Player Matchup

Merlin
Merlin
 
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Fox-Of-The-519
Ah Puch
Level 126
God Stats
13W - 10L
1,587 SR
Queue Stats
264W - 259L
1,445 Elo+
Party 2
Bastet
Bastet
J-One-Kanobi
Bastet
Level 104
God Stats
36W - 27L
1,444 SR
Queue Stats
140W - 131L
1,425 Elo+
Party 2
Scylla
Scylla
JhoanTg
Scylla
Level 82
God Stats
36W - 34L
1,487 SR
Queue Stats
591W - 638L
1,456 Elo+
Solo
Zeus
Zeus
TriggerrrHappyy
Zeus
Level 57
God Stats
11W - 5L
1,651 SR
Queue Stats
12W - 11L
1,494 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,464 Elo+

VS

Team Averages
Level 110
1,547 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Assassin King11
Gilgamesh
Level 141
God Stats
3W - 8L
1,581 SR
Queue Stats
92W - 78L
1,620 Elo+
Party 1
Achilles
Achilles
DJxRage
Achilles
Level 46
God Stats
9W - 3L
1,742 SR
Queue Stats
289W - 140L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
Guest Who
Baron Samedi
Level 129
God Stats
1W - 0L
1,529 SR
Queue Stats
38W - 39L
1,627 Elo+
Party 1
Eset
Eset
Senior Eskelito
Eset
Level 126
God Stats
17W - 11L
1,788 SR
Queue Stats
433W - 342L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
SpaceGodSquadly
Danzaburou
Level 108
God Stats
1W - 4L
1,095 SR
Queue Stats
195W - 175L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 6 / 6
8,798
880
5,451
12,430
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 4 / 5
9,190
919
8,100
7,928
2,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
2 / 7 / 5
9,228
923
11,296
13,428
4,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
JhoanTg
Scylla
15
2 / 10 / 7
9,276
928
8,277
17,625
4,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 11 / 3
10,394
1,039
16,470
19,299
5,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

63

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassin King11
Gilgamesh
19
8 / 0 / 17
12,479
1,248
15,659
17,202
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
DJxRage
Achilles
18
10 / 3 / 15
11,955
1,196
19,249
10,054
7,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Guest Who
Baron Samedi
17
1 / 1 / 18
10,204
1,020
7,359
8,346
3,733
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 2 / 10
12,312
1,231
11,774
9,483
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SpaceGodSquadly
Danzaburou
17
7 / 4 / 14
10,980
1,098
12,835
12,548
4,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
10
Kills
38
38
Deaths
10
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
6
0.5
W
Gilgamesh
Assassin King11
Gilgamesh
8
0
17
16.5
W
Achilles
DJxRage
Achilles
10
3
15
5.83
L
1
4
5
0.88
W
Baron Samedi
Guest Who
Baron Samedi
1
1
18
10
L
Bastet
2
7
5
0.64
L
Scylla
JhoanTg
Scylla
2
10
7
0.55
W
12
2
10
8.5
W
Danzaburou
SpaceGodSquadly
Danzaburou
7
4
14
3.5
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,594
Damage
66,876
70,710
Taken
57,633
20,572
Mitigated
34,182
3,621
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,451
534
72
398
12,430
3,529
0
3,788
8,484
27,059
0
W
Gilgamesh
Assassin King11
Gilgamesh
15,659
3,688
0
6,724
17,202
14,731
0
11,645
5,557
0
28,138
W
Achilles
DJxRage
Achilles
19,249
6,888
0
684
10,054
7,362
0
5,173
4,881
0
23,978
L
8,100
282
0
263
7,928
2,375
0
2,148
5,681
26,950
0
W
Baron Samedi
Guest Who
Baron Samedi
7,359
683
1,397
2,080
8,346
3,733
0
5,429
2,917
33,597
0
L
Bastet
11,296
3,266
0
221
13,428
4,572
0
2,656
10,503
0
14,815
L
Scylla
JhoanTg
Scylla
8,277
1,935
0
344
17,625
4,513
0
5,827
11,623
12,115
0
W
11,774
257
1,103
1,602
9,483
3,428
0
6,964
2,519
27,241
0
W
Danzaburou
SpaceGodSquadly
Danzaburou
12,835
5,055
0
3,703
12,548
4,928
0
9,087
3,461
0
30,314
L
16,470
2,986
87
2,236
19,299
5,583
0
4,714
14,301
35,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
57,930
156
Minions Killed
191
2
Camps Cleared
9
859,401
Distance Traveled
953,448
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,798
880
42
4
0
173,473
2
W
Gilgamesh
12,479
1,248
28
3
2
189,507
0
W
Achilles
11,955
1,196
12
1
2
209,852
0
L
Ah Puch
9,190
919
52
5
0
178,334
0
W
Baron Samedi
10,204
1,020
76
8
2
174,739
0
L
Bastet
9,228
923
6
1
1
217,840
0
L
Scylla
9,276
928
20
2
0
143,307
1
W
Eset
12,312
1,231
37
4
2
201,442
1
W
Danzaburou
10,980
1,098
38
4
1
177,908
0
L
Zeus
10,394
1,039
36
4
1
146,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role