
5
2.1
L
Olorun
 
Olorun
4
10
4
0.6
W
Sylvanus
Lessgooo
Sylvanus
4
1
8
8
W
The Morrigan
LilkingDJ
The Morrigan
6
4
8
2.5
L
Serqet
MstrPilas
Serqet
0
5
8
0.8
L
Bellona
MzJhön
Bellona
3
5
9
1.5
W
Tsukuyomi
Necrosombra11
Tsukuyomi
7
5
9
2.3
L
Merlin
PlayFiend
Merlin
4
3
9
2.83
W
Xing Tian
Roly2R
Xing Tian
2
4
12
2
W
Apollo
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,612
Damage
81,571
106,039
Taken
90,593
62,660
Mitigated
69,563
20,828
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,182
3,613
0
6,620
21,768
6,860
74
5,759
15,897
0
96,892
L
Olorun
 
Olorun
11,502
4,454
787
5,275
21,053
8,078
3,248
6,822
14,153
85,387
6,639
W
Sylvanus
Lessgooo
Sylvanus
21,483
3,240
4,669
10,752
18,105
17,542
1,871
6,885
10,938
80,222
14,840
W
The Morrigan
LilkingDJ
The Morrigan
13,151
1,000
0
1,793
8,560
3,335
2,075
3,184
5,348
103,858
6,262
L
Serqet
MstrPilas
Serqet
5,139
725
405
2,192
22,858
20,392
0
8,611
14,187
0
30,308
L
Bellona
MzJhön
Bellona
6,548
756
0
3,271
22,753
21,501
224
9,254
13,395
0
57,187
W
Tsukuyomi
Necrosombra11
Tsukuyomi
19,549
4,672
0
5,083
19,647
11,100
1,367
3,703
15,568
0
112,477
L
Merlin
PlayFiend
Merlin
18,241
437
0
2,278
17,607
5,829
0
6,271
11,298
105,862
0
W
Xing Tian
Roly2R
Xing Tian
9,763
974
0
4,075
22,591
29,016
623
8,261
14,330
27,299
0
W
Apollo
17,625
10,637
0
8,674
21,690
8,570
3,358
8,985
12,243
0
144,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,898
Gold Earned
69,097
621
Minions Killed
694
0
Camps Cleared
0
2,218,206
Distance Traveled
2,253,565
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,562
565
162
7
0
496,251
2
L
Olorun
11,663
486
153
6
0
358,387
3
W
Sylvanus
14,366
599
165
7
0
390,509
3
W
The Morrigan
13,763
573
180
8
0
421,199
6
L
Serqet
9,995
416
44
2
0
482,348
10
L
Bellona
11,694
487
103
4
0
459,759
6
W
Tsukuyomi
14,205
592
148
6
0
506,659
7
L
Merlin
11,984
499
159
7
0
421,461
5
W
Xing Tian
11,905
496
29
1
0
479,453
9
W
Apollo
14,858
619
172
7
0
455,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role