Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CYJINGG
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1
Sol
Sol
D3rpinator
Sol
Level 120
God Stats
2W - 1L
1,925 SR
Queue Stats
87W - 66L
1,757 Elo+
Solo
Achilles
Achilles
Vasto760
Achilles
Level 108
God Stats
5W - 4L
1,459 SR
Queue Stats
258W - 239L
1,572 Elo+
Solo
Da Ji
Da Ji
xLiveLovePurple
Da Ji
Level 158
God Stats
74W - 57L
1,705 SR
Queue Stats
222W - 209L
1,686 Elo+
Solo
Team Averages
Level 127
1,618 SR
1,636 Elo+

VS

Team Averages
Level 137
1,447 SR
1,636 Elo+
Neith
Neith
BIGWILLY3826
Neith
Level 129
God Stats
0W - 4L
1,390 SR
Queue Stats
344W - 288L
1,659 Elo+
Solo
Scylla
Scylla
Browneeaah
Scylla
Level 149
God Stats
24W - 26L
1,499 SR
Queue Stats
554W - 562L
1,647 Elo+
Solo
Terra
Terra
ChillBeatle
Terra
Level 128
God Stats
0W - 3L
1,195 SR
Queue Stats
161W - 127L
1,622 Elo+
Solo
Cliodhna
Cliodhna
Curvedpaper
Cliodhna
Level 124
God Stats
0W - 4L
1,455 SR
Queue Stats
169W - 127L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
Silent419kill
Gilgamesh
Level 157
God Stats
2W - 3L
1,695 SR
Queue Stats
265W - 176L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 3
6,354
578
3,972
4,873
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
9
1 / 5 / 6
5,976
543
3,166
8,425
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 2 / 3
7,632
694
8,066
6,821
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Vasto760
Achilles
12
3 / 1 / 0
7,068
643
4,321
8,663
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 2 / 4
7,122
647
5,068
6,959
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,814
619
2,903
6,896
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Scylla
Browneeaah
Scylla
11
2 / 2 / 4
6,530
594
2,237
5,167
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 4
5,621
511
3,353
9,805
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Curvedpaper
Cliodhna
8
0 / 2 / 2
5,355
487
4,741
5,514
2,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Silent419kill
Gilgamesh
12
7 / 3 / 2
7,044
640
6,010
7,770
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
15
Kills
13
13
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
3
0.5
L
3
4
3
1.13
L
Scylla
Browneeaah
Scylla
2
2
4
2
W
Tyr
1
5
6
0.8
L
1
4
4
0.75
L
Cliodhna
Curvedpaper
Cliodhna
0
2
2
0.5
W
5
2
3
3.25
L
Gilgamesh
Silent419kill
Gilgamesh
7
3
2
2.67
W
Achilles
Vasto760
Achilles
3
1
0
3
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
19,244
35,741
Taken
35,152
15,099
Mitigated
15,445
13,107
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,972
381
0
689
4,873
1,279
26
1,712
3,095
42,546
0
L
2,903
616
0
1,523
6,896
2,022
0
4,343
2,553
0
36,432
L
Scylla
Browneeaah
Scylla
2,237
195
0
412
5,167
1,591
0
1,538
3,629
35,475
0
W
Tyr
3,166
363
0
3,235
8,425
2,483
0
1,070
7,345
0
21,582
L
3,353
455
355
2,496
9,805
6,711
0
4,579
5,226
12,096
0
L
Cliodhna
Curvedpaper
Cliodhna
4,741
749
0
1,912
5,514
2,062
250
0
4,958
0
23,310
W
8,066
3,823
0
3,391
6,821
2,244
1,190
1,506
5,315
44,811
6,537
L
Gilgamesh
Silent419kill
Gilgamesh
6,010
1,919
0
2,380
7,770
3,059
0
563
7,160
0
34,237
W
Achilles
Vasto760
Achilles
4,321
1,210
0
3,335
8,663
6,779
0
0
8,663
0
35,279
W
5,068
1,793
0
2,457
6,959
2,314
18
1,425
5,516
0
32,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
31,364
375
Minions Killed
300
0
Camps Cleared
0
1,084,889
Distance Traveled
1,043,610
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,354
578
92
8
0
214,265
4
L
Neith
6,814
619
81
7
0
178,786
1
L
Scylla
6,530
594
82
7
0
224,329
3
W
Tyr
5,976
543
53
5
0
218,983
1
L
Terra
5,621
511
20
2
0
236,071
9
L
Cliodhna
5,355
487
48
4
0
167,079
3
W
Sol
7,632
694
89
8
0
206,655
1
L
Gilgamesh
7,044
640
69
6
0
237,345
3
W
Achilles
7,068
643
76
7
0
227,272
0
W
Da Ji
7,122
647
65
6
0
217,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role